Player Matchup

Jormungandr
Jormungandr
Drakmaru
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,651 Elo+
Party 1
Loki
Loki
NecroSmoke
Loki
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
NuneSx1
Nemesis
Level 3
God Stats
1W - 1L
1,622 SR
Queue Stats
25W - 22L
1,651 Elo+
Party 1
Cerberus
Cerberus
caioperneta
Cerberus
Level 3
God Stats
2W - 4L
1,404 SR
Queue Stats
32W - 30L
1,651 Elo+
Party 1
Cthulhu
Cthulhu
carreGADOdms
Cthulhu
Level 6
God Stats
1W - 3L
1,441 SR
Queue Stats
1W - 5L
1,413 Elo+
Solo
Team Averages
Level 8
1,493 SR
1,573 Elo+

VS

Team Averages
Level 16
1,552 SR
1,423 Elo+
Ymir
Ymir
Narokz0r
Ymir
Level 9
God Stats
8W - 4L
1,509 SR
Queue Stats
14W - 16L
1,434 Elo+
Solo
Kali
Kali
Nokkaun
Kali
Level 25
God Stats
19W - 14L
1,432 SR
Queue Stats
184W - 213L
1,400 Elo+
Solo
Medusa
Medusa
SnowTemps
Medusa
Level 17
God Stats
7W - 5L
1,429 SR
Queue Stats
224W - 282L
1,322 Elo+
Solo
Loki
Loki
alevit
Loki
Level 23
God Stats
33W - 38L
1,509 SR
Queue Stats
284W - 287L
1,533 Elo+
Solo
Jing Wei
Jing Wei
s0nikBrabo
Jing Wei
Level 7
God Stats
11W - 1L
1,881 SR
Queue Stats
26W - 17L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Drakmaru
Jormungandr
18
3 / 11 / 6
11,623
1,057
8,977
29,866
28,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
8 / 8 / 5
13,652
1,241
18,465
15,847
7,768
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nemesis
NuneSx1
Nemesis
16
2 / 10 / 2
10,310
937
7,723
16,313
9,528
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
caioperneta
Cerberus
17
0 / 10 / 7
11,312
1,028
9,144
26,045
31,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
carreGADOdms
Cthulhu
14
0 / 4 / 1
8,953
814
2,699
5,215
2,213
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
6 / 3 / 27
12,436
1,131
13,735
12,121
11,683
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kali
Nokkaun
Kali
19
8 / 2 / 27
12,997
1,182
15,464
11,101
4,675
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
SnowTemps
Medusa
19
12 / 2 / 17
13,252
1,205
18,539
8,947
3,799
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Loki
alevit
Loki
19
8 / 3 / 26
13,093
1,190
16,564
12,694
5,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
s0nikBrabo
Jing Wei
20
9 / 3 / 26
12,691
1,154
21,466
8,385
3,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
166
13
Kills
43
43
Deaths
13
21
Assists
123
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Drakmaru
Jormungandr
3
11
6
0.55
W
Ymir
6
3
27
6.5
L
8
8
5
1.31
W
Kali
Nokkaun
Kali
8
2
27
10.75
L
Nemesis
NuneSx1
Nemesis
2
10
2
0.3
W
Medusa
SnowTemps
Medusa
12
2
17
10.25
W
Loki
alevit
Loki
8
3
26
7
L
Cerberus
caioperneta
Cerberus
0
10
7
0.35
L
Cthulhu
carreGADOdms
Cthulhu
0
4
1
0.13
W
Jing Wei
s0nikBrabo
Jing Wei
9
3
26
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,008
Damage
85,768
93,286
Taken
53,248
78,924
Mitigated
29,054
5,875
Healing
12,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Drakmaru
Jormungandr
8,977
3,004
0
982
29,866
28,215
0
4,842
25,024
28,204
0
W
Ymir
13,735
2,992
0
0
12,121
11,683
0
5,537
6,471
26,443
0
L
18,465
4,388
0
0
15,847
7,768
0
1,229
14,618
0
41,977
W
Kali
Nokkaun
Kali
15,464
9,302
1,660
5,072
11,101
4,675
0
4,371
6,640
0
21,680
L
Nemesis
NuneSx1
Nemesis
7,723
2,427
0
1,279
16,313
9,528
0
1,542
14,771
0
24,282
W
Medusa
SnowTemps
Medusa
18,539
11,750
0
0
8,947
3,799
0
2,634
6,265
0
50,569
W
Loki
alevit
Loki
16,564
7,126
0
2,516
12,694
5,450
0
4,707
7,942
0
37,544
L
Cerberus
caioperneta
Cerberus
9,144
783
0
3,498
26,045
31,200
0
5,563
20,482
20,066
0
L
Cthulhu
carreGADOdms
Cthulhu
2,699
324
0
116
5,215
2,213
0
559
4,656
9,443
0
W
Jing Wei
s0nikBrabo
Jing Wei
21,466
20,688
0
3,405
8,385
3,447
0
3,125
5,110
0
37,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,850
Gold Earned
64,469
181
Minions Killed
207
4
Camps Cleared
8
822,233
Distance Traveled
965,961
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,623
1,057
41
4
0
168,668
0
W
Ymir
12,436
1,131
26
2
0
152,958
2
L
Loki
13,652
1,241
42
4
3
228,796
0
W
Kali
12,997
1,182
7
1
1
215,574
3
L
Nemesis
10,310
937
47
4
1
202,186
0
W
Medusa
13,252
1,205
100
9
4
184,199
0
W
Loki
13,093
1,190
31
3
2
210,219
0
L
Cerberus
11,312
1,028
41
4
0
164,191
1
L
Cthulhu
8,953
814
10
1
0
58,392
0
W
Jing Wei
12,691
1,154
43
4
1
203,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role