Player Matchup

Osiris
Osiris
DoeSa
Osiris
Level 55
God Stats
6W - 4L
1,684 SR
Queue Stats
234W - 272L
1,433 Elo+
Party 1
Cerberus
Cerberus
KillerSofa64
Cerberus
Level 11
God Stats
18W - 19L
1,442 SR
Queue Stats
22W - 25L
1,386 Elo+
Party 1
Hun Batz
Hun Batz
NESSC0FFEE
Hun Batz
Level 25
God Stats
26W - 19L
1,866 SR
Queue Stats
612W - 583L
1,524 Elo+
Party 3
Anhur
Anhur
douglas17
Anhur
Level 24
God Stats
11W - 6L
1,442 SR
Queue Stats
45W - 45L
1,499 Elo+
Party 3
He Bo
He Bo
samgallinger
He Bo
Level 24
God Stats
8W - 10L
1,383 SR
Queue Stats
138W - 172L
1,358 Elo+
Party 1
Team Averages
Level 28
1,563 SR
1,440 Elo+

VS

Team Averages
Level 32
1,457 SR
1,376 Elo+
Hun Batz
Hun Batz
MidwayWharf2051
Hun Batz
Level 67
God Stats
6W - 7L
1,476 SR
Queue Stats
316W - 419L
1,340 Elo+
Party 2
Danzaburou
Danzaburou
Miismuchaaa
Danzaburou
Level 15
God Stats
4W - 16L
1,618 SR
Queue Stats
75W - 115L
1,449 Elo+
Party 2
Sobek
Sobek
Nug3rt
Sobek
Level 20
God Stats
2W - 6L
1,290 SR
Queue Stats
59W - 91L
1,304 Elo+
Solo
Tyr
Tyr
luckiestfiber18
Tyr
Level 20
God Stats
22W - 41L
1,471 SR
Queue Stats
65W - 128L
1,344 Elo+
Party 2
Janus
Janus
sebastiago12314
Janus
Level 38
God Stats
55W - 77L
1,431 SR
Queue Stats
496W - 644L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DoeSa
Osiris
14
5 / 2 / 2
8,196
546
6,044
7,529
7,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
KillerSofa64
Cerberus
11
1 / 4 / 5
6,706
447
3,459
9,199
4,130
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hun Batz
NESSC0FFEE
Hun Batz
13
4 / 1 / 2
7,922
528
2,515
8,014
2,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
douglas17
Anhur
12
4 / 3 / 1
7,661
511
6,501
9,561
3,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
5 / 2 / 6
8,374
558
8,515
5,961
1,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
14
5 / 2 / 1
8,603
574
4,745
10,547
3,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
Miismuchaaa
Danzaburou
7
2 / 5 / 1
5,917
394
3,767
6,803
1,365
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
Nug3rt
Sobek
12
2 / 2 / 3
7,256
484
2,737
10,107
5,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 6 / 1
6,122
408
1,606
10,451
4,504
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 5 / 0
7,039
469
4,968
7,600
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
19
Kills
11
12
Deaths
20
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
DoeSa
Osiris
5
2
2
3
W
Cerberus
KillerSofa64
Cerberus
1
4
5
0.88
L
Hun Batz
5
2
1
2.75
L
Danzaburou
Miismuchaaa
Danzaburou
2
5
1
0.5
W
Hun Batz
NESSC0FFEE
Hun Batz
4
1
2
5
L
Sobek
Nug3rt
Sobek
2
2
3
1.75
W
Anhur
douglas17
Anhur
4
3
1
1.5
L
0
6
1
0.08
W
5
2
6
4
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,034
Damage
17,823
40,264
Taken
45,508
19,475
Mitigated
17,381
9,506
Healing
10,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
DoeSa
Osiris
6,044
1,952
0
1,425
7,529
7,742
520
371
7,158
0
32,575
W
Cerberus
KillerSofa64
Cerberus
3,459
356
0
1,281
9,199
4,130
372
2,818
6,381
22,258
0
L
Hun Batz
4,745
1,229
0
3,530
10,547
3,770
0
1,494
8,803
0
49,356
L
Danzaburou
Miismuchaaa
Danzaburou
3,767
2,317
0
1,684
6,803
1,365
508
1,855
4,908
0
15,562
W
Hun Batz
NESSC0FFEE
Hun Batz
2,515
567
0
3,957
8,014
2,676
0
1,231
6,783
0
48,014
L
Sobek
Nug3rt
Sobek
2,737
43
0
3,308
10,107
5,522
100
2,435
7,626
24,459
0
W
Anhur
douglas17
Anhur
6,501
3,868
183
831
9,561
3,024
727
2,946
6,615
0
42,754
L
1,606
196
0
1,334
10,451
4,504
303
1,935
8,074
0
19,663
W
8,515
476
0
1,829
5,961
1,903
502
339
5,622
45,779
0
L
4,968
157
0
393
7,600
2,220
530
3,669
3,623
42,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,859
Gold Earned
34,937
361
Minions Killed
248
0
Camps Cleared
0
1,368,933
Distance Traveled
1,369,208
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,196
546
71
5
0
292,725
2
W
Cerberus
6,706
447
41
3
0
252,900
0
L
Hun Batz
8,603
574
96
6
0
327,066
0
L
Danzaburou
5,917
394
27
2
0
191,475
0
W
Hun Batz
7,922
528
80
5
0
299,487
0
L
Sobek
7,256
484
36
2
0
297,441
1
W
Anhur
7,661
511
81
5
0
249,065
5
L
Tyr
6,122
408
36
2
0
285,977
1
W
He Bo
8,374
558
88
6
0
274,756
0
L
Janus
7,039
469
53
4
0
267,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role