Player Matchup

Hercules
Hercules
Goresoviciouz
Hercules
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
303W - 225L
1,676 Elo+
Party 2
Scylla
Scylla
Nightcrawler753
Scylla
Level 87
God Stats
5W - 2L
1,699 SR
Queue Stats
238W - 185L
1,615 Elo+
Party 2
Thor
Thor
Yabukster
Thor
Level 39
God Stats
3W - 3L
1,197 SR
Queue Stats
205W - 152L
1,660 Elo+
Party 2
Team Averages
Level 77
1,466 SR
1,650 Elo+

VS

Team Averages
Level 90
1,394 SR
1,452 Elo+
Sylvanus
Sylvanus
Hows My AR Shot
Sylvanus
Level 107
God Stats
10W - 13L
1,489 SR
Queue Stats
38W - 48L
1,505 Elo+
Party 1
Hachiman
Hachiman
ThePerfectOreo
Hachiman
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
limejuice8
Thoth
Level 7
God Stats
0W - 2L
1,193 SR
Queue Stats
4W - 8L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Goresoviciouz
Hercules
14
8 / 0 / 5
10,253
732
11,256
13,609
11,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

13
3 / 0 / 3
9,046
646
7,543
7,172
2,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
11
3 / 3 / 2
9,325
666
2,118
6,913
3,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
7
0 / 1 / 1
7,273
520
1,065
3,538
2,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hachiman
13
2 / 4 / 0
8,543
610
8,403
11,438
4,010
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
10
1 / 9 / 2
8,211
587
5,623
9,427
3,037
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
14
Kills
3
3
Deaths
14
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
Goresoviciouz
Hercules
8
0
5
10.5
L
Sylvanus
0
1
1
0.5
W
3
0
3
4.5
L
Hachiman
2
4
0
0.5
W
Thor
3
3
2
1.33
L
Thoth
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,917
Damage
15,091
27,694
Taken
24,403
17,300
Mitigated
9,122
3,885
Healing
4,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Goresoviciouz
Hercules
11,256
4,012
0
3,680
13,609
11,355
1,737
3,932
9,677
0
25,499
L
Sylvanus
1,065
192
410
969
3,538
2,075
0
1,251
2,199
7,165
2,412
W
7,543
311
0
0
7,172
2,234
318
2,066
5,106
46,964
0
L
Hachiman
8,403
3,918
0
2,534
11,438
4,010
0
3,133
8,055
0
44,229
W
Thor
2,118
661
0
205
6,913
3,711
1,314
859
6,054
0
39,636
L
Thoth
5,623
774
0
223
9,427
3,037
0
3,189
6,013
21,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,624
Gold Earned
24,027
160
Minions Killed
115
0
Camps Cleared
0
766,672
Distance Traveled
507,610
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,253
732
36
3
0
273,440
4
L
Sylvanus
7,273
520
19
1
0
114,057
0
W
Scylla
9,046
646
69
5
0
255,387
1
L
Hachiman
8,543
610
58
4
0
221,572
2
W
Thor
9,325
666
55
4
0
237,845
0
L
Thoth
8,211
587
38
3
0
171,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role