Player Matchup

Anubis
Anubis
An Innamorare
Anubis
Level 38
God Stats
11W - 11L
1,493 SR
Queue Stats
301W - 378L
1,390 Elo+
Party 1
Erlang Shen
Erlang Shen
DR LotsaVirus8
Erlang Shen
Level 25
God Stats
4W - 5L
1,500 SR
Queue Stats
188W - 204L
1,420 Elo+
Party 1
Chaac
Chaac
Ho1ol
Chaac
Level 43
God Stats
10W - 8L
1,638 SR
Queue Stats
496W - 499L
1,453 Elo+
Party 1
Loki
Loki
Wepenizd Autism
Loki
Level 16
God Stats
10W - 16L
1,686 SR
Queue Stats
224W - 268L
1,340 Elo+
Party 1
Cerberus
Cerberus
guilo_rendon
Cerberus
Level 7
God Stats
2W - 1L
1,304 SR
Queue Stats
2W - 3L
1,325 Elo+
Solo
Team Averages
Level 26
1,524 SR
1,386 Elo+

VS

Team Averages
Level 15
1,427 SR
1,334 Elo+
Heimdallr
Heimdallr
Gladio22
Heimdallr
Level 20
God Stats
3W - 4L
1,401 SR
Queue Stats
5W - 9L
1,331 Elo+
Party 2
Nemesis
Nemesis
Plumbmasta
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,198 Elo+
Solo
Ymir
Ymir
Red1380
Ymir
Level 20
God Stats
1W - 2L
1,461 SR
Queue Stats
6W - 10L
1,396 Elo+
Party 2
Ra
Ra
chadwick777380
Ra
Level 29
God Stats
3W - 8L
1,270 SR
Queue Stats
6W - 17L
1,247 Elo+
Solo
Agni
Agni
saad00
Agni
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 1
11,199
622
11,669
14,453
7,780
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
DR LotsaVirus8
Erlang Shen
17
6 / 0 / 2
10,568
587
3,954
7,247
3,969
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Ho1ol
Chaac
15
6 / 1 / 10
9,730
541
12,742
14,993
16,689
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 0 / 5
9,470
526
6,115
9,216
3,284
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
guilo_rendon
Cerberus
14
4 / 2 / 5
9,191
511
6,489
10,317
7,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gladio22
Heimdallr
11
2 / 9 / 1
7,037
391
8,508
14,292
4,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Plumbmasta
Nemesis
1
0 / 0 / 0
4,833
269
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
Red1380
Ymir
10
1 / 6 / 1
6,947
386
5,116
16,997
7,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

14
0 / 6 / 0
7,478
415
6,953
9,721
4,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Agni
saad00
Agni
11
0 / 8 / 0
6,744
375
3,267
8,046
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
29
Kills
3
3
Deaths
29
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
8
0
1
8.5
W
Erlang Shen
DR LotsaVirus8
Erlang Shen
6
0
2
7
L
Heimdallr
Gladio22
Heimdallr
2
9
1
0.28
W
Chaac
Ho1ol
Chaac
6
1
10
11
L
Nemesis
Plumbmasta
Nemesis
0
0
0
0
L
Ymir
Red1380
Ymir
1
6
1
0.25
W
5
0
5
7.5
L
0
6
0
0
W
Cerberus
guilo_rendon
Cerberus
4
2
5
3.25
L
Agni
saad00
Agni
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,969
Damage
23,844
56,226
Taken
49,056
39,233
Mitigated
19,364
26,726
Healing
5,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,669
587
0
10,426
14,453
7,780
1,324
7,686
6,767
81,401
0
W
Erlang Shen
DR LotsaVirus8
Erlang Shen
3,954
2,777
0
3,486
7,247
3,969
4,316
2,001
5,246
0
60,363
L
Heimdallr
Gladio22
Heimdallr
8,508
5,404
0
1,329
14,292
4,790
0
4,440
9,469
0
28,549
W
Chaac
Ho1ol
Chaac
12,742
3,056
0
7,554
14,993
16,689
748
3,332
11,661
0
47,356
L
Nemesis
Plumbmasta
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
Ymir
Red1380
Ymir
5,116
1,714
0
1,783
16,997
7,636
0
6,448
10,185
14,507
0
W
6,115
1,084
0
3,354
9,216
3,284
0
1,261
7,955
0
53,670
L
6,953
664
756
2,119
9,721
4,685
0
6,396
3,303
57,925
1,283
W
Cerberus
guilo_rendon
Cerberus
6,489
226
0
1,906
10,317
7,511
29
954
9,363
29,762
0
L
Agni
saad00
Agni
3,267
660
0
0
8,046
2,253
254
874
7,172
28,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,158
Gold Earned
33,039
519
Minions Killed
201
0
Camps Cleared
0
1,638,429
Distance Traveled
1,047,346
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,199
622
159
9
0
222,111
1
W
Erlang Shen
10,568
587
116
6
0
324,403
0
L
Heimdallr
7,037
391
44
2
0
269,740
2
W
Chaac
9,730
541
67
4
0
383,087
0
L
Nemesis
4,833
269
0
0
0
0
0
L
Ymir
6,947
386
14
1
0
214,538
0
W
Loki
9,470
526
108
6
0
370,683
1
L
Ra
7,478
415
87
5
0
306,182
0
W
Cerberus
9,191
511
69
4
0
338,145
0
L
Agni
6,744
375
56
3
0
256,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role