Player Matchup

Zeus
Zeus
DarthBuck
Zeus
Level 142
God Stats
2W - 2L
1,435 SR
Queue Stats
49W - 29L
1,490 Elo+
Party 1
Kuzenbo
Kuzenbo
IkeRadz
Kuzenbo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 14L
1,398 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KermitsAnoose25
Ah Muzen Cab
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 5L
1,398 Elo+
Party 1
Pele
Pele
PlaguedCat
Pele
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 26L
1,588 Elo+
Party 1
Team Averages
Level 128
1,484 SR
1,468 Elo+

VS

Team Averages
Level 63
1,628 SR
2,086 Elo+
Jing Wei
Jing Wei
CapnNganga
Jing Wei
Level 49
God Stats
3W - 0L
1,522 SR
Queue Stats
82W - 18L
2,072 Elo+
Party 2
Janus
Janus
SokkaVI
Janus
Level 46
God Stats
23W - 10L
1,716 SR
Queue Stats
196W - 91L
2,045 Elo+
Party 2
Pele
Pele
Sonicfox0123
Pele
Level 28
God Stats
5W - 3L
1,507 SR
Queue Stats
187W - 83L
2,154 Elo+
Party 2
Geb
Geb
zartag42
Geb
Level 127
God Stats
4W - 3L
1,765 SR
Queue Stats
227W - 107L
2,072 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
3 / 1 / 0
9,146
762
8,513
4,031
1,470
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
IkeRadz
Kuzenbo
13
1 / 1 / 5
8,181
682
4,690
10,093
10,762
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
KermitsAnoose25
Ah Muzen Cab
14
0 / 5 / 1
8,230
686
4,835
10,253
4,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 4 / 3
8,708
726
9,112
12,318
5,005
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CapnNganga
Jing Wei
15
4 / 2 / 2
9,525
794
8,364
10,827
4,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
SokkaVI
Janus
15
2 / 2 / 7
9,183
765
9,399
5,589
1,924
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 2 / 3
8,412
701
5,803
9,425
4,407
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 0 / 5
9,514
793
7,763
10,643
10,980
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
6
Kills
11
11
Deaths
6
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
CapnNganga
Jing Wei
4
2
2
2.5
L
Zeus
3
1
0
3
L
Kuzenbo
IkeRadz
Kuzenbo
1
1
5
3.5
L
Ah Muzen Cab
KermitsAnoose25
Ah Muzen Cab
0
5
1
0.1
L
2
4
3
0.88
W
Janus
SokkaVI
Janus
2
2
7
2.75
W
2
2
3
1.75
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,150
Damage
31,329
36,695
Taken
36,484
21,516
Mitigated
21,759
5,951
Healing
12,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
CapnNganga
Jing Wei
8,364
5,050
0
2,618
10,827
4,448
627
4,576
6,251
0
44,891
L
Zeus
8,513
449
0
0
4,031
1,470
559
3,571
460
38,897
0
L
Kuzenbo
IkeRadz
Kuzenbo
4,690
1,561
184
872
10,093
10,762
333
3,669
6,424
12,263
0
L
Ah Muzen Cab
KermitsAnoose25
Ah Muzen Cab
4,835
1,227
0
2,732
10,253
4,279
1,131
4,179
6,074
0
33,130
L
9,112
1,369
0
2,163
12,318
5,005
528
6,074
6,244
0
32,449
W
Janus
SokkaVI
Janus
9,399
693
0
2,012
5,589
1,924
0
2,452
3,137
39,615
0
W
5,803
841
0
4,268
9,425
4,407
38
2,814
6,611
0
30,192
W
7,763
1,077
0
3,199
10,643
10,980
0
4,015
6,628
22,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,265
Gold Earned
36,634
208
Minions Killed
262
7
Camps Cleared
11
909,556
Distance Traveled
1,040,536
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,525
794
109
9
4
253,918
4
L
Zeus
9,146
762
86
7
2
206,825
1
L
Kuzenbo
8,181
682
9
1
0
235,806
2
L
Ah Muzen Cab
8,230
686
69
6
0
212,473
2
L
Pele
8,708
726
44
4
5
254,452
1
W
Janus
9,183
765
73
6
5
285,800
6
W
Pele
8,412
701
60
5
2
247,849
4
W
Geb
9,514
793
20
2
0
252,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role