Player Matchup

Fenrir
Fenrir
Dakker
Fenrir
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
394W - 415L
1,427 Elo+
Party 1
Hachiman
Hachiman
DarkAssassin742
Hachiman
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
204W - 183L
1,550 Elo+
Solo
Izanami
Izanami
M1sterMeeseeks
Izanami
Level 146
God Stats
11W - 16L
1,190 SR
Queue Stats
387W - 400L
1,449 Elo+
Solo
Thoth
Thoth
Schwety
Thoth
Level 119
God Stats
2W - 4L
1,535 SR
Queue Stats
136W - 119L
1,616 Elo+
Party 1
Hades
Hades
SvN Kab
Hades
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 119L
1,595 Elo+
Solo
Team Averages
Level 124
1,445 SR
1,527 Elo+

VS

Team Averages
Level 100
1,500 SR
1,465 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
CaptainMack25
Mercury
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Matrixhack
Nu Wa
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 149L
1,280 Elo+
Party 3
Thoth
Thoth
Wilfongya41
Thoth
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 37L
1,606 Elo+
Party 2
Hercules
Hercules
YeomanBowman
Hercules
Level 129
God Stats
8W - 2L
1,500 SR
Queue Stats
323W - 328L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dakker
Fenrir
17
9 / 6 / 5
9,174
765
10,688
13,160
6,542
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
18
4 / 4 / 9
9,539
795
9,311
9,387
3,249
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 6 / 13
8,723
727
7,043
13,149
4,659
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
Schwety
Thoth
17
4 / 5 / 10
9,439
787
13,469
11,775
3,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
SvN Kab
Hades
6
0 / 3 / 3
6,301
525
573
3,855
1,147
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
3 / 5 / 13
9,860
822
11,986
10,625
5,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
15
1 / 7 / 7
9,008
751
3,315
10,935
3,682
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nu Wa
15
4 / 5 / 13
9,883
824
9,760
11,715
6,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
10 / 2 / 10
12,194
1,016
14,857
7,609
2,912
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
YeomanBowman
Hercules
18
6 / 3 / 11
11,258
938
8,505
16,274
15,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
78
19
Kills
24
24
Deaths
22
40
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
5
13
1.9
W
Mercury
1
7
7
0.64
L
Fenrir
Dakker
Fenrir
9
6
5
1.92
L
Hachiman
4
4
9
2.13
L
2
6
13
1.42
W
Nu Wa
4
5
13
2.1
L
Thoth
Schwety
Thoth
4
5
10
1.8
L
Hades
SvN Kab
Hades
0
3
3
0.5
W
10
2
10
7.5
W
Hercules
YeomanBowman
Hercules
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,084
Damage
48,423
51,326
Taken
57,158
19,294
Mitigated
33,514
13,522
Healing
22,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
11,986
5,451
1,214
1,304
10,625
5,153
53
3,681
6,581
0
22,668
W
Mercury
3,315
2,141
699
1,377
10,935
3,682
1,389
1,314
9,280
0
9,945
L
Fenrir
Dakker
Fenrir
10,688
3,004
1,016
1,756
13,160
6,542
0
6,475
6,685
0
14,960
L
Hachiman
9,311
4,137
570
1,500
9,387
3,249
0
4,237
5,150
0
23,321
L
7,043
2,595
1,332
2,441
13,149
4,659
0
5,541
7,608
0
28,446
W
Nu Wa
9,760
1,890
1,290
2,805
11,715
6,182
1,114
3,342
8,333
20,292
0
L
Thoth
Schwety
Thoth
13,469
176
2,149
2,684
11,775
3,697
0
6,189
5,586
33,961
0
L
Hades
SvN Kab
Hades
573
0
0
74
3,855
1,147
0
2,175
1,678
736
0
W
14,857
0
1,498
2,143
7,609
2,912
2,034
3,171
4,398
43,758
0
W
Hercules
YeomanBowman
Hercules
8,505
1,259
1,251
8,716
16,274
15,585
349
2,402
13,820
0
14,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,176
Gold Earned
52,203
116
Minions Killed
128
0
Camps Cleared
0
950,994
Distance Traveled
1,155,473
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,860
822
26
2
0
229,019
0
W
Mercury
9,008
751
11
1
0
282,800
2
L
Fenrir
9,174
765
12
1
0
241,757
3
L
Hachiman
9,539
795
29
2
0
214,006
1
L
Izanami
8,723
727
27
2
0
196,306
1
W
Nu Wa
9,883
824
24
2
0
190,692
1
L
Thoth
9,439
787
48
4
0
239,226
0
L
Hades
6,301
525
0
0
0
59,699
1
W
Thoth
12,194
1,016
58
5
0
229,514
0
W
Hercules
11,258
938
9
1
0
223,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role