Player Matchup

Cupid
Cupid
CallMeBread
Cupid
Level 29
God Stats
7W - 8L
1,500 SR
Queue Stats
91W - 95L
1,550 Elo+
Solo
Ares
Ares
Shpeefe
Ares
Level 18
God Stats
3W - 3L
1,609 SR
Queue Stats
28W - 25L
1,453 Elo+
Solo
Hachiman
Hachiman
Sykehs
Hachiman
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 73L
1,681 Elo+
Solo
Chaac
Chaac
Xurphyy
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,492 Elo+
Party 2
Bakasura
Bakasura
xIRossIx
Bakasura
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 38L
1,555 Elo+
Party 2
Team Averages
Level 16
1,522 SR
1,546 Elo+

VS

Team Averages
Level 19
1,617 SR
1,589 Elo+
Medusa
Medusa
Arthusq
Medusa
Level 22
God Stats
13W - 2L
1,715 SR
Queue Stats
170W - 58L
1,764 Elo+
Party 1
Cthulhu
Cthulhu
Punkclip
Cthulhu
Level 23
God Stats
27W - 26L
1,446 SR
Queue Stats
203W - 228L
1,454 Elo+
Solo
Kukulkan
Kukulkan
Toilettube
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Susano
Susano
botseverywhere
Susano
Level 29
God Stats
4W - 0L
1,925 SR
Queue Stats
40W - 20L
1,795 Elo+
Party 1
Ganesha
Ganesha
greatgrandxiao
Ganesha
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 2
10,183
463
11,967
15,446
8,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
Shpeefe
Ares
12
1 / 13 / 5
9,340
425
7,655
27,004
18,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Sykehs
Hachiman
14
3 / 9 / 3
8,856
403
12,021
19,920
7,400
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
Xurphyy
Chaac
14
3 / 7 / 1
9,425
428
6,187
21,158
19,188
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
xIRossIx
Bakasura
13
2 / 11 / 4
9,255
421
9,012
21,830
8,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Arthusq
Medusa
20
26 / 4 / 14
14,468
658
41,196
25,354
12,033
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Punkclip
Cthulhu
16
5 / 3 / 16
10,414
473
9,336
18,314
10,558
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
Toilettube
Kukulkan
15
4 / 2 / 13
10,452
475
12,374
7,250
3,515
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
11 / 0 / 16
13,880
631
17,833
20,199
12,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 3 / 32
11,530
524
6,834
15,840
13,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
137
12
Kills
46
46
Deaths
12
15
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Medusa
Arthusq
Medusa
26
4
14
8.25
L
3
6
2
0.67
W
Cthulhu
Punkclip
Cthulhu
5
3
16
4.33
L
Ares
Shpeefe
Ares
1
13
5
0.27
L
Hachiman
Sykehs
Hachiman
3
9
3
0.5
W
Kukulkan
Toilettube
Kukulkan
4
2
13
5.25
L
Chaac
Xurphyy
Chaac
3
7
1
0.5
W
11
0
16
19
W
0
3
32
5.33
L
Bakasura
xIRossIx
Bakasura
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,842
Damage
87,573
105,358
Taken
86,957
62,190
Mitigated
52,773
17,032
Healing
38,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Arthusq
Medusa
41,196
27,070
0
13,780
25,354
12,033
4,027
3,943
21,411
0
114,867
L
11,967
6,549
127
2,784
15,446
8,356
1,575
4,630
10,816
0
68,031
W
Cthulhu
Punkclip
Cthulhu
9,336
520
968
5,414
18,314
10,558
861
677
17,440
40,850
0
L
Ares
Shpeefe
Ares
7,655
597
0
325
27,004
18,796
242
7,634
19,370
20,480
0
L
Hachiman
Sykehs
Hachiman
12,021
8,693
0
6,436
19,920
7,400
416
3,039
16,881
0
54,805
W
Kukulkan
Toilettube
Kukulkan
12,374
990
0
774
7,250
3,515
345
24
7,151
50,843
0
L
Chaac
Xurphyy
Chaac
6,187
710
0
5,178
21,158
19,188
9
7,700
13,458
0
37,051
W
17,833
4,673
0
11,526
20,199
12,715
944
982
19,077
0
132,984
W
6,834
353
1,845
4,047
15,840
13,952
520
2,029
13,671
30,862
0
L
Bakasura
xIRossIx
Bakasura
9,012
5,741
0
2,182
21,830
8,450
0
5,541
16,289
0
42,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,059
Gold Earned
60,744
349
Minions Killed
508
0
Camps Cleared
0
1,782,802
Distance Traveled
2,101,088
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,468
658
144
7
0
395,677
0
L
Cupid
10,183
463
118
5
0
351,049
1
W
Cthulhu
10,414
473
68
3
0
428,722
1
L
Ares
9,340
425
26
1
0
350,888
8
L
Hachiman
8,856
403
80
4
0
334,813
1
W
Kukulkan
10,452
475
89
4
0
362,925
2
L
Chaac
9,425
428
56
3
0
393,948
0
W
Susano
13,880
631
194
9
0
517,297
5
W
Ganesha
11,530
524
13
1
0
396,467
0
L
Bakasura
9,255
421
69
3
0
352,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role