Player Matchup

Chaac
Chaac
AWSMGrampa
Chaac
Level 129
God Stats
16W - 14L
1,496 SR
Queue Stats
33W - 28L
1,677 Elo+
Party 1
Baron Samedi
Baron Samedi
AWSMJCBY
Baron Samedi
Level 129
God Stats
2W - 1L
1,548 SR
Queue Stats
35W - 26L
1,825 Elo+
Party 1
Neith
Neith
AWSMMommaBear
Neith
Level 129
God Stats
34W - 24L
1,585 SR
Queue Stats
35W - 26L
1,825 Elo+
Party 1
Team Averages
Level 129
1,543 SR
1,776 Elo+

VS

Team Averages
Level 106
1,600 SR
1,602 Elo+
Janus
Janus
A_skilled-guy1
Janus
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,549 Elo+
Solo
Mercury
Mercury
ColoredJak
Mercury
Level 121
God Stats
24W - 15L
1,728 SR
Queue Stats
388W - 373L
1,617 Elo+
Party 2
Nike
Nike
Doreoh
Nike
Level 78
God Stats
3W - 3L
1,573 SR
Queue Stats
41W - 28L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
2 / 2 / 6
10,068
629
5,285
11,761
7,797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
AWSMJCBY
Baron Samedi
14
0 / 0 / 8
10,005
625
6,659
6,737
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 0 / 1
11,183
699
11,785
7,029
2,822
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
9,265
579
6,738
7,964
2,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
ColoredJak
Mercury
11
0 / 3 / 1
9,223
576
1,901
9,746
3,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nike
Doreoh
Nike
12
0 / 1 / 1
8,790
549
4,498
10,552
7,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
8
Kills
1
2
Deaths
8
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
2
2
6
2.5
W
Baron Samedi
AWSMJCBY
Baron Samedi
0
0
8
4
W
6
0
1
6.5
L
1
4
0
0.25
L
Mercury
ColoredJak
Mercury
0
3
1
0.17
L
Nike
Doreoh
Nike
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,729
Damage
13,137
25,527
Taken
28,262
13,332
Mitigated
14,345
15,033
Healing
4,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
5,285
228
518
5,266
11,761
7,797
0
4,030
7,303
0
29,834
W
Baron Samedi
AWSMJCBY
Baron Samedi
6,659
159
1,546
2,174
6,737
2,713
440
1,653
4,798
47,781
0
W
11,785
3,940
1,021
4,508
7,029
2,822
2,728
607
6,223
0
71,352
L
6,738
632
0
569
7,964
2,515
0
802
7,000
48,422
0
L
Mercury
ColoredJak
Mercury
1,901
494
0
2,754
9,746
3,900
0
3,463
5,825
0
25,894
L
Nike
Doreoh
Nike
4,498
98
0
960
10,552
7,930
0
1,719
8,631
0
24,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,256
Gold Earned
27,278
215
Minions Killed
158
0
Camps Cleared
0
898,339
Distance Traveled
923,416
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,068
629
45
3
0
305,897
0
W
Baron Samedi
10,005
625
54
3
0
300,617
5
W
Neith
11,183
699
116
7
0
291,825
5
L
Janus
9,265
579
101
6
0
279,654
2
L
Mercury
9,223
576
24
2
0
343,448
9
L
Nike
8,790
549
33
2
0
300,314
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role