Player Matchup

Kukulkan
Kukulkan
Ctsully
Kukulkan
Level 6
God Stats
2W - 1L
1,288 SR
Queue Stats
13W - 9L
1,658 Elo+
Party 1
Cthulhu
Cthulhu
JmoneyyenomJ
Cthulhu
Level 10
God Stats
11W - 4L
1,701 SR
Queue Stats
16W - 14L
1,580 Elo+
Party 1
Tyr
Tyr
Sullypuss
Tyr
Level 60
God Stats
8W - 2L
1,785 SR
Queue Stats
13W - 10L
1,511 Elo+
Party 1
Aphrodite
Aphrodite
Zenayru
Aphrodite
Level 48
God Stats
5W - 3L
1,736 SR
Queue Stats
8W - 7L
1,490 Elo+
Party 1
Nemesis
Nemesis
superwes117
Nemesis
Level 26
God Stats
4W - 3L
1,420 SR
Queue Stats
11W - 6L
1,743 Elo+
Party 1
Team Averages
Level 30
1,586 SR
1,596 Elo+

VS

Team Averages
Level 17
1,397 SR
1,538 Elo+
Danzaburou
Danzaburou
Can I Carry
Danzaburou
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 37L
1,511 Elo+
Solo
Cerberus
Cerberus
Gfam131
Cerberus
Level 8
God Stats
0W - 1L
1,328 SR
Queue Stats
11W - 6L
1,610 Elo+
Party 2
Amaterasu
Amaterasu
NKP116
Amaterasu
Level 10
God Stats
7W - 11L
1,366 SR
Queue Stats
142W - 144L
1,474 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nater246141
Tsukuyomi
Level 27
God Stats
0W - 1L
1,286 SR
Queue Stats
55W - 49L
1,498 Elo+
Party 2
Ra
Ra
atkced
Ra
Level 25
God Stats
17W - 13L
1,506 SR
Queue Stats
149W - 146L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ctsully
Kukulkan
19
6 / 4 / 19
13,309
1,024
22,212
12,008
4,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
JmoneyyenomJ
Cthulhu
19
1 / 0 / 20
11,989
922
8,763
9,745
9,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
15 / 1 / 16
16,057
1,235
23,584
22,273
22,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
Zenayru
Aphrodite
20
7 / 2 / 21
14,795
1,138
16,223
11,225
6,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
superwes117
Nemesis
19
5 / 3 / 17
12,703
977
14,705
15,858
6,569
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

229

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Can I Carry
Danzaburou
17
1 / 1 / 5
11,851
912
9,321
10,568
4,782
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
Gfam131
Cerberus
17
1 / 6 / 5
11,694
900
6,135
23,251
24,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
NKP116
Amaterasu
17
0 / 8 / 7
11,022
848
5,125
19,539
12,550
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Nater246141
Tsukuyomi
17
4 / 14 / 4
12,160
935
17,263
25,572
12,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ra
18
4 / 5 / 5
12,590
968
23,558
14,879
7,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
36
34
Kills
10
10
Deaths
34
93
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Can I Carry
Danzaburou
1
1
5
3.5
W
Kukulkan
Ctsully
Kukulkan
6
4
19
3.88
L
Cerberus
Gfam131
Cerberus
1
6
5
0.58
W
Cthulhu
JmoneyyenomJ
Cthulhu
1
0
20
11
L
Amaterasu
NKP116
Amaterasu
0
8
7
0.44
L
Tsukuyomi
Nater246141
Tsukuyomi
4
14
4
0.43
W
15
1
16
23
W
Aphrodite
Zenayru
Aphrodite
7
2
21
8.75
L
Ra
4
5
5
1.3
W
Nemesis
superwes117
Nemesis
5
3
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,487
Damage
61,402
71,109
Taken
93,809
49,178
Mitigated
62,154
29,958
Healing
11,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Can I Carry
Danzaburou
9,321
3,064
0
571
10,568
4,782
0
6,424
3,806
0
37,341
W
Kukulkan
Ctsully
Kukulkan
22,212
1,305
0
1,458
12,008
4,506
0
5,340
6,668
43,365
0
L
Cerberus
Gfam131
Cerberus
6,135
232
0
3,810
23,251
24,773
0
10,931
11,900
19,084
0
W
Cthulhu
JmoneyyenomJ
Cthulhu
8,763
0
0
1,832
9,745
9,237
0
2,887
6,858
31,257
0
L
Amaterasu
NKP116
Amaterasu
5,125
1,246
0
543
19,539
12,550
0
10,401
8,850
0
19,242
L
Tsukuyomi
Nater246141
Tsukuyomi
17,263
3,840
0
3,429
25,572
12,832
0
12,428
12,681
0
29,596
W
23,584
4,352
0
4,625
22,273
22,555
0
10,154
12,119
0
51,162
W
Aphrodite
Zenayru
Aphrodite
16,223
1,435
14,094
7,676
11,225
6,311
0
4,880
6,345
39,568
0
L
Ra
23,558
3,201
2,391
820
14,879
7,217
0
5,394
9,294
50,024
0
W
Nemesis
superwes117
Nemesis
14,705
8,112
0
273
15,858
6,569
0
6,432
9,426
80
24,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,853
Gold Earned
59,317
251
Minions Killed
203
9
Camps Cleared
4
1,364,229
Distance Traveled
1,084,309
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,851
912
61
5
2
222,087
1
W
Kukulkan
13,309
1,024
60
5
0
213,403
0
L
Cerberus
11,694
900
28
2
0
204,569
0
W
Cthulhu
11,989
922
51
4
0
279,981
2
L
Amaterasu
11,022
848
29
2
0
214,051
0
L
Tsukuyomi
12,160
935
37
3
1
210,200
0
W
Tyr
16,057
1,235
70
5
4
309,095
0
W
Aphrodite
14,795
1,138
54
4
1
272,061
0
L
Ra
12,590
968
48
4
1
233,402
0
W
Nemesis
12,703
977
16
1
4
289,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role