Player Matchup

Yemoja
Yemoja
Pocohighness
Yemoja
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
127W - 134L
1,343 Elo+
Solo
Chronos
Chronos
Rowe-_-Bowe
Chronos
Level 27
God Stats
2W - 6L
1,500 SR
Queue Stats
267W - 345L
1,293 Elo+
Solo
Thanatos
Thanatos
TimelessDwarf46
Thanatos
Level 18
God Stats
2W - 2L
1,543 SR
Queue Stats
44W - 34L
1,583 Elo+
Party 1
Anubis
Anubis
x-Fablerex-x
Anubis
Level 6
God Stats
3W - 6L
1,397 SR
Queue Stats
6W - 9L
1,373 Elo+
Party 1
Chaac
Chaac
xXXhAsChXXx
Chaac
Level 29
God Stats
70W - 50L
1,500 SR
Queue Stats
385W - 405L
1,351 Elo+
Solo
Team Averages
Level 20
1,488 SR
1,389 Elo+

VS

Team Averages
Level 22
1,481 SR
1,432 Elo+
Bakasura
Bakasura
Lil-Uzi-Sizzle
Bakasura
Level 25
God Stats
4W - 3L
1,332 SR
Queue Stats
4W - 3L
1,449 Elo+
Solo
Fenrir
Fenrir
MILLOM_MALBADO
Fenrir
Level 18
God Stats
39W - 38L
1,718 SR
Queue Stats
497W - 557L
1,389 Elo+
Solo
Sun Wukong
Sun Wukong
Scovo-
Sun Wukong
Level 23
God Stats
21W - 21L
1,570 SR
Queue Stats
566W - 494L
1,641 Elo+
Solo
Ymir
Ymir
jonahtv
Ymir
Level 23
God Stats
61W - 63L
1,334 SR
Queue Stats
273W - 331L
1,340 Elo+
Party 2
Neith
Neith
rachelg
Neith
Level 23
God Stats
221W - 232L
1,453 SR
Queue Stats
287W - 343L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
19
4 / 8 / 3
11,816
381
9,860
33,362
29,111
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
Rowe-_-Bowe
Chronos
14
3 / 3 / 1
11,130
359
8,617
11,006
4,147
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
12
2 / 7 / 3
10,560
341
4,132
11,310
3,556
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
12
2 / 11 / 1
10,634
343
5,032
13,292
5,053
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
10 / 3 / 2
15,227
491
29,983
23,625
16,411
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
6 / 5 / 6
15,254
492
10,455
21,658
8,893
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
12 / 6 / 3
16,613
536
19,630
23,538
9,465
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
Scovo-
Sun Wukong
20
4 / 1 / 3
18,235
588
10,028
16,850
17,769
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
jonahtv
Ymir
18
4 / 4 / 8
13,263
428
19,030
31,943
21,623
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
rachelg
Neith
19
4 / 8 / 6
13,880
448
13,183
22,557
9,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
56
21
Kills
30
32
Deaths
24
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bakasura
6
5
6
1.8
W
12
6
3
2.25
L
Yemoja
4
8
3
0.69
L
Chronos
Rowe-_-Bowe
Chronos
3
3
1
1.17
W
Sun Wukong
Scovo-
Sun Wukong
4
1
3
5.5
L
Thanatos
2
7
3
0.5
W
Ymir
jonahtv
Ymir
4
4
8
2
W
Neith
rachelg
Neith
4
8
6
0.88
L
Anubis
2
11
1
0.23
L
10
3
2
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,624
Damage
72,326
92,595
Taken
116,546
58,278
Mitigated
67,219
32,019
Healing
40,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
10,455
7,836
0
8,724
21,658
8,893
5,530
5,814
15,844
0
77,861
W
19,630
8,589
410
8,774
23,538
9,465
898
5,847
17,691
0
103,929
L
Yemoja
9,860
2,111
1,346
11,448
33,362
29,111
870
10,122
22,706
51,863
0
L
Chronos
Rowe-_-Bowe
Chronos
8,617
3,824
0
2,886
11,006
4,147
2,310
651
10,046
57,992
0
W
Sun Wukong
Scovo-
Sun Wukong
10,028
2,303
0
6,633
16,850
17,769
4,259
3,939
12,911
0
134,219
L
Thanatos
4,132
1,876
0
5,002
11,310
3,556
0
2,098
9,187
0
36,281
W
Ymir
jonahtv
Ymir
19,030
3,958
713
8,566
31,943
21,623
540
4,532
27,411
70,133
0
W
Neith
rachelg
Neith
13,183
6,365
0
6,266
22,557
9,469
2,350
8,294
14,263
0
82,866
L
Anubis
5,032
635
0
1,493
13,292
5,053
610
965
11,380
32,447
0
L
29,983
7,791
303
9,541
23,625
16,411
569
5,194
17,882
0
100,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,367
Gold Earned
77,245
405
Minions Killed
726
0
Camps Cleared
0
1,953,245
Distance Traveled
2,850,800
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
15,254
492
135
4
0
585,757
0
W
Fenrir
16,613
536
128
4
0
590,221
0
L
Yemoja
11,816
381
72
2
0
393,688
4
L
Chronos
11,130
359
83
3
0
339,496
1
W
Sun Wukong
18,235
588
264
9
0
596,981
0
L
Thanatos
10,560
341
54
2
0
388,420
2
W
Ymir
13,263
428
73
2
0
596,136
2
W
Neith
13,880
448
126
4
0
481,705
0
L
Anubis
10,634
343
56
2
0
261,886
0
L
Chaac
15,227
491
140
5
0
569,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role