Player Matchup

Xing Tian
Xing Tian
ArtsyAllAround
Xing Tian
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 74L
1,513 Elo+
Party 2
Artemis
Artemis
FreeShmoke_Tv
Artemis
Level 3
God Stats
7W - 1L
1,986 SR
Queue Stats
27W - 21L
1,802 Elo+
Party 1
Sol
Sol
JV2XH
Sol
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 80L
1,565 Elo+
Party 2
Skadi
Skadi
MrStealY0Kills
Skadi
Level 29
God Stats
80W - 48L
1,744 SR
Queue Stats
791W - 827L
1,721 Elo+
Party 1
Medusa
Medusa
TheMorningShow
Medusa
Level 24
God Stats
5W - 5L
1,519 SR
Queue Stats
156W - 190L
1,531 Elo+
Solo
Team Averages
Level 16
1,650 SR
1,626 Elo+

VS

Team Averages
Level 15
1,583 SR
1,589 Elo+
Hel
Hel
Afro_Mac92
Hel
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,620 Elo+
Solo
King Arthur
King Arthur
BLAZE THE CAT90
King Arthur
Level 27
God Stats
28W - 16L
1,437 SR
Queue Stats
215W - 111L
1,739 Elo+
Solo
Horus
Horus
Statik-Luna
Horus
Level 7
God Stats
2W - 1L
1,919 SR
Queue Stats
18W - 8L
1,679 Elo+
Party 3
Nemesis
Nemesis
awdfgtyhb
Nemesis
Level 18
God Stats
2W - 2L
1,759 SR
Queue Stats
9W - 6L
1,524 Elo+
Party 3
Nu Wa
Nu Wa
comic_hostelry1
Nu Wa
Level 14
God Stats
5W - 4L
1,298 SR
Queue Stats
9W - 15L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ArtsyAllAround
Xing Tian
16
3 / 1 / 9
10,514
1,051
6,290
9,536
7,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
15
2 / 1 / 11
9,522
952
12,025
6,152
2,213
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sol
JV2XH
Sol
16
3 / 2 / 10
10,064
1,006
10,185
7,106
2,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 1 / 10
9,701
970
9,177
5,818
1,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 0 / 6
9,973
997
12,088
4,753
1,857
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

283

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 2
8,708
871
2,874
12,734
5,591
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
BLAZE THE CAT90
King Arthur
15
0 / 2 / 3
9,090
909
5,239
14,235
12,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
1 / 2 / 3
9,562
956
5,415
9,656
6,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
awdfgtyhb
Nemesis
14
3 / 7 / 2
9,424
942
7,981
16,641
6,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 0 / 1
9,087
909
8,522
4,526
1,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
15
Kills
5
5
Deaths
15
46
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Xing Tian
ArtsyAllAround
Xing Tian
3
1
9
7.5
L
King Arthur
BLAZE THE CAT90
King Arthur
0
2
3
0.75
W
Artemis
2
1
11
7.5
W
Sol
JV2XH
Sol
3
2
10
4
W
2
1
10
7
L
1
2
3
1.25
W
5
0
6
8
L
Nemesis
awdfgtyhb
Nemesis
3
7
2
0.57
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,765
Damage
30,031
33,365
Taken
57,792
15,796
Mitigated
32,853
7,188
Healing
12,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,874
1,588
3,543
3,865
12,734
5,591
0
6,301
6,433
16,909
0
W
Xing Tian
ArtsyAllAround
Xing Tian
6,290
456
0
1,054
9,536
7,938
0
4,188
5,123
10,549
0
L
King Arthur
BLAZE THE CAT90
King Arthur
5,239
137
0
310
14,235
12,024
0
3,140
11,095
0
25,274
W
Artemis
12,025
5,092
518
435
6,152
2,213
0
2,571
3,556
0
29,794
W
Sol
JV2XH
Sol
10,185
1,275
0
2,577
7,106
2,043
0
2,298
4,733
35,172
0
W
9,177
5,187
872
1,732
5,818
1,745
0
1,447
4,321
0
34,698
L
5,415
1,947
486
1,373
9,656
6,936
0
2,256
7,400
0
10,762
W
12,088
3,737
0
0
4,753
1,857
0
892
3,734
0
25,912
L
Nemesis
awdfgtyhb
Nemesis
7,981
3,119
0
2,254
16,641
6,685
0
3,479
12,990
0
16,559
L
8,522
2,069
528
338
4,526
1,617
0
1,299
3,227
35,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,774
Gold Earned
45,871
200
Minions Killed
167
7
Camps Cleared
7
940,219
Distance Traveled
861,428
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,708
871
46
5
1
156,351
0
W
Xing Tian
10,514
1,051
3
0
0
201,442
1
L
King Arthur
9,090
909
32
3
2
208,512
0
W
Artemis
9,522
952
41
4
3
164,376
0
W
Sol
10,064
1,006
71
7
1
187,868
1
W
Skadi
9,701
970
47
5
1
168,829
0
L
Horus
9,562
956
15
2
2
169,094
0
W
Medusa
9,973
997
38
4
2
217,704
2
L
Nemesis
9,424
942
12
1
2
184,255
0
L
Nu Wa
9,087
909
62
6
0
143,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role