Player Matchup

Ra
Ra
CARLOMMM10
Ra
Level 7
God Stats
2W - 2L
1,419 SR
Queue Stats
17W - 25L
1,341 Elo+
Solo
Bellona
Bellona
GamerDias
Bellona
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
124W - 131L
1,503 Elo+
Solo
Da Ji
Da Ji
KeshawnTheKoala
Da Ji
Level 7
God Stats
2W - 5L
1,308 SR
Queue Stats
23W - 27L
1,504 Elo+
Solo
Ymir
Ymir
M4T4NUB3
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,581 Elo+
Solo
Neith
Neith
McGrongo
Neith
Level 17
God Stats
4W - 1L
1,938 SR
Queue Stats
38W - 26L
1,621 Elo+
Solo
Team Averages
Level 13
1,533 SR
1,510 Elo+

VS

Team Averages
Level 17
1,594 SR
1,554 Elo+
Set
Set
AlexCTYC
Set
Level 27
God Stats
20W - 16L
1,500 SR
Queue Stats
222W - 195L
1,686 Elo+
Party 1
Jing Wei
Jing Wei
Atakisar
Jing Wei
Level 10
God Stats
4W - 5L
1,471 SR
Queue Stats
10W - 12L
1,602 Elo+
Party 2
Nu Wa
Nu Wa
CPTDeadpoolio
Nu Wa
Level 27
God Stats
8W - 8L
1,812 SR
Queue Stats
179W - 157L
1,628 Elo+
Party 1
Hercules
Hercules
Predatory654
Hercules
Level 5
God Stats
34W - 36L
1,705 SR
Queue Stats
176W - 215L
1,559 Elo+
Solo
Thor
Thor
burhaneses
Thor
Level 17
God Stats
0W - 3L
1,481 SR
Queue Stats
3W - 7L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,824
482
963
4,390
1,132
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
GamerDias
Bellona
11
0 / 0 / 1
6,164
616
3,266
5,574
3,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 0 / 0
5,629
563
448
5,042
1,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
9
3 / 3 / 6
5,952
595
2,072
7,301
4,257
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
McGrongo
Neith
12
10 / 0 / 2
7,714
771
12,201
6,118
1,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
5,692
569
3,996
7,204
2,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
Atakisar
Jing Wei
7
0 / 5 / 2
4,386
439
2,099
8,184
1,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 0 / 2
5,976
598
5,260
1,702
509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Predatory654
Hercules
7
1 / 6 / 1
4,442
444
2,581
8,806
2,736
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
0 / 0 / 0
4,634
463
1,152
5,272
1,432
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
13
Kills
6
6
Deaths
13
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
Jing Wei
Atakisar
Jing Wei
0
5
2
0.2
W
0
3
0
0
L
3
0
2
4
W
Bellona
GamerDias
Bellona
0
0
1
0.5
W
0
0
0
0
W
Ymir
3
3
6
2
W
Neith
McGrongo
Neith
10
0
2
11
L
Hercules
Predatory654
Hercules
1
6
1
0.25
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,950
Damage
15,088
28,425
Taken
31,168
12,376
Mitigated
8,715
11,841
Healing
7,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,996
1,108
0
2,360
7,204
2,278
0
272
6,932
0
27,286
L
Jing Wei
Atakisar
Jing Wei
2,099
2,012
0
1,561
8,184
1,760
0
1,139
7,045
0
12,409
W
963
190
44
76
4,390
1,132
178
2,389
1,780
17,246
0
L
5,260
984
0
420
1,702
509
0
803
899
28,995
0
W
Bellona
GamerDias
Bellona
3,266
1,219
0
3,989
5,574
3,420
0
322
5,166
0
26,569
W
448
0
0
3,096
5,042
1,605
0
348
4,608
0
27,182
W
Ymir
2,072
47
0
637
7,301
4,257
269
1,305
5,923
14,248
0
W
Neith
McGrongo
Neith
12,201
5,728
0
3,999
6,118
1,962
1,740
344
5,688
0
48,120
L
Hercules
Predatory654
Hercules
2,581
1,041
120
1,267
8,806
2,736
0
794
8,012
0
15,624
L
1,152
201
0
1,750
5,272
1,432
0
27
5,245
0
16,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,283
Gold Earned
25,130
280
Minions Killed
187
0
Camps Cleared
0
889,187
Distance Traveled
938,812
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,692
569
60
6
0
197,900
0
L
Jing Wei
4,386
439
26
3
0
206,467
0
W
Ra
4,824
482
27
3
0
151,520
0
L
Nu Wa
5,976
598
48
5
0
174,077
3
W
Bellona
6,164
616
68
7
0
181,240
3
W
Da Ji
5,629
563
67
7
0
183,915
5
W
Ymir
5,952
595
30
3
0
181,007
0
W
Neith
7,714
771
88
9
0
191,505
1
L
Hercules
4,442
444
18
2
0
175,890
1
L
Thor
4,634
463
35
4
0
184,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role