Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Senapz
Bacchus
Level 58
God Stats
1W - 2L
1,518 SR
Queue Stats
30W - 42L
1,404 Elo+
Party 2
Anubis
Anubis
xGDubyou
Anubis
Level 47
God Stats
2W - 2L
1,518 SR
Queue Stats
22W - 21L
1,419 Elo+
Party 2
Team Averages
Level 85
1,512 SR
1,441 Elo+

VS

Team Averages
Level 59
1,384 SR
1,470 Elo+
Zeus
Zeus
Calamaro_Atomico
Zeus
Level 17
God Stats
5W - 3L
1,655 SR
Queue Stats
112W - 74L
1,566 Elo+
Party 1
Fenrir
Fenrir
ExO Herz
Fenrir
Level 83
God Stats
2W - 0L
1,099 SR
Queue Stats
44W - 56L
1,401 Elo+
Party 1
Cabrakan
Cabrakan
xI Xade Ix
Cabrakan
Level 77
God Stats
1W - 1L
1,398 SR
Queue Stats
65W - 85L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
4 / 6 / 1
8,918
811
5,978
11,638
3,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Senapz
Bacchus
10
0 / 7 / 4
6,941
631
3,066
10,748
8,387
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
xGDubyou
Anubis
10
1 / 9 / 2
7,226
657
3,382
10,414
4,206
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 13
9,396
854
12,078
4,373
1,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
ExO Herz
Fenrir
13
11 / 2 / 7
9,649
877
9,561
7,242
4,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cabrakan
xI Xade Ix
Cabrakan
12
4 / 2 / 16
9,597
872
6,654
12,372
13,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
58
5
Kills
22
22
Deaths
6
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
6
1
0.75
W
7
2
13
6.75
W
Fenrir
ExO Herz
Fenrir
11
2
7
7.25
L
Bacchus
Senapz
Bacchus
0
7
4
0.29
L
Anubis
xGDubyou
Anubis
1
9
2
0.22
W
Cabrakan
xI Xade Ix
Cabrakan
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,426
Damage
28,293
32,800
Taken
23,987
16,504
Mitigated
19,583
3,214
Healing
4,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,978
1,315
0
1,717
11,638
3,911
0
5,841
5,478
0
27,100
W
12,078
185
0
608
4,373
1,783
604
718
3,655
49,319
0
W
Fenrir
ExO Herz
Fenrir
9,561
1,310
0
1,286
7,242
4,560
0
1,542
5,700
0
20,537
L
Bacchus
Senapz
Bacchus
3,066
73
0
289
10,748
8,387
0
6,167
4,185
11,016
0
L
Anubis
xGDubyou
Anubis
3,382
346
0
1,208
10,414
4,206
0
6,085
3,964
21,595
0
W
Cabrakan
xI Xade Ix
Cabrakan
6,654
1,050
0
2,732
12,372
13,240
32
4,212
8,160
12,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,085
Gold Earned
28,642
80
Minions Killed
133
0
Camps Cleared
0
526,779
Distance Traveled
574,388
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,918
811
26
2
0
174,146
2
W
Zeus
9,396
854
92
8
0
180,559
1
W
Fenrir
9,649
877
23
2
0
207,632
1
L
Bacchus
6,941
631
18
2
0
205,293
3
L
Anubis
7,226
657
36
3
0
147,340
1
W
Cabrakan
9,597
872
18
2
0
186,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role