Player Matchup

Kukulkan
Kukulkan
ArcArtisan
Kukulkan
Level 26
God Stats
8W - 3L
1,530 SR
Queue Stats
70W - 61L
1,640 Elo+
Solo
Izanami
Izanami
EstarossaofLuv
Izanami
Level 5
God Stats
31W - 13L
1,767 SR
Queue Stats
161W - 83L
1,754 Elo+
Party 1
Zeus
Zeus
Fat_Ankl3s
Zeus
Level 29
God Stats
5W - 5L
1,670 SR
Queue Stats
67W - 65L
1,576 Elo+
Solo
Ares
Ares
Leggo_My_Ahegao
Ares
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
182W - 92L
1,763 Elo+
Party 1
Guan Yu
Guan Yu
Mugin0
Guan Yu
Level 5
God Stats
6W - 4L
1,521 SR
Queue Stats
8W - 11L
1,559 Elo+
Solo
Team Averages
Level 15
1,598 SR
1,658 Elo+

VS

Team Averages
Level 15
1,563 SR
1,691 Elo+
Arachne
Arachne
Baron main4533
Arachne
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 15L
1,892 Elo+
Party 2
Chaac
Chaac
Elgamermito
Chaac
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 2L
1,753 Elo+
Party 2
Janus
Janus
HairySnail5162
Janus
Level 15
God Stats
4W - 9L
1,392 SR
Queue Stats
103W - 97L
1,578 Elo+
Solo
Tsukuyomi
Tsukuyomi
Plague235
Tsukuyomi
Level 29
God Stats
20W - 12L
1,773 SR
Queue Stats
73W - 51L
1,711 Elo+
Solo
Geb
Geb
cassidytodd
Geb
Level 18
God Stats
2W - 3L
1,651 SR
Queue Stats
5W - 5L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ArcArtisan
Kukulkan
12
5 / 0 / 1
7,307
731
4,644
3,374
1,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
4 / 1 / 3
6,106
611
4,678
4,660
2,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 3 / 2
5,810
581
2,790
5,817
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes

Shoes

+6%
Movement Speed

9
3 / 2 / 5
5,521
552
4,853
6,549
3,487
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Guan Yu
Mugin0
Guan Yu
7
0 / 4 / 0
4,508
451
1,838
7,128
3,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
5,004
500
4,299
7,223
3,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
5 / 1 / 0
6,325
633
5,317
4,130
3,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 4 / 1
4,506
451
1,993
4,382
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
Plague235
Tsukuyomi
10
3 / 2 / 3
5,967
597
4,475
7,108
2,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 3 / 1
5,057
506
1,437
4,874
1,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
14
Kills
10
10
Deaths
14
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ArcArtisan
Kukulkan
5
0
1
5.5
L
1
4
2
0.5
L
5
1
0
5
W
4
1
3
5.5
W
2
3
2
1
L
0
4
1
0.13
W
3
2
5
2.75
W
Guan Yu
Mugin0
Guan Yu
0
4
0
0
L
Tsukuyomi
Plague235
Tsukuyomi
3
2
3
2.25
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,803
Damage
17,521
27,528
Taken
27,717
11,517
Mitigated
12,364
5,661
Healing
5,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ArcArtisan
Kukulkan
4,644
661
0
615
3,374
1,152
0
1,728
1,646
43,114
0
L
4,299
2,540
0
1,767
7,223
3,581
0
2,448
4,775
0
24,932
L
5,317
1,983
0
1,585
4,130
3,060
0
636
3,219
0
31,812
W
4,678
2,568
0
951
4,660
2,437
100
564
4,096
0
36,997
W
2,790
355
0
1,939
5,817
1,374
0
333
5,475
27,310
0
L
1,993
165
0
550
4,382
1,378
0
3,250
1,132
18,320
0
W
4,853
534
242
408
6,549
3,487
0
805
5,744
17,505
0
W
Guan Yu
Mugin0
Guan Yu
1,838
516
0
1,506
7,128
3,067
89
0
6,753
0
9,412
L
Tsukuyomi
Plague235
Tsukuyomi
4,475
1,419
0
1,748
7,108
2,522
0
3,659
3,449
0
27,576
L
1,437
224
0
300
4,874
1,823
0
2,294
2,580
10,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,252
Gold Earned
26,859
277
Minions Killed
231
0
Camps Cleared
0
885,480
Distance Traveled
978,047
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,307
731
93
9
0
185,884
2
L
Arachne
5,004
500
46
5
0
183,216
1
L
Chaac
6,325
633
74
7
0
194,293
4
W
Izanami
6,106
611
77
8
0
177,348
0
W
Zeus
5,810
581
53
5
0
166,138
0
L
Janus
4,506
451
37
4
0
163,452
3
W
Ares
5,521
552
33
3
0
192,640
5
W
Guan Yu
4,508
451
21
2
0
163,470
0
L
Tsukuyomi
5,967
597
65
7
0
233,057
2
L
Geb
5,057
506
9
1
0
204,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role