Player Matchup

Chronos
Chronos
GodzillaQc
Chronos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 31L
1,500 Elo+
Party 2
Susano
Susano
Itz_not_k4uanzin
Susano
Level 21
God Stats
6W - 2L
1,500 SR
Queue Stats
54W - 48L
1,441 Elo+
Solo
Osiris
Osiris
SebQc420
Osiris
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 91L
932 Elo+
Party 2
Skadi
Skadi
XxFenixX360
Skadi
Level 18
God Stats
8W - 6L
1,137 SR
Queue Stats
225W - 276L
1,342 Elo+
Solo
Heimdallr
Heimdallr
sim_habs_qc
Heimdallr
Level 19
God Stats
7W - 8L
1,500 SR
Queue Stats
327W - 350L
1,320 Elo+
Party 2
Team Averages
Level 16
1,427 SR
1,307 Elo+

VS

Team Averages
Level 15
1,476 SR
1,437 Elo+
Izanami
Izanami
AOTDxWhiteDevil
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Deadshot9123
Zhong Kui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,672 Elo+
Solo
Cthulhu
Cthulhu
OZZY1602
Cthulhu
Level 24
God Stats
2W - 5L
1,096 SR
Queue Stats
216W - 209L
1,240 Elo+
Party 1
Tsukuyomi
Tsukuyomi
StressRelief--
Tsukuyomi
Level 15
God Stats
10W - 13L
1,786 SR
Queue Stats
103W - 101L
1,271 Elo+
Party 1
Yemoja
Yemoja
littlebear3
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
GodzillaQc
Chronos
16
4 / 2 / 5
9,988
526
8,894
10,681
3,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
3 / 2 / 2
9,721
512
6,603
13,193
4,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
SebQc420
Osiris
14
1 / 7 / 1
8,985
473
4,538
16,886
11,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 4 / 8
8,887
468
6,261
9,944
3,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
sim_habs_qc
Heimdallr
15
6 / 1 / 2
9,896
521
6,925
9,972
3,818
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 1
7,684
404
10,916
12,490
4,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Deadshot9123
Zhong Kui
9
1 / 2 / 2
6,847
360
3,693
5,146
4,169
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
OZZY1602
Cthulhu
14
2 / 0 / 8
9,033
475
10,360
15,510
16,701
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tsukuyomi
StressRelief--
Tsukuyomi
16
10 / 4 / 3
10,467
551
9,389
11,493
5,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
7
0 / 5 / 0
6,111
322
766
7,171
2,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
29
15
Kills
15
16
Deaths
17
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
L
Zhong Kui
Deadshot9123
Zhong Kui
1
2
2
1
W
Chronos
GodzillaQc
Chronos
4
2
5
3.25
W
3
2
2
2
L
Cthulhu
OZZY1602
Cthulhu
2
0
8
6
W
Osiris
SebQc420
Osiris
1
7
1
0.21
L
Tsukuyomi
StressRelief--
Tsukuyomi
10
4
3
2.88
W
1
4
8
1.25
L
Yemoja
0
5
0
0
W
Heimdallr
sim_habs_qc
Heimdallr
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,221
Damage
35,124
60,676
Taken
51,810
26,859
Mitigated
33,384
22,922
Healing
7,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,916
6,329
0
3,468
12,490
4,458
0
2,385
10,080
0
40,404
L
Zhong Kui
Deadshot9123
Zhong Kui
3,693
1,040
0
992
5,146
4,169
908
1,077
3,944
18,670
0
W
Chronos
GodzillaQc
Chronos
8,894
4,011
0
5,668
10,681
3,774
1,938
4,114
6,567
55,876
0
W
6,603
2,244
0
6,868
13,193
4,511
688
1,711
11,482
0
55,670
L
Cthulhu
OZZY1602
Cthulhu
10,360
406
274
306
15,510
16,701
217
2,877
12,373
34,095
0
W
Osiris
SebQc420
Osiris
4,538
1,887
0
3,466
16,886
11,603
1,095
3,511
13,375
0
36,593
L
Tsukuyomi
StressRelief--
Tsukuyomi
9,389
3,073
0
2,018
11,493
5,360
884
197
11,246
0
57,568
W
6,261
3,401
696
1,785
9,944
3,153
614
3,095
6,849
0
32,558
L
Yemoja
766
479
27
48
7,171
2,696
364
2,358
4,738
8,055
0
W
Heimdallr
sim_habs_qc
Heimdallr
6,925
4,141
0
4,439
9,972
3,818
2,384
2,388
7,584
0
46,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,477
Gold Earned
40,142
379
Minions Killed
284
0
Camps Cleared
0
1,733,038
Distance Traveled
1,499,672
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,684
404
63
3
0
323,257
5
L
Zhong Kui
6,847
360
39
2
0
189,233
0
W
Chronos
9,988
526
96
5
0
344,079
1
W
Susano
9,721
512
84
4
0
391,707
2
L
Cthulhu
9,033
475
55
3
0
405,150
1
W
Osiris
8,985
473
64
3
0
348,453
0
L
Tsukuyomi
10,467
551
113
6
0
354,766
0
W
Skadi
8,887
468
62
3
0
347,541
7
L
Yemoja
6,111
322
14
1
0
227,266
0
W
Heimdallr
9,896
521
73
4
0
301,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role