Player Matchup

Arachne
Arachne
Archangel99
Arachne
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
182W - 170L
1,572 Elo+
Party 2
Merlin
Merlin
IronJase
Merlin
Level 155
God Stats
11W - 13L
1,500 SR
Queue Stats
937W - 927L
1,494 Elo+
Solo
Thanatos
Thanatos
ReneVascos
Thanatos
Level 109
God Stats
24W - 19L
1,500 SR
Queue Stats
454W - 415L
1,562 Elo+
Solo
Sobek
Sobek
UTIK96
Sobek
Level 143
God Stats
6W - 6L
1,500 SR
Queue Stats
169W - 158L
1,524 Elo+
Party 2
Hachiman
Hachiman
WolfRainEden
Hachiman
Level 124
God Stats
3W - 4L
1,500 SR
Queue Stats
421W - 481L
1,571 Elo+
Solo
Team Averages
Level 133
1,500 SR
1,545 Elo+

VS

Team Averages
Level 118
1,577 SR
1,518 Elo+
Hun Batz
Hun Batz
Cobra_KennethYT
Hun Batz
Level 160
God Stats
3W - 5L
1,500 SR
Queue Stats
701W - 654L
1,556 Elo+
Solo
The Morrigan
The Morrigan
Melquis1x1
The Morrigan
Level 101
God Stats
3W - 4L
1,500 SR
Queue Stats
350W - 350L
1,585 Elo+
Solo
Ganesha
Ganesha
Savy0629
Ganesha
Level 62
God Stats
3W - 4L
1,740 SR
Queue Stats
73W - 65L
1,446 Elo+
Party 1
Neith
Neith
TPP-Phantom
Neith
Level 123
God Stats
28W - 20L
1,643 SR
Queue Stats
103W - 111L
1,516 Elo+
Party 1
Hercules
Hercules
TripToffen
Hercules
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 54L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Archangel99
Arachne
15
6 / 0 / 6
9,237
577
8,431
11,264
5,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
IronJase
Merlin
14
1 / 2 / 4
8,366
523
7,472
7,998
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
ReneVascos
Thanatos
16
4 / 0 / 6
9,339
584
9,912
8,446
5,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
UTIK96
Sobek
13
5 / 1 / 5
8,390
524
3,880
10,992
6,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
WolfRainEden
Hachiman
15
6 / 1 / 3
8,815
551
9,152
10,978
3,337
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
14
2 / 3 / 0
7,896
494
5,487
11,677
4,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
Melquis1x1
The Morrigan
12
0 / 6 / 1
7,307
457
4,856
8,594
3,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
Savy0629
Ganesha
11
0 / 5 / 2
6,593
412
3,592
11,991
7,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 4 / 0
7,481
468
6,520
10,083
3,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
TripToffen
Hercules
12
1 / 4 / 0
7,385
462
5,722
12,348
10,536
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
22
Kills
4
4
Deaths
22
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
Archangel99
Arachne
6
0
6
9
L
Hun Batz
2
3
0
0.67
W
Merlin
IronJase
Merlin
1
2
4
1.5
L
The Morrigan
Melquis1x1
The Morrigan
0
6
1
0.08
W
Thanatos
ReneVascos
Thanatos
4
0
6
7
L
Ganesha
Savy0629
Ganesha
0
5
2
0.2
L
1
4
0
0.25
L
Hercules
TripToffen
Hercules
1
4
0
0.25
W
Sobek
UTIK96
Sobek
5
1
5
7.5
W
Hachiman
WolfRainEden
Hachiman
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,847
Damage
26,177
49,678
Taken
54,693
24,411
Mitigated
28,712
28,024
Healing
13,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Archangel99
Arachne
8,431
5,184
0
4,078
11,264
5,764
450
1,673
9,521
0
69,091
L
Hun Batz
5,487
1,027
0
3,759
11,677
4,399
0
2,294
9,333
0
58,304
W
Merlin
IronJase
Merlin
7,472
290
0
1,084
7,998
2,771
0
2,516
5,200
57,757
0
L
The Morrigan
Melquis1x1
The Morrigan
4,856
589
0
250
8,594
3,267
0
2,682
5,887
43,464
1,222
W
Thanatos
ReneVascos
Thanatos
9,912
2,073
0
10,923
8,446
5,605
150
477
7,929
0
48,728
L
Ganesha
Savy0629
Ganesha
3,592
347
198
1,587
11,991
7,136
0
3,953
8,013
15,832
0
L
6,520
3,298
0
3,829
10,083
3,374
0
604
9,454
0
43,584
L
Hercules
TripToffen
Hercules
5,722
2,085
0
4,342
12,348
10,536
25
1,819
10,064
0
36,815
W
Sobek
UTIK96
Sobek
3,880
426
0
4,797
10,992
6,934
0
1,901
9,091
23,058
0
W
Hachiman
WolfRainEden
Hachiman
9,152
4,961
0
7,142
10,978
3,337
1,284
955
10,003
0
50,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,147
Gold Earned
36,662
427
Minions Killed
427
0
Camps Cleared
0
1,539,928
Distance Traveled
1,408,069
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,237
577
103
6
0
377,033
2
L
Hun Batz
7,896
494
126
8
0
299,649
8
W
Merlin
8,366
523
108
7
0
271,907
2
L
The Morrigan
7,307
457
96
6
0
268,176
3
W
Thanatos
9,339
584
95
6
0
341,788
2
L
Ganesha
6,593
412
9
1
0
302,269
7
L
Neith
7,481
468
105
7
0
252,135
4
L
Hercules
7,385
462
91
6
0
285,840
1
W
Sobek
8,390
524
27
2
0
299,173
8
W
Hachiman
8,815
551
94
6
0
250,027
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role