Player Matchup

Kuzenbo
Kuzenbo
Bulletv8
Kuzenbo
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
177W - 146L
1,588 Elo+
Party 3
Sun Wukong
Sun Wukong
Feldrawn
Sun Wukong
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 141L
1,518 Elo+
Solo
Rama
Rama
ShadowKlise
Rama
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 48L
1,377 Elo+
Solo
Sol
Sol
YogiDoe93
Sol
Level 110
God Stats
2W - 3L
1,500 SR
Queue Stats
146W - 126L
1,560 Elo+
Party 3
Apollo
Apollo
lVlonsterrrrrrr
Apollo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
281W - 260L
1,572 Elo+
Party 3
Team Averages
Level 114
1,500 SR
1,523 Elo+

VS

Team Averages
Level 129
1,540 SR
1,483 Elo+
Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Benana_Boat
Pele
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 36L
1,500 Elo+
Solo
Chiron
Chiron
HiagoEtherion
Chiron
Level 160
God Stats
6W - 7L
1,702 SR
Queue Stats
545W - 565L
1,383 Elo+
Party 1
Cerberus
Cerberus
SeishoSutiguma
Cerberus
Level 46
God Stats
6W - 1L
1,500 SR
Queue Stats
307W - 312L
1,531 Elo+
Party 2
Eset
Eset
laylow3556
Eset
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bulletv8
Kuzenbo
13
0 / 3 / 5
7,498
625
5,568
12,590
13,804
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
Feldrawn
Sun Wukong
14
1 / 3 / 3
8,203
684
6,066
13,245
9,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 6 / 1
7,114
593
6,837
9,125
2,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 4 / 2
8,502
709
18,605
8,047
2,742
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 3 / 2
8,445
704
6,686
8,386
3,134
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
4 / 2 / 14
9,160
763
7,297
14,657
16,739
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
3 / 1 / 14
9,362
780
6,999
9,553
5,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
2 / 1 / 11
9,258
772
12,421
10,119
5,229
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
16
5 / 2 / 13
9,531
794
9,688
18,579
21,343
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
5 / 0 / 13
9,726
811
9,603
7,034
3,340
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
84
6
Kills
19
19
Deaths
6
13
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
2
14
5.5
W
3
1
14
10
L
Kuzenbo
Bulletv8
Kuzenbo
0
3
5
0.83
L
Sun Wukong
Feldrawn
Sun Wukong
1
3
3
0.83
W
2
1
11
7.5
W
Cerberus
5
2
13
5.75
L
0
6
1
0.08
L
2
4
2
0.75
L
3
3
2
1.33
W
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,762
Damage
46,008
51,393
Taken
59,942
31,409
Mitigated
52,555
15,646
Healing
23,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,297
0
474
1,897
14,657
16,739
805
4,773
9,884
9,994
0
W
6,999
1,119
1,656
1,815
9,553
5,904
804
4,252
5,301
0
19,114
L
Kuzenbo
Bulletv8
Kuzenbo
5,568
2,314
476
1,852
12,590
13,804
0
5,696
6,894
6,907
0
L
Sun Wukong
Feldrawn
Sun Wukong
6,066
342
2,146
4,162
13,245
9,286
0
6,797
6,448
0
21,590
W
12,421
3,154
4,993
4,185
10,119
5,229
1,744
3,943
6,176
0
38,671
W
Cerberus
9,688
277
2,051
3,436
18,579
21,343
915
7,740
10,839
17,471
0
L
6,837
5,166
0
848
9,125
2,443
0
5,988
3,137
0
14,862
L
18,605
517
917
1,746
8,047
2,742
0
3,370
4,677
28,259
0
L
6,686
2,270
1,245
2,254
8,386
3,134
0
4,737
3,649
0
16,998
W
9,603
1,221
1,899
785
7,034
3,340
1,629
3,465
3,569
22,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,762
Gold Earned
47,037
97
Minions Killed
148
0
Camps Cleared
0
1,053,506
Distance Traveled
1,158,870
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,160
763
3
0
0
236,729
1
W
Pele
9,362
780
31
3
0
247,333
0
L
Kuzenbo
7,498
625
2
0
0
241,953
2
L
Sun Wukong
8,203
684
23
2
0
249,682
1
W
Chiron
9,258
772
51
4
0
209,617
2
W
Cerberus
9,531
794
28
2
0
237,889
1
L
Rama
7,114
593
27
2
0
128,653
0
L
Sol
8,502
709
24
2
0
220,722
1
L
Apollo
8,445
704
21
2
0
212,496
0
W
Eset
9,726
811
35
3
0
227,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role