Player Matchup

Heimdallr
Heimdallr
DMNDC
Heimdallr
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 43L
1,595 Elo+
Solo
Sylvanus
Sylvanus
Hallaxius
Sylvanus
Level 66
God Stats
3W - 1L
1,832 SR
Queue Stats
14W - 34L
1,312 Elo+
Solo
Loki
Loki
Oochie The G
Loki
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 157L
1,519 Elo+
Party 1
Anubis
Anubis
crybby1217
Anubis
Level 41
God Stats
5W - 4L
1,416 SR
Queue Stats
385W - 514L
1,465 Elo+
Solo
Nike
Nike
jlanning1996
Nike
Level 98
God Stats
4W - 3L
1,802 SR
Queue Stats
152W - 163L
1,554 Elo+
Party 1
Team Averages
Level 78
1,610 SR
1,489 Elo+

VS

Team Averages
Level 106
1,500 SR
1,399 Elo+
Skadi
Skadi
AKscrublord
Skadi
Level 84
God Stats
0W - 1L
1,473 SR
Queue Stats
11W - 21L
1,122 Elo+
Solo
Arachne
Arachne
KawaiiEther
Arachne
Level 65
God Stats
1W - 5L
1,274 SR
Queue Stats
60W - 64L
1,435 Elo+
Solo
Osiris
Osiris
PhantomBlood12
Osiris
Level 108
God Stats
13W - 13L
1,504 SR
Queue Stats
656W - 675L
1,479 Elo+
Solo
Kumbhakarna
Kumbhakarna
whiteelf23
Kumbhakarna
Level 149
God Stats
1W - 1L
1,750 SR
Queue Stats
177W - 191L
1,435 Elo+
Solo
Janus
Janus
xShooter22x
Janus
Level 122
God Stats
4W - 8L
1,500 SR
Queue Stats
184W - 191L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DMNDC
Heimdallr
15
2 / 1 / 8
8,894
468
8,221
11,233
4,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Hallaxius
Sylvanus
14
3 / 3 / 4
8,240
434
5,620
8,256
6,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 2 / 8
9,898
521
10,837
14,053
5,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
crybby1217
Anubis
15
1 / 6 / 2
9,122
480
8,498
11,945
5,877
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
8 / 3 / 2
11,537
607
11,029
16,688
8,769
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 1
9,094
479
6,439
7,874
2,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
KawaiiEther
Arachne
10
3 / 1 / 2
7,368
388
4,303
8,629
2,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 7 / 0
8,932
470
9,018
17,221
15,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kumbhakarna
whiteelf23
Kumbhakarna
12
1 / 4 / 1
8,043
423
4,276
19,648
7,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
5 / 3 / 2
10,198
537
9,357
8,405
2,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
17
Kills
15
15
Deaths
17
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
Heimdallr
DMNDC
Heimdallr
2
1
8
6
W
Sylvanus
Hallaxius
Sylvanus
3
3
4
1.67
L
Arachne
KawaiiEther
Arachne
3
1
2
4
W
3
2
8
3.5
L
4
7
0
0.57
W
Anubis
crybby1217
Anubis
1
6
2
0.33
W
8
3
2
3
L
Kumbhakarna
whiteelf23
Kumbhakarna
1
4
1
0.38
L
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,205
Damage
33,393
62,175
Taken
61,777
31,328
Mitigated
30,343
21,424
Healing
16,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,439
2,062
0
1,836
7,874
2,254
194
208
7,666
0
53,813
W
Heimdallr
DMNDC
Heimdallr
8,221
3,777
0
4,693
11,233
4,752
1,055
1,756
9,439
0
56,568
W
Sylvanus
Hallaxius
Sylvanus
5,620
2,445
1,072
1,886
8,256
6,900
744
2,035
6,206
26,975
7,623
L
Arachne
KawaiiEther
Arachne
4,303
3,624
0
2,948
8,629
2,439
1,526
2,575
6,054
0
23,483
W
10,837
1,524
0
5,954
14,053
5,030
1,429
3,045
10,861
0
62,692
L
9,018
3,104
0
3,240
17,221
15,346
336
3,492
13,729
45
49,567
W
Anubis
crybby1217
Anubis
8,498
797
0
4,814
11,945
5,877
48
5,699
5,882
52,997
0
W
11,029
2,407
0
3,005
16,688
8,769
674
539
16,109
0
76,100
L
Kumbhakarna
whiteelf23
Kumbhakarna
4,276
413
0
6,838
19,648
7,950
0
6,568
13,080
20,446
0
L
9,357
333
0
1,218
8,405
2,354
94
801
7,604
62,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,691
Gold Earned
43,635
524
Minions Killed
404
0
Camps Cleared
0
1,754,575
Distance Traveled
1,623,613
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,094
479
102
5
0
369,822
1
W
Heimdallr
8,894
468
101
5
0
363,665
4
W
Sylvanus
8,240
434
54
3
0
308,748
3
L
Arachne
7,368
388
47
2
0
279,428
0
W
Loki
9,898
521
102
5
0
419,524
5
L
Osiris
8,932
470
95
5
0
295,598
1
W
Anubis
9,122
480
101
5
0
298,444
0
W
Nike
11,537
607
166
9
0
364,194
3
L
Kumbhakarna
8,043
423
24
1
0
351,747
4
L
Janus
10,198
537
136
7
0
327,018
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role