Player Matchup

Neith
Neith
EnragedSnowball
Neith
Level 28
God Stats
31W - 29L
1,713 SR
Queue Stats
115W - 115L
1,564 Elo+
Party 1
Ymir
Ymir
GooeyCentaur947
Ymir
Level 141
God Stats
7W - 11L
1,452 SR
Queue Stats
309W - 355L
1,559 Elo+
Party 1
Fenrir
Fenrir
xGooeyBudzz187
Fenrir
Level 155
God Stats
11W - 9L
1,500 SR
Queue Stats
283W - 310L
1,553 Elo+
Party 1
Team Averages
Level 108
1,555 SR
1,558 Elo+

VS

Team Averages
Level 55
1,476 SR
1,528 Elo+
Zeus
Zeus
Psycho_Dark455
Zeus
Level 13
God Stats
0W - 1L
1,382 SR
Queue Stats
30W - 31L
1,256 Elo+
Solo
Izanami
Izanami
SylentRobot
Izanami
Level 26
God Stats
5W - 7L
1,546 SR
Queue Stats
9W - 13L
1,665 Elo+
Party 2
Sobek
Sobek
poodizzle
Sobek
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 29L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 8
7,790
779
6,348
3,919
1,279
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 0 / 11
8,069
807
5,328
7,227
5,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
8 / 1 / 8
8,090
809
7,030
8,183
3,607
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 1
6,162
616
2,720
8,028
3,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Izanami
SylentRobot
Izanami
9
0 / 3 / 0
5,835
584
3,188
5,620
1,608
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
poodizzle
Sobek
10
1 / 5 / 0
7,183
718
2,327
8,823
6,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
2
17
Kills
1
1
Deaths
17
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
0
8
9
W
4
0
11
9.5
L
0
9
1
0.06
L
Izanami
SylentRobot
Izanami
0
3
0
0
L
Sobek
poodizzle
Sobek
1
5
0
0.2
W
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,706
Damage
8,235
19,329
Taken
22,471
10,751
Mitigated
11,381
5,125
Healing
2,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,348
2,696
0
414
3,919
1,279
869
1,180
2,639
0
23,755
W
5,328
984
844
2,123
7,227
5,865
80
1,999
5,118
24,035
1,446
L
2,720
638
0
133
8,028
3,109
0
1,968
6,060
10,740
0
L
Izanami
SylentRobot
Izanami
3,188
2,143
0
938
5,620
1,608
0
653
4,967
0
24,633
L
Sobek
poodizzle
Sobek
2,327
33
0
1,479
8,823
6,664
0
2,724
6,099
8,469
0
W
7,030
1,001
0
1,744
8,183
3,607
322
1,569
6,489
0
17,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,949
Gold Earned
19,180
108
Minions Killed
85
0
Camps Cleared
0
538,762
Distance Traveled
420,870
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,790
779
42
4
0
168,958
0
W
Ymir
8,069
807
44
4
0
184,272
1
L
Zeus
6,162
616
22
2
0
121,681
0
L
Izanami
5,835
584
55
6
0
131,495
0
L
Sobek
7,183
718
8
1
0
167,694
0
W
Fenrir
8,090
809
22
2
0
185,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role