Player Matchup

Neith
Neith
Bebejuice
Neith
Level 136
God Stats
10W - 9L
1,500 SR
Queue Stats
282W - 269L
1,487 Elo+
Party 3
He Bo
He Bo
PR Luis26
He Bo
Level 147
God Stats
8W - 6L
1,750 SR
Queue Stats
724W - 680L
1,530 Elo+
Party 2
Hercules
Hercules
PRicanAJ
Hercules
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Tørment
Thoth
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
168W - 160L
1,589 Elo+
Party 3
Osiris
Osiris
thejuan1013000
Osiris
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
442W - 406L
1,561 Elo+
Party 2
Team Averages
Level 143
1,550 SR
1,533 Elo+

VS

Team Averages
Level 103
1,551 SR
1,546 Elo+
Achilles
Achilles
Arxym
Achilles
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Dolgit
Sylvanus
Level 87
God Stats
1W - 5L
1,331 SR
Queue Stats
196W - 176L
1,540 Elo+
Solo
Ra
Ra
Shalomsex
Ra
Level 88
God Stats
8W - 9L
1,731 SR
Queue Stats
45W - 48L
1,543 Elo+
Party 1
Osiris
Osiris
SrChaac31
Osiris
Level 107
God Stats
5W - 12L
1,694 SR
Queue Stats
47W - 38L
1,588 Elo+
Solo
Medusa
Medusa
xFIFA19xc-T
Medusa
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bebejuice
Neith
11
6 / 2 / 5
6,653
605
5,649
6,328
1,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
PR Luis26
He Bo
11
1 / 0 / 1
6,078
553
1,951
4,067
1,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
PRicanAJ
Hercules
10
3 / 0 / 7
6,519
593
4,664
8,306
3,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thoth
Tørment
Thoth
11
3 / 1 / 3
6,724
611
5,429
3,981
1,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 4 / 0
5,248
477
2,943
8,226
6,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Arxym
Achilles
10
1 / 1 / 1
5,914
538
3,841
6,427
3,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
Dolgit
Sylvanus
8
1 / 5 / 1
5,400
491
4,125
8,490
3,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 5 / 1
5,643
513
1,209
6,467
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
SrChaac31
Osiris
12
4 / 0 / 0
6,998
636
6,422
6,019
5,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
8
1 / 2 / 1
5,155
469
2,436
4,879
1,278
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
13
Kills
7
7
Deaths
13
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
Arxym
Achilles
1
1
1
1.5
W
Neith
Bebejuice
Neith
6
2
5
4.25
L
Sylvanus
Dolgit
Sylvanus
1
5
1
0.3
W
He Bo
PR Luis26
He Bo
1
0
1
1.5
W
Hercules
PRicanAJ
Hercules
3
0
7
6.5
L
0
5
1
0.1
L
Osiris
SrChaac31
Osiris
4
0
0
4
W
Thoth
Tørment
Thoth
3
1
3
4.5
W
0
4
0
0
L
Medusa
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,636
Damage
18,033
30,908
Taken
32,282
14,256
Mitigated
16,393
15,076
Healing
8,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Arxym
Achilles
3,841
752
0
2,211
6,427
3,460
0
1,843
4,518
0
28,995
W
Neith
Bebejuice
Neith
5,649
2,863
0
3,544
6,328
1,973
266
2,062
4,266
0
38,562
L
Sylvanus
Dolgit
Sylvanus
4,125
1,219
317
2,144
8,490
3,854
0
1,614
6,792
16,715
0
W
He Bo
PR Luis26
He Bo
1,951
80
0
3,220
4,067
1,072
0
0
4,067
37,641
0
W
Hercules
PRicanAJ
Hercules
4,664
2,440
0
4,864
8,306
3,865
38
1,941
6,365
0
20,270
L
1,209
55
360
1,358
6,467
1,998
0
2,852
3,443
35,117
0
L
Osiris
SrChaac31
Osiris
6,422
1,842
0
1,028
6,019
5,803
0
493
5,526
2,791
35,309
W
Thoth
Tørment
Thoth
5,429
305
0
1,168
3,981
1,091
294
1,331
2,650
34,964
0
W
2,943
804
0
2,280
8,226
6,255
0
285
7,941
0
26,251
L
Medusa
2,436
1,175
0
1,347
4,879
1,278
0
216
4,623
0
19,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,222
Gold Earned
29,110
311
Minions Killed
281
0
Camps Cleared
0
1,056,263
Distance Traveled
1,066,595
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,914
538
68
6
0
236,487
5
W
Neith
6,653
605
78
7
0
173,117
0
L
Sylvanus
5,400
491
25
2
0
193,492
2
W
He Bo
6,078
553
77
7
0
243,176
2
W
Hercules
6,519
593
19
2
0
220,976
1
L
Ra
5,643
513
68
6
0
193,013
1
L
Osiris
6,998
636
85
8
0
226,736
3
W
Thoth
6,724
611
85
8
0
201,801
0
W
Osiris
5,248
477
52
5
0
217,193
4
L
Medusa
5,155
469
35
3
0
216,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role