Player Matchup

Cu Chulainn
Cu Chulainn
Bhaddie Doja
Cu Chulainn
Level 29
God Stats
1W - 2L
1,380 SR
Queue Stats
3W - 4L
1,368 Elo+
Party 4
Kukulkan
Kukulkan
DanielvCroft
Kukulkan
Level 121
God Stats
11W - 7L
1,500 SR
Queue Stats
55W - 53L
1,414 Elo+
Party 3
Cerberus
Cerberus
KingArtorius03
Cerberus
Level 123
God Stats
2W - 5L
1,285 SR
Queue Stats
381W - 377L
1,495 Elo+
Solo
Pele
Pele
Vivo06
Pele
Level 102
God Stats
3W - 3L
1,500 SR
Queue Stats
170W - 151L
1,397 Elo+
Party 3
Hachiman
Hachiman
bodojacat
Hachiman
Level 87
God Stats
3W - 0L
1,773 SR
Queue Stats
210W - 71L
1,753 Elo+
Party 4
Team Averages
Level 92
1,488 SR
1,486 Elo+

VS

Team Averages
Level 66
1,797 SR
1,574 Elo+
Ullr
Ullr
B3tray
Ullr
Level 128
God Stats
16W - 14L
1,875 SR
Queue Stats
135W - 141L
1,588 Elo+
Party 1
Scylla
Scylla
EdgyTeen
Scylla
Level 49
God Stats
11W - 7L
2,065 SR
Queue Stats
85W - 74L
1,603 Elo+
Party 1
Neith
Neith
McGrongo
Neith
Level 18
God Stats
4W - 1L
1,981 SR
Queue Stats
38W - 26L
1,631 Elo+
Party 2
Zhong Kui
Zhong Kui
optigan
Zhong Kui
Level 28
God Stats
1W - 2L
1,320 SR
Queue Stats
72W - 66L
1,550 Elo+
Party 1
Cerberus
Cerberus
vulkanGG
Cerberus
Level 106
God Stats
5W - 7L
1,746 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bhaddie Doja
Cu Chulainn
13
2 / 1 / 5
7,969
569
6,159
9,460
6,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
DanielvCroft
Kukulkan
14
0 / 0 / 1
7,934
567
2,194
2,530
916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
12
3 / 1 / 6
7,776
555
5,534
8,486
4,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
Vivo06
Pele
11
2 / 6 / 0
6,806
486
3,717
11,821
3,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
bodojacat
Hachiman
14
8 / 0 / 1
8,630
616
11,500
8,582
2,466
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
B3tray
Ullr
12
5 / 2 / 2
7,237
517
4,291
8,711
3,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
EdgyTeen
Scylla
12
0 / 2 / 7
7,107
508
4,993
4,588
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Neith
McGrongo
Neith
10
1 / 4 / 1
6,295
450
6,801
10,413
2,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
optigan
Zhong Kui
12
2 / 2 / 1
7,002
500
3,363
6,790
5,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
vulkanGG
Cerberus
9
0 / 5 / 1
5,467
391
3,896
11,315
5,694
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
15
Kills
8
8
Deaths
15
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ullr
B3tray
Ullr
5
2
2
3
W
Cu Chulainn
Bhaddie Doja
Cu Chulainn
2
1
5
4.5
W
Kukulkan
DanielvCroft
Kukulkan
0
0
1
0.5
L
Scylla
EdgyTeen
Scylla
0
2
7
1.75
W
Cerberus
3
1
6
6
L
Neith
McGrongo
Neith
1
4
1
0.38
W
Pele
Vivo06
Pele
2
6
0
0.33
W
Hachiman
bodojacat
Hachiman
8
0
1
8.5
L
Zhong Kui
optigan
Zhong Kui
2
2
1
1.25
L
Cerberus
vulkanGG
Cerberus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,104
Damage
23,344
40,879
Taken
41,817
18,046
Mitigated
17,593
17,522
Healing
14,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
B3tray
Ullr
4,291
1,650
0
3,320
8,711
3,037
0
1,677
7,034
0
36,911
W
Cu Chulainn
Bhaddie Doja
Cu Chulainn
6,159
978
0
3,132
9,460
6,374
0
4,159
5,029
2,814
48,198
W
Kukulkan
DanielvCroft
Kukulkan
2,194
465
0
855
2,530
916
591
581
1,893
56,762
0
L
Scylla
EdgyTeen
Scylla
4,993
642
0
1,221
4,588
1,273
0
1,383
3,205
40,117
0
W
Cerberus
5,534
172
0
3,577
8,486
4,604
0
2,086
6,372
28,845
0
L
Neith
McGrongo
Neith
6,801
3,201
0
4,474
10,413
2,548
0
1,730
8,683
0
45,472
W
Pele
Vivo06
Pele
3,717
700
0
3,832
11,821
3,686
0
2,563
9,076
0
38,974
W
Hachiman
bodojacat
Hachiman
11,500
5,223
0
6,126
8,582
2,466
0
2,291
6,257
0
60,882
L
Zhong Kui
optigan
Zhong Kui
3,363
625
0
3,191
6,790
5,041
212
222
6,568
31,438
0
L
Cerberus
vulkanGG
Cerberus
3,896
57
476
1,767
11,315
5,694
0
3,374
7,941
19,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,115
Gold Earned
33,108
449
Minions Killed
356
0
Camps Cleared
0
1,308,993
Distance Traveled
1,245,978
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,237
517
67
5
0
266,732
1
W
Cu Chulainn
7,969
569
94
7
0
266,240
6
W
Kukulkan
7,934
567
120
9
0
258,207
8
L
Scylla
7,107
508
97
7
0
256,121
5
W
Cerberus
7,776
555
62
4
0
260,134
3
L
Neith
6,295
450
93
7
0
239,683
0
W
Pele
6,806
486
67
5
0
271,429
1
W
Hachiman
8,630
616
106
8
0
252,983
3
L
Zhong Kui
7,002
500
66
5
0
226,846
4
L
Cerberus
5,467
391
33
2
0
256,596
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role