Player Matchup

Thor
Thor
BOBZII
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 13L
1,534 Elo+
Solo
Ra
Ra
PeteyWhoa
Ra
Level 5
God Stats
12W - 9L
1,554 SR
Queue Stats
40W - 46L
1,417 Elo+
Solo
Anubis
Anubis
Scrubnmonkey
Anubis
Level 17
God Stats
1W - 2L
1,257 SR
Queue Stats
8W - 11L
1,465 Elo+
Solo
Cupid
Cupid
iARTIK
Cupid
Level 29
God Stats
0W - 4L
1,245 SR
Queue Stats
52W - 43L
1,454 Elo+
Solo
Xing Tian
Xing Tian
luna451
Xing Tian
Level 4
God Stats
0W - 3L
1,700 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Team Averages
Level 14
1,451 SR
1,474 Elo+

VS

Team Averages
Level 23
1,690 SR
1,709 Elo+
Artemis
Artemis
Alkenzik
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Rama
Rama
CantWaitTill
Rama
Level 33
God Stats
29W - 12L
1,868 SR
Queue Stats
140W - 81L
1,754 Elo+
Party 1
Horus
Horus
Karambit123
Horus
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
176W - 104L
1,653 Elo+
Party 1
Cthulhu
Cthulhu
Pniper
Cthulhu
Level 26
God Stats
39W - 15L
1,713 SR
Queue Stats
86W - 58L
1,627 Elo+
Party 1
Sylvanus
Sylvanus
Zaroombafoo
Sylvanus
Level 5
God Stats
5W - 1L
1,868 SR
Queue Stats
48W - 46L
2,008 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BOBZII
Thor
15
0 / 7 / 4
8,833
883
5,438
14,612
6,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 3 / 1
9,727
973
10,058
8,972
9,738
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
14
1 / 8 / 1
8,446
845
7,813
12,713
7,504
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
iARTIK
Cupid
16
1 / 1 / 4
9,255
926
11,245
7,864
2,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
luna451
Xing Tian
15
1 / 8 / 3
8,885
889
5,267
17,472
17,504
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Team 1 Tickets

115

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alkenzik
Artemis
15
0 / 4 / 10
8,828
883
5,238
6,552
2,840
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
17 / 0 / 5
12,798
1,280
21,498
5,424
2,065
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 0 / 16
10,335
1,034
9,879
7,403
6,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
Pniper
Cthulhu
18
5 / 1 / 16
10,869
1,087
16,239
13,925
9,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
Zaroombafoo
Sylvanus
16
0 / 1 / 12
10,225
1,023
2,628
10,668
9,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
85
6
Kills
26
27
Deaths
6
13
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Artemis
Alkenzik
Artemis
0
4
10
1.25
L
Thor
BOBZII
Thor
0
7
4
0.29
W
17
0
5
19.5
W
4
0
16
12
L
3
3
1
1.17
W
Cthulhu
Pniper
Cthulhu
5
1
16
13
L
Anubis
1
8
1
0.19
W
Sylvanus
Zaroombafoo
Sylvanus
0
1
12
6
L
Cupid
iARTIK
Cupid
1
1
4
3
L
Xing Tian
luna451
Xing Tian
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,821
Damage
55,482
61,633
Taken
43,972
43,740
Mitigated
30,125
7,983
Healing
14,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Alkenzik
Artemis
5,238
1,952
0
377
6,552
2,840
0
2,326
4,226
0
11,751
L
Thor
BOBZII
Thor
5,438
829
0
336
14,612
6,047
0
4,092
10,120
0
12,070
W
21,498
19,730
0
3,138
5,424
2,065
0
4,076
1,348
0
56,763
W
9,879
4,436
785
2,245
7,403
6,783
0
3,440
3,963
0
15,112
L
10,058
1,094
1,450
1,032
8,972
9,738
0
3,329
5,543
43,747
0
W
Cthulhu
Pniper
Cthulhu
16,239
1,386
1,542
2,698
13,925
9,146
0
7,105
6,820
42,076
0
L
Anubis
7,813
950
0
1,385
12,713
7,504
0
2,276
10,249
18,510
0
W
Sylvanus
Zaroombafoo
Sylvanus
2,628
853
1,693
2,505
10,668
9,291
0
6,191
4,477
7,506
0
L
Cupid
iARTIK
Cupid
11,245
6,195
664
3,116
7,864
2,947
0
2,812
4,877
0
34,925
L
Xing Tian
luna451
Xing Tian
5,267
1,143
0
0
17,472
17,504
0
5,633
11,439
10,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,146
Gold Earned
53,055
174
Minions Killed
194
5
Camps Cleared
7
795,941
Distance Traveled
869,283
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,828
883
18
2
1
107,074
0
L
Thor
8,833
883
20
2
1
181,420
0
W
Rama
12,798
1,280
101
10
4
177,077
0
W
Horus
10,335
1,034
5
1
1
214,258
0
L
Ra
9,727
973
73
7
2
163,383
3
W
Cthulhu
10,869
1,087
58
6
0
206,910
3
L
Anubis
8,446
845
21
2
0
125,760
2
W
Sylvanus
10,225
1,023
12
1
1
163,964
0
L
Cupid
9,255
926
57
6
2
171,495
0
L
Xing Tian
8,885
889
3
0
0
153,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role