Player Matchup

Ra
Ra
DropLaSauce98
Ra
Level 129
God Stats
2W - 5L
1,868 SR
Queue Stats
364W - 385L
1,611 Elo+
Solo
Zhong Kui
Zhong Kui
PoisonDart11
Zhong Kui
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
190W - 149L
1,556 Elo+
Party 1
Jormungandr
Jormungandr
Shadowlord7718
Jormungandr
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 81L
1,525 Elo+
Party 1
Ymir
Ymir
TotallyKyIe
Ymir
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
388W - 385L
1,560 Elo+
Party 2
Chronos
Chronos
xC rock 928x
Chronos
Level 147
God Stats
3W - 6L
1,500 SR
Queue Stats
274W - 269L
1,605 Elo+
Party 2
Team Averages
Level 148
1,574 SR
1,572 Elo+

VS

Team Averages
Level 147
1,565 SR
1,558 Elo+
Cernunnos
Cernunnos
CrimsonClown
Cernunnos
Level 157
God Stats
6W - 5L
1,823 SR
Queue Stats
286W - 302L
1,515 Elo+
Party 3
Sobek
Sobek
Junii
Sobek
Level 159
God Stats
1W - 0L
1,312 SR
Queue Stats
83W - 76L
1,584 Elo+
Party 3
Hel
Hel
KikAce
Hel
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,527 Elo+
Solo
Bastet
Bastet
Maytoc
Bastet
Level 159
God Stats
3W - 3L
1,691 SR
Queue Stats
159W - 181L
1,623 Elo+
Party 3
Chernobog
Chernobog
hastyturtle
Chernobog
Level 119
God Stats
3W - 0L
1,500 SR
Queue Stats
76W - 66L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 11
14,957
680
21,216
25,456
15,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
PoisonDart11
Zhong Kui
20
9 / 5 / 9
15,164
689
32,327
32,672
40,356
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jormungandr
Shadowlord7718
Jormungandr
20
4 / 8 / 15
14,658
666
18,669
34,878
50,949
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
3 / 4 / 14
13,376
608
11,358
33,918
42,796
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
xC rock 928x
Chronos
20
1 / 5 / 15
12,851
584
15,876
29,530
16,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CrimsonClown
Cernunnos
20
0 / 4 / 20
13,720
624
18,295
21,897
10,416
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sobek
Junii
Sobek
20
2 / 4 / 18
14,619
665
16,655
28,772
55,769
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hel
KikAce
Hel
20
7 / 5 / 13
15,125
688
26,991
21,300
12,238
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
Maytoc
Bastet
20
8 / 8 / 12
15,256
693
36,033
22,814
13,277
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chernobog
hastyturtle
Chernobog
20
11 / 3 / 12
15,767
717
38,935
23,424
12,948
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
103
24
Kills
28
28
Deaths
24
64
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
CrimsonClown
Cernunnos
0
4
20
2.5
L
7
6
11
2.08
W
Sobek
Junii
Sobek
2
4
18
2.75
W
Hel
KikAce
Hel
7
5
13
2.7
W
Bastet
Maytoc
Bastet
8
8
12
1.75
L
Zhong Kui
PoisonDart11
Zhong Kui
9
5
9
2.7
L
Jormungandr
Shadowlord7718
Jormungandr
4
8
15
1.44
L
3
4
14
2.5
W
Chernobog
hastyturtle
Chernobog
11
3
12
5.67
L
Chronos
xC rock 928x
Chronos
1
5
15
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,446
Damage
136,909
156,454
Taken
118,207
165,970
Mitigated
104,648
65,192
Healing
65,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
CrimsonClown
Cernunnos
18,295
7,941
3,577
5,987
21,897
10,416
2,532
20,151
1,746
0
53,819
L
21,216
1,206
23,132
8,821
25,456
15,751
329
6,164
19,292
64,022
0
W
Sobek
Junii
Sobek
16,655
848
227
8,392
28,772
55,769
0
23,878
4,894
27,638
0
W
Hel
KikAce
Hel
26,991
1,166
27,638
12,456
21,300
12,238
828
18,726
2,574
56,771
0
W
Bastet
Maytoc
Bastet
36,033
7,405
646
455
22,814
13,277
0
17,831
4,983
0
50,847
L
Zhong Kui
PoisonDart11
Zhong Kui
32,327
2,805
3,681
9,162
32,672
40,356
706
10,493
22,179
55,828
0
L
Jormungandr
Shadowlord7718
Jormungandr
18,669
2,207
2,864
3,512
34,878
50,949
601
6,935
27,943
34,437
0
L
11,358
1,219
2,722
2,483
33,918
42,796
684
11,407
22,511
24,713
0
W
Chernobog
hastyturtle
Chernobog
38,935
24,158
1,436
4,932
23,424
12,948
2,152
18,860
4,564
0
85,244
L
Chronos
xC rock 928x
Chronos
15,876
7,217
3,308
5,507
29,530
16,118
4,023
8,647
20,883
32,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,006
Gold Earned
74,487
275
Minions Killed
246
0
Camps Cleared
0
1,856,199
Distance Traveled
1,908,616
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,720
624
84
4
0
368,253
1
L
Ra
14,957
680
100
5
0
370,604
1
W
Sobek
14,619
665
20
1
0
406,502
1
W
Hel
15,125
688
48
2
0
398,545
3
W
Bastet
15,256
693
25
1
0
406,306
1
L
Zhong Kui
15,164
689
59
3
0
369,010
2
L
Jormungandr
14,658
666
27
1
0
358,418
0
L
Ymir
13,376
608
39
2
0
374,514
0
W
Chernobog
15,767
717
69
3
0
329,010
0
L
Chronos
12,851
584
50
2
0
383,653
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role