Player Matchup

Artemis
Artemis
AYTHEACTIVIST
Artemis
Level 16
God Stats
7W - 4L
1,672 SR
Queue Stats
112W - 98L
1,542 Elo+
Party 1
Ra
Ra
AjaxUG
Ra
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
HowieBatchablomi
Ymir
Level 2
God Stats
12W - 14L
1,250 SR
Queue Stats
61W - 61L
1,220 Elo+
Solo
Danzaburou
Danzaburou
PoppaShmoop
Danzaburou
Level 29
God Stats
15W - 25L
1,392 SR
Queue Stats
35W - 51L
1,398 Elo+
Solo
Bellona
Bellona
WhiteDominican
Bellona
Level 25
God Stats
1W - 3L
1,464 SR
Queue Stats
91W - 70L
1,574 Elo+
Party 1
Team Averages
Level 18
1,455 SR
1,447 Elo+

VS

Team Averages
Level 26
1,554 SR
1,445 Elo+
Erlang Shen
Erlang Shen
KashedHits
Erlang Shen
Level 62
God Stats
7W - 8L
1,520 SR
Queue Stats
128W - 124L
1,443 Elo+
Party 2
Bellona
Bellona
LuckyAristotle
Bellona
Level 4
God Stats
2W - 2L
1,393 SR
Queue Stats
3W - 3L
1,460 Elo+
Solo
Hades
Hades
ReekNaw
Hades
Level 45
God Stats
13W - 12L
1,791 SR
Queue Stats
233W - 266L
1,437 Elo+
Party 2
Izanami
Izanami
StankNastyFlex
Izanami
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 2
Ares
Ares
cvmckee
Ares
Level 8
God Stats
3W - 5L
1,567 SR
Queue Stats
5W - 15L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
11
1 / 2 / 3
6,414
493
3,525
5,974
1,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ra
11
0 / 1 / 0
6,590
507
2,272
4,725
1,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
2 / 3 / 2
5,542
426
4,509
7,541
3,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
PoppaShmoop
Danzaburou
11
3 / 4 / 3
6,896
530
5,529
8,691
2,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
5 / 2 / 0
7,190
553
4,946
9,510
5,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
KashedHits
Erlang Shen
15
11 / 0 / 1
8,973
690
12,167
9,913
6,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
0 / 4 / 2
6,623
509
2,627
6,432
4,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hades
ReekNaw
Hades
13
1 / 0 / 4
6,883
529
3,198
4,864
2,183
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
0 / 4 / 4
5,792
446
4,464
7,063
2,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
cvmckee
Ares
9
0 / 3 / 4
6,108
470
1,443
6,413
3,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
11
Kills
12
12
Deaths
11
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artemis
1
2
3
1.25
L
Ra
0
1
0
0
L
2
3
2
1
W
Erlang Shen
KashedHits
Erlang Shen
11
0
1
11.5
W
0
4
2
0.25
L
Danzaburou
PoppaShmoop
Danzaburou
3
4
3
1.13
W
Hades
ReekNaw
Hades
1
0
4
3
W
0
4
4
0.5
L
5
2
0
2.5
W
Ares
cvmckee
Ares
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,781
Damage
23,899
36,441
Taken
34,685
14,298
Mitigated
19,119
10,647
Healing
9,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
3,525
2,685
0
2,075
5,974
1,551
431
316
5,658
0
26,255
L
Ra
2,272
275
22
1,648
4,725
1,703
222
883
3,842
36,906
0
L
4,509
604
0
944
7,541
3,175
177
1,687
5,854
11,455
0
W
Erlang Shen
KashedHits
Erlang Shen
12,167
6,469
0
3,232
9,913
6,427
544
2,454
7,412
0
63,497
W
2,627
905
0
285
6,432
4,800
1,232
0
6,432
0
27,262
L
Danzaburou
PoppaShmoop
Danzaburou
5,529
2,124
0
2,813
8,691
2,851
668
1,026
7,590
0
28,599
W
Hades
ReekNaw
Hades
3,198
269
293
3,375
4,864
2,183
0
1,378
3,380
33,011
0
W
4,464
2,760
0
1,958
7,063
2,025
793
949
6,114
0
25,976
L
4,946
1,544
0
3,145
9,510
5,018
0
729
8,681
0
42,035
W
Ares
cvmckee
Ares
1,443
30
0
500
6,413
3,684
475
1,847
4,566
8,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,632
Gold Earned
34,379
285
Minions Killed
297
0
Camps Cleared
0
1,050,015
Distance Traveled
1,239,730
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,414
493
46
4
0
205,824
1
L
Ra
6,590
507
83
6
0
182,992
5
L
Ymir
5,542
426
16
1
0
159,661
2
W
Erlang Shen
8,973
690
105
8
0
264,054
5
W
Bellona
6,623
509
63
5
0
279,844
0
L
Danzaburou
6,896
530
60
5
0
216,115
2
W
Hades
6,883
529
65
5
0
276,726
3
W
Izanami
5,792
446
45
3
0
205,964
0
L
Bellona
7,190
553
80
6
0
285,423
0
W
Ares
6,108
470
19
1
0
213,142
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role