Player Matchup

Sol
Sol
BEEDUBB400
Sol
Level 49
God Stats
9W - 15L
1,835 SR
Queue Stats
60W - 66L
1,434 Elo+
Party 2
Merlin
Merlin
FrankieFigs_tv
Merlin
Level 19
God Stats
28W - 20L
1,524 SR
Queue Stats
47W - 54L
1,471 Elo+
Party 2
Danzaburou
Danzaburou
Metalmodifire
Danzaburou
Level 23
God Stats
72W - 94L
1,468 SR
Queue Stats
431W - 505L
1,459 Elo+
Solo
Yemoja
Yemoja
RealJessabelle
Yemoja
Level 27
God Stats
4W - 1L
1,747 SR
Queue Stats
9W - 3L
1,838 Elo+
Solo
Thanatos
Thanatos
Twisted_JRV1990
Thanatos
Level 12
God Stats
4W - 10L
1,500 SR
Queue Stats
44W - 47L
1,519 Elo+
Party 2
Team Averages
Level 26
1,615 SR
1,544 Elo+

VS

Team Averages
Level 15
1,445 SR
1,459 Elo+
Cthulhu
Cthulhu
Fireblazer28522
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,682 Elo+
Party 3
Kali
Kali
Jippix
Kali
Level 24
God Stats
0W - 2L
1,276 SR
Queue Stats
29W - 40L
1,433 Elo+
Party 1
Terra
Terra
QuackSanity
Terra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 165L
1,362 Elo+
Party 1
Danzaburou
Danzaburou
Sammerin0
Danzaburou
Level 18
God Stats
4W - 7L
1,447 SR
Queue Stats
24W - 43L
1,319 Elo+
Party 1
Sun Wukong
Sun Wukong
SavageRell7
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 1 / 20
13,064
1,188
33,528
15,165
5,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 0 / 27
10,768
979
14,976
5,138
2,089
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Metalmodifire
Danzaburou
19
14 / 0 / 20
13,533
1,230
23,285
9,645
4,339
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
8 / 0 / 32
12,967
1,179
9,614
9,541
7,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
18
5 / 5 / 25
10,718
974
9,742
12,766
5,706
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Team 1 Tickets

254

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 13 / 5
9,678
880
7,351
29,370
23,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kali
Jippix
Kali
16
1 / 11 / 2
10,153
923
9,239
20,414
6,824
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
0 / 8 / 4
9,437
858
2,986
20,850
12,637
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Sammerin0
Danzaburou
16
3 / 8 / 3
10,455
950
20,525
14,848
4,819
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
SavageRell7
Sun Wukong
15
2 / 11 / 1
9,536
867
7,598
22,716
12,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
21
50
Kills
6
6
Deaths
51
124
Assists
15
Player
Kills
Deaths
Assists
KDA
W
20
1
20
30
L
0
13
5
0.19
W
3
0
27
16.5
L
Kali
Jippix
Kali
1
11
2
0.18
W
Danzaburou
Metalmodifire
Danzaburou
14
0
20
24
L
0
8
4
0.25
W
8
0
32
24
L
Danzaburou
Sammerin0
Danzaburou
3
8
3
0.56
L
Sun Wukong
SavageRell7
Sun Wukong
2
11
1
0.23
W
Thanatos
5
5
25
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,145
Damage
47,699
52,255
Taken
108,198
25,695
Mitigated
60,717
15,954
Healing
15,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,528
8,179
339
3,278
15,165
5,845
0
2,873
12,041
57,252
0
L
7,351
1,020
188
490
29,370
23,550
0
14,566
14,804
27,368
0
W
14,976
2,431
39
599
5,138
2,089
0
1,588
3,425
29,399
0
L
Kali
Jippix
Kali
9,239
6,091
384
4,465
20,414
6,824
0
12,387
8,027
0
26,558
W
Danzaburou
Metalmodifire
Danzaburou
23,285
11,174
0
2,011
9,645
4,339
0
1,884
7,611
0
42,171
L
2,986
1,081
3,977
3,036
20,850
12,637
0
12,536
8,314
14,399
0
W
9,614
1,798
2,306
1,807
9,541
7,716
0
1,778
7,438
20,371
0
L
Danzaburou
Sammerin0
Danzaburou
20,525
11,744
0
898
14,848
4,819
0
7,212
7,636
0
39,206
L
Sun Wukong
SavageRell7
Sun Wukong
7,598
3,114
0
2,466
22,716
12,887
0
11,417
10,852
0
21,335
W
Thanatos
9,742
4,514
0
5,575
12,766
5,706
0
1,638
10,902
0
15,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,050
Gold Earned
49,259
190
Minions Killed
165
0
Camps Cleared
1
940,185
Distance Traveled
905,887
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,064
1,188
62
6
0
204,032
0
L
Cthulhu
9,678
880
39
4
0
187,518
1
W
Merlin
10,768
979
40
4
0
187,219
1
L
Kali
10,153
923
44
4
0
187,194
0
W
Danzaburou
13,533
1,230
58
5
0
180,480
0
L
Terra
9,437
858
22
2
1
158,659
0
W
Yemoja
12,967
1,179
22
2
0
205,333
0
L
Danzaburou
10,455
950
32
3
0
189,600
0
L
Sun Wukong
9,536
867
28
3
0
182,916
0
W
Thanatos
10,718
974
8
1
0
163,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role