Player Matchup

Nu Wa
Nu Wa
Nezval
Nu Wa
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,613 Elo+
Party 1
Amaterasu
Amaterasu
SweatiestRaptor
Amaterasu
Level 121
God Stats
5W - 7L
1,717 SR
Queue Stats
403W - 340L
1,575 Elo+
Party 1
Hercules
Hercules
senorwildcatTTV
Hercules
Level 101
God Stats
118W - 54L
1,530 SR
Queue Stats
270W - 221L
1,534 Elo+
Party 1
Team Averages
Level 127
1,582 SR
1,574 Elo+

VS

Team Averages
Level 84
1,794 SR
1,587 Elo+
Skadi
Skadi
AWWWPOTATERSSS
Skadi
Level 112
God Stats
3W - 0L
1,998 SR
Queue Stats
16W - 3L
1,785 Elo+
Party 2
Cerberus
Cerberus
KhephriMain
Cerberus
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,660 Elo+
Party 2
Ra
Ra
xApX3
Ra
Level 60
God Stats
4W - 1L
1,885 SR
Queue Stats
16W - 23L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Nezval
Nu Wa
15
5 / 4 / 7
11,204
700
17,629
11,686
3,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
SweatiestRaptor
Amaterasu
15
6 / 5 / 7
11,911
744
13,837
22,304
18,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
13
4 / 10 / 6
10,579
661
10,896
26,417
19,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 10
10,860
679
17,060
16,058
7,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
KhephriMain
Cerberus
16
7 / 1 / 11
13,247
828
16,920
22,176
21,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
17
9 / 6 / 9
12,995
812
15,255
15,799
5,637
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
49
15
Kills
19
19
Deaths
15
20
Assists
30
Player
Kills
Deaths
Assists
KDA
W
3
8
10
1
W
Cerberus
KhephriMain
Cerberus
7
1
11
12.5
L
Nu Wa
Nezval
Nu Wa
5
4
7
2.13
L
Amaterasu
SweatiestRaptor
Amaterasu
6
5
7
1.9
L
Hercules
4
10
6
0.7
W
Ra
9
6
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,362
Damage
49,235
60,407
Taken
54,033
41,990
Mitigated
34,313
23,080
Healing
18,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,060
11,271
0
640
16,058
7,111
1,984
6,649
9,106
0
61,296
W
Cerberus
KhephriMain
Cerberus
16,920
1,880
0
6,485
22,176
21,565
260
6,910
15,066
43,197
0
L
Nu Wa
Nezval
Nu Wa
17,629
7,451
0
3,200
11,686
3,569
969
5,701
5,985
65,922
0
L
Amaterasu
SweatiestRaptor
Amaterasu
13,837
6,256
0
11,298
22,304
18,512
1,613
12,977
9,327
526
53,668
L
Hercules
10,896
3,450
0
8,582
26,417
19,909
509
13,585
12,832
250
16,490
W
Ra
15,255
3,010
4,669
6,639
15,799
5,637
879
4,900
10,746
66,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,694
Gold Earned
37,102
175
Minions Killed
210
0
Camps Cleared
0
803,828
Distance Traveled
794,006
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,860
679
64
4
0
236,588
0
W
Cerberus
13,247
828
45
3
0
292,891
0
L
Nu Wa
11,204
700
81
5
0
249,698
2
L
Amaterasu
11,911
744
82
5
0
299,792
1
L
Hercules
10,579
661
12
1
0
254,338
1
W
Ra
12,995
812
101
6
0
264,527
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role