Player Matchup

Yemoja
Yemoja
Brancola
Yemoja
Level 18
God Stats
1W - 4L
1,305 SR
Queue Stats
83W - 48L
1,793 Elo+
Party 3
Chaac
Chaac
Joacoopess
Chaac
Level 23
God Stats
1W - 1L
1,548 SR
Queue Stats
12W - 9L
1,608 Elo+
Solo
Ah Puch
Ah Puch
PeteFesteiro
Ah Puch
Level 40
God Stats
5W - 8L
1,729 SR
Queue Stats
342W - 243L
1,686 Elo+
Party 3
Artemis
Artemis
diogolabeg
Artemis
Level 28
God Stats
12W - 3L
1,944 SR
Queue Stats
287W - 182L
1,710 Elo+
Party 3
Thor
Thor
luisbordes
Thor
Level 15
God Stats
1W - 6L
1,528 SR
Queue Stats
137W - 104L
1,698 Elo+
Party 3
Team Averages
Level 25
1,611 SR
1,699 Elo+

VS

Team Averages
Level 14
1,524 SR
1,506 Elo+
Tyr
Tyr
Clebinhor
Tyr
Level 16
God Stats
23W - 13L
1,113 SR
Queue Stats
264W - 200L
1,497 Elo+
Party 1
Thanatos
Thanatos
Gersor
Thanatos
Level 10
God Stats
5W - 5L
1,838 SR
Queue Stats
332W - 253L
1,462 Elo+
Party 1
Persephone
Persephone
M4GN3T0SKZ
Persephone
Level 15
God Stats
43W - 24L
1,625 SR
Queue Stats
393W - 345L
1,584 Elo+
Solo
Cthulhu
Cthulhu
PrincessPit
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,539 Elo+
Party 2
Artemis
Artemis
cadu151
Artemis
Level 13
God Stats
14W - 10L
1,544 SR
Queue Stats
17W - 20L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Brancola
Yemoja
19
0 / 8 / 19
13,037
1,003
7,362
23,203
26,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chaac
19
2 / 10 / 16
12,165
936
8,989
24,369
25,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Puch
PeteFesteiro
Ah Puch
20
10 / 10 / 16
14,586
1,122
32,500
23,445
9,124
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
diogolabeg
Artemis
20
8 / 9 / 15
14,027
1,079
24,604
20,710
8,810
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 11 / 13
14,354
1,104
13,673
29,354
11,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 17
13,264
1,020
13,219
18,598
16,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Gersor
Thanatos
19
3 / 13 / 18
12,090
930
12,649
21,678
8,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
M4GN3T0SKZ
Persephone
20
16 / 2 / 20
17,397
1,338
47,975
18,043
7,198
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
PrincessPit
Cthulhu
20
6 / 4 / 30
15,041
1,157
22,571
21,183
15,831
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Artemis
cadu151
Artemis
20
17 / 6 / 12
15,354
1,181
19,859
14,682
6,008
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
145
30
Kills
48
48
Deaths
30
79
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Brancola
Yemoja
0
8
19
1.19
W
6
5
17
2.9
W
Thanatos
Gersor
Thanatos
3
13
18
0.92
L
Chaac
2
10
16
1
W
Persephone
M4GN3T0SKZ
Persephone
16
2
20
13
L
Ah Puch
PeteFesteiro
Ah Puch
10
10
16
1.8
W
Cthulhu
PrincessPit
Cthulhu
6
4
30
5.25
W
Artemis
cadu151
Artemis
17
6
12
3.83
L
Artemis
diogolabeg
Artemis
8
9
15
1.72
L
10
11
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,128
Damage
116,273
121,081
Taken
94,184
82,470
Mitigated
54,514
16,101
Healing
8,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Brancola
Yemoja
7,362
2,288
7,790
2,695
23,203
26,966
0
13,585
9,135
21,163
0
W
13,219
3,282
0
3,208
18,598
16,550
0
7,083
11,440
639
20,292
W
Thanatos
Gersor
Thanatos
12,649
3,708
0
4,860
21,678
8,927
0
10,854
10,699
0
20,823
L
Chaac
8,989
984
0
2,638
24,369
25,673
0
11,562
12,288
0
24,771
W
Persephone
M4GN3T0SKZ
Persephone
47,975
1,754
0
466
18,043
7,198
0
6,400
11,466
80,189
0
L
Ah Puch
PeteFesteiro
Ah Puch
32,500
1,506
0
336
23,445
9,124
0
15,526
7,607
65,084
0
W
Cthulhu
PrincessPit
Cthulhu
22,571
1,099
0
0
21,183
15,831
0
10,380
10,783
49,620
0
W
Artemis
cadu151
Artemis
19,859
11,998
0
26
14,682
6,008
0
5,145
9,387
0
37,660
L
Artemis
diogolabeg
Artemis
24,604
14,325
0
1,863
20,710
8,810
0
11,280
9,070
0
56,259
L
13,673
3,337
0
779
29,354
11,897
0
17,630
11,298
0
33,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,169
Gold Earned
73,146
229
Minions Killed
227
8
Camps Cleared
6
1,133,340
Distance Traveled
1,127,492
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,037
1,003
19
1
0
216,112
0
W
Tyr
13,264
1,020
11
1
2
199,100
0
W
Thanatos
12,090
930
18
1
1
205,311
0
L
Chaac
12,165
936
36
3
0
243,514
0
W
Persephone
17,397
1,338
96
7
0
268,303
0
L
Ah Puch
14,586
1,122
81
6
3
236,093
0
W
Cthulhu
15,041
1,157
62
5
2
238,963
0
W
Artemis
15,354
1,181
40
3
1
215,815
0
L
Artemis
14,027
1,079
54
4
1
203,792
0
L
Thor
14,354
1,104
39
3
4
233,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role