Player Matchup

Olorun
Olorun
Colttrain420
Olorun
Level 125
God Stats
4W - 6L
1,479 SR
Queue Stats
130W - 152L
1,330 Elo+
Party 1
Neith
Neith
HouseMD2011
Neith
Level 88
God Stats
21W - 12L
1,046 SR
Queue Stats
73W - 74L
1,339 Elo+
Party 1
Bellona
Bellona
RavenousHippo
Bellona
Level 77
God Stats
3W - 0L
1,714 SR
Queue Stats
19W - 20L
2,034 Elo+
Party 1
Team Averages
Level 97
1,413 SR
1,568 Elo+

VS

Team Averages
Level 78
1,464 SR
1,475 Elo+
Ah Muzen Cab
Ah Muzen Cab
Quasimodoxlxx
Ah Muzen Cab
Level 86
God Stats
4W - 3L
1,412 SR
Queue Stats
32W - 42L
1,371 Elo+
Solo
Nike
Nike
Spritelemons
Nike
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 43L
1,240 Elo+
Solo
Hel
Hel
obeyshirt
Hel
Level 86
God Stats
7W - 12L
1,482 SR
Queue Stats
252W - 276L
1,814 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
2 / 3 / 17
9,665
743
8,279
12,379
4,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
14 / 2 / 6
11,939
918
14,571
10,629
4,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
15
8 / 4 / 14
10,988
845
11,463
12,680
12,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Quasimodoxlxx
Ah Muzen Cab
12
3 / 5 / 3
8,873
683
10,302
13,979
5,728
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
4 / 9 / 5
9,475
729
6,109
13,507
6,756
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 10 / 6
9,477
729
9,471
15,149
7,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
23
24
Kills
9
9
Deaths
24
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Olorun
2
3
17
3.5
W
14
2
6
8.5
L
Ah Muzen Cab
Quasimodoxlxx
Ah Muzen Cab
3
5
3
0.9
W
Bellona
8
4
14
3.75
L
4
9
5
0.72
L
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,313
Damage
25,882
35,688
Taken
42,635
21,211
Mitigated
20,264
12,378
Healing
12,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
8,279
3,835
1,493
4,498
12,379
4,692
160
2,941
9,126
32,275
0
W
14,571
9,338
1,049
3,281
10,629
4,163
2,476
1,769
8,588
0
49,026
L
Ah Muzen Cab
Quasimodoxlxx
Ah Muzen Cab
10,302
3,440
812
2,597
13,979
5,728
0
3,135
10,844
0
29,772
W
Bellona
11,463
3,735
0
2,057
12,680
12,356
0
3,918
8,457
0
44,710
L
6,109
1,675
0
250
13,507
6,756
0
2,146
11,361
0
23,480
L
9,471
887
3,527
4,995
15,149
7,780
150
3,026
12,123
33,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,592
Gold Earned
27,825
165
Minions Killed
121
0
Camps Cleared
0
686,177
Distance Traveled
604,952
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,665
743
40
3
0
201,826
0
W
Neith
11,939
918
60
5
0
229,638
1
L
Ah Muzen Cab
8,873
683
42
3
0
206,746
0
W
Bellona
10,988
845
65
5
0
254,713
0
L
Nike
9,475
729
31
2
0
197,779
0
L
Hel
9,477
729
48
4
0
200,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role