Player Matchup

Amaterasu
Amaterasu
ANGELoDEMONIO
Amaterasu
Level 85
God Stats
22W - 12L
1,699 SR
Queue Stats
759W - 762L
1,529 Elo+
Solo
Nu Wa
Nu Wa
I_FettsackGmbH_I
Nu Wa
Level 57
God Stats
3W - 3L
1,678 SR
Queue Stats
11W - 17L
1,275 Elo+
Party 1
Chang'e
Chang'e
LetsSpillTheTee
Chang'e
Level 49
God Stats
3W - 6L
1,367 SR
Queue Stats
4W - 10L
1,275 Elo+
Party 1
Mercury
Mercury
Naibudeshindeiru
Mercury
Level 129
God Stats
6W - 4L
1,575 SR
Queue Stats
70W - 101L
1,471 Elo+
Party 1
Hachiman
Hachiman
l_Klapp-stuhl_l
Hachiman
Level 40
God Stats
2W - 2L
1,293 SR
Queue Stats
5W - 11L
1,275 Elo+
Party 1
Team Averages
Level 72
1,523 SR
1,365 Elo+

VS

Team Averages
Level 80
1,503 SR
1,565 Elo+
Cabrakan
Cabrakan
CaressingRain22
Cabrakan
Level 79
God Stats
14W - 17L
1,569 SR
Queue Stats
425W - 418L
1,569 Elo+
Party 2
Ullr
Ullr
Potato Evolved
Ullr
Level 27
God Stats
0W - 1L
1,262 SR
Queue Stats
29W - 24L
1,569 Elo+
Party 2
Bellona
Bellona
SubzeroEagle00
Bellona
Level 68
God Stats
39W - 34L
1,588 SR
Queue Stats
468W - 461L
1,590 Elo+
Party 2
Jormungandr
Jormungandr
That Boi Deano
Jormungandr
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
154W - 176L
1,566 Elo+
Party 2
Izanami
Izanami
Yuak47
Izanami
Level 155
God Stats
47W - 33L
1,597 SR
Queue Stats
140W - 120L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ANGELoDEMONIO
Amaterasu
13
4 / 1 / 3
8,080
577
6,452
8,931
5,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 1 / 7
7,800
557
10,965
6,928
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 0 / 3
6,799
486
3,045
3,962
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

15
5 / 0 / 2
8,739
624
4,881
7,643
2,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
12
2 / 1 / 2
6,504
465
3,497
7,936
2,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
12
1 / 3 / 1
6,911
494
3,846
9,562
5,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 3 / 0
6,751
482
1,725
9,643
3,407
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
0 / 2 / 1
7,732
552
4,016
7,244
5,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
That Boi Deano
Jormungandr
10
0 / 2 / 1
6,357
454
2,681
9,681
6,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Yuak47
Izanami
10
1 / 3 / 0
6,570
469
1,674
7,475
1,902
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
12
Kills
3
3
Deaths
13
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
ANGELoDEMONIO
Amaterasu
4
1
3
5.5
L
Cabrakan
1
3
1
0.5
W
0
1
7
3.5
W
1
0
3
2.5
W
5
0
2
6
L
1
3
0
0.33
L
0
2
1
0.25
L
Jormungandr
That Boi Deano
Jormungandr
0
2
1
0.25
L
Izanami
Yuak47
Izanami
1
3
0
0.33
W
Hachiman
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,840
Damage
13,942
35,400
Taken
43,605
15,175
Mitigated
23,100
17,928
Healing
9,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
ANGELoDEMONIO
Amaterasu
6,452
2,065
0
4,256
8,931
5,809
214
1,176
7,709
0
35,417
L
Cabrakan
3,846
590
0
1,522
9,562
5,417
0
3,079
6,483
39,300
0
W
10,965
3,052
0
1,496
6,928
2,166
774
2,673
3,958
54,904
0
W
3,045
246
1,328
2,108
3,962
2,157
1,591
861
3,001
29,721
0
W
4,881
1,677
0
5,128
7,643
2,703
0
603
6,975
0
59,291
L
1,725
630
207
2,121
9,643
3,407
402
5,621
3,947
0
35,851
L
4,016
1,225
0
1,620
7,244
5,760
396
821
6,043
0
46,190
L
Jormungandr
That Boi Deano
Jormungandr
2,681
265
246
1,519
9,681
6,614
0
2,822
6,834
28,464
0
L
Izanami
Yuak47
Izanami
1,674
1,125
0
2,165
7,475
1,902
894
1,667
5,808
0
37,997
W
Hachiman
3,497
1,398
0
3,612
7,936
2,340
504
606
7,230
0
30,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,922
Gold Earned
34,321
387
Minions Killed
399
0
Camps Cleared
0
1,290,200
Distance Traveled
1,177,037
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,080
577
68
5
0
268,278
2
L
Cabrakan
6,911
494
82
6
0
257,536
3
W
Nu Wa
7,800
557
98
7
0
270,070
2
W
Chang'e
6,799
486
52
4
0
206,701
1
W
Mercury
8,739
624
128
9
0
306,454
2
L
Ullr
6,751
482
65
5
0
231,012
1
L
Bellona
7,732
552
104
7
0
252,136
0
L
Jormungandr
6,357
454
55
4
0
214,294
1
L
Izanami
6,570
469
93
7
0
222,059
5
W
Hachiman
6,504
465
41
3
0
238,697
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role