Player Matchup

Olorun
Olorun
DreammVillain
Olorun
Level 29
God Stats
9W - 7L
1,267 SR
Queue Stats
84W - 107L
1,618 Elo+
Party 2
Mercury
Mercury
LuckyLupus
Mercury
Level 155
God Stats
0W - 2L
1,715 SR
Queue Stats
116W - 125L
1,529 Elo+
Party 2
Cthulhu
Cthulhu
MarkHuff
Cthulhu
Level 15
God Stats
2W - 3L
1,537 SR
Queue Stats
62W - 78L
1,172 Elo+
Solo
Team Averages
Level 66
1,506 SR
1,440 Elo+

VS

Team Averages
Level 31
1,521 SR
1,344 Elo+
Serqet
Serqet
 
Serqet
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
KingSauce87
Bellona
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
9W - 17L
1,127 Elo+
Solo
Hel
Hel
ikelos_simulant
Hel
Level 25
God Stats
18W - 14L
1,563 SR
Queue Stats
30W - 33L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
6,791
566
5,209
5,006
1,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
LuckyLupus
Mercury
12
4 / 3 / 1
8,432
703
4,383
8,642
4,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
MarkHuff
Cthulhu
11
1 / 0 / 1
7,395
616
5,643
11,678
8,394
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
1 / 3 / 2
7,702
642
2,769
6,857
2,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
KingSauce87
Bellona
11
2 / 0 / 0
7,748
646
7,743
9,768
5,061
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
1 / 2 / 2
7,792
649
6,737
6,203
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
5
Kills
4
4
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
1
3
2
0.67
L
0
1
1
0.5
W
Bellona
KingSauce87
Bellona
2
0
0
2
L
Mercury
LuckyLupus
Mercury
4
3
1
1.5
L
Cthulhu
MarkHuff
Cthulhu
1
0
1
1.5
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,235
Damage
17,249
25,326
Taken
22,828
14,681
Mitigated
9,697
5,065
Healing
12,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
2,769
887
206
1,691
6,857
2,512
220
2,126
4,643
0
23,548
L
5,209
826
711
1,832
5,006
1,663
126
1,380
3,452
15,824
0
W
Bellona
KingSauce87
Bellona
7,743
1,774
351
3,395
9,768
5,061
450
5,470
3,914
0
21,687
L
Mercury
LuckyLupus
Mercury
4,383
1,401
0
2,522
8,642
4,624
0
1,818
6,743
0
35,660
L
Cthulhu
MarkHuff
Cthulhu
5,643
266
0
0
11,678
8,394
0
3,601
8,077
19,096
0
W
6,737
296
3,478
3,394
6,203
2,124
636
2,746
3,263
36,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,618
Gold Earned
23,242
128
Minions Killed
139
0
Camps Cleared
0
674,236
Distance Traveled
709,344
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,702
642
40
3
0
208,463
0
L
Olorun
6,791
566
25
2
0
197,608
0
W
Bellona
7,748
646
31
3
0
247,538
0
L
Mercury
8,432
703
62
5
0
228,973
0
L
Cthulhu
7,395
616
41
3
0
247,655
0
W
Hel
7,792
649
68
6
0
253,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role