Player Matchup

Achilles
Achilles
Silver III
AlexDaDruma6
Achilles
Silver III
Level 107
God Stats
1W - 2L
1,317 SR
Queue Stats
108W - 127L
1,365 MMR
Solo
Cupid
Cupid
Bronze III
MARIXAZ
Cupid
Bronze III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver II
MalgorathsHorror
Ymir
Silver II
Level 86
God Stats
8W - 6L
1,670 SR
Queue Stats
24W - 33L
1,341 MMR
Solo
Thoth
Thoth
Silver I
jovanovic_29
Thoth
Silver I
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
238W - 246L
1,364 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
xXMagicMike606Xx
Tsukuyomi
Gold IV
Level 46
God Stats
14W - 4L
1,597 SR
Queue Stats
171W - 161L
1,341 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 89
1,517 SR
1,382 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 99
1,634 SR
1,347 MMR
Skadi
Skadi
Gold V
AngelOrtizYT
Skadi
Gold V
Level 126
God Stats
7W - 3L
1,852 SR
Queue Stats
146W - 150L
1,170 MMR
Party 1
The Morrigan
The Morrigan
Gold III
Bracho00
The Morrigan
Gold III
Level 143
God Stats
6W - 3L
1,891 SR
Queue Stats
54W - 53L
1,539 MMR
Party 1
Geb
Geb
Silver I
DankSousa
Geb
Silver I
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,314 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
DannyBis
Cu Chulainn
Gold V
Level 108
God Stats
2W - 4L
1,427 SR
Queue Stats
86W - 85L
1,355 MMR
Solo
Nike
Nike
Silver III
SoTalented
Nike
Silver III
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 148L
1,355 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AlexDaDruma6
Achilles
18
2 / 0 / 0
10,464
551
7,550
11,337
13,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cupid
MARIXAZ
Cupid
15
1 / 3 / 6
9,556
503
5,477
9,899
5,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 2 / 9
9,557
503
5,546
12,571
9,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
6 / 2 / 4
10,473
551
5,848
9,204
3,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
16
6 / 5 / 8
10,133
533
10,827
13,493
5,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
PersephoneYemojaCthulhuSetDanzaburou

VS

Bans
Nu WaApolloRamaKing ArthurArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 6
10,115
532
9,509
9,898
3,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
Bracho00
The Morrigan
16
3 / 4 / 3
9,591
505
9,147
8,339
2,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 6 / 6
7,895
416
3,496
11,846
4,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
DannyBis
Cu Chulainn
17
0 / 2 / 0
9,814
517
6,119
11,891
9,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 4 / 3
9,886
520
5,327
13,164
4,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
30
18
Kills
12
12
Deaths
18
27
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Achilles
AlexDaDruma6
Achilles
2
0
0
2
L
3
2
6
3
L
The Morrigan
Bracho00
The Morrigan
3
4
3
1.13
L
1
6
6
0.67
L
Cu Chulainn
DannyBis
Cu Chulainn
0
2
0
0
W
Cupid
MARIXAZ
Cupid
1
3
6
1.33
W
3
2
9
3.75
L
5
4
3
1.63
W
6
2
4
4
W
Tsukuyomi
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,248
Damage
33,598
56,504
Taken
55,138
37,692
Mitigated
25,174
16,761
Healing
13,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AlexDaDruma6
Achilles
7,550
1,350
0
5,435
11,337
13,444
442
928
10,369
14,150
52,380
L
9,509
3,983
0
890
9,898
3,313
0
1,683
8,193
0
75,615
L
The Morrigan
Bracho00
The Morrigan
9,147
909
0
1,761
8,339
2,808
0
2,419
5,396
58,680
4,076
L
3,496
727
0
2,000
11,846
4,792
0
4,154
7,544
17,207
0
L
Cu Chulainn
DannyBis
Cu Chulainn
6,119
1,455
0
4,175
11,891
9,349
0
1,566
9,731
7,235
66,170
W
Cupid
MARIXAZ
Cupid
5,477
2,060
0
3,162
9,899
5,653
180
638
9,224
0
66,392
W
5,546
1,207
0
2,080
12,571
9,828
0
2,736
9,723
27,356
0
L
5,327
1,012
0
4,866
13,164
4,912
0
2,281
10,695
0
65,024
W
5,848
116
0
2,323
9,204
3,076
0
2,258
6,765
69,078
0
W
Tsukuyomi
10,827
1,910
0
3,761
13,493
5,691
0
2,268
11,053
0
80,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,183
Gold Earned
47,301
545
Minions Killed
560
0
Camps Cleared
0
1,820,845
Distance Traveled
1,729,685
24
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,464
551
142
7
0
324,091
5
L
Skadi
10,115
532
143
8
0
350,491
6
L
The Morrigan
9,591
505
126
7
0
323,116
6
L
Geb
7,895
416
12
1
0
309,995
5
L
Cu Chulainn
9,814
517
154
8
0
369,971
7
W
Cupid
9,556
503
132
7
0
339,667
5
W
Ymir
9,557
503
21
1
0
378,258
6
L
Nike
9,886
520
125
7
0
376,112
3
W
Thoth
10,473
551
150
8
0
367,646
6
W
Tsukuyomi
10,133
533
100
5
0
411,183
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role