Player Matchup

Athena
Athena
CCA27
Athena
Level 88
God Stats
24W - 16L
1,500 SR
Queue Stats
493W - 535L
1,367 Elo+
Party 2
Cupid
Cupid
Estejua13
Cupid
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 32L
1,271 Elo+
Party 2
Cu Chulainn
Cu Chulainn
JackJP
Cu Chulainn
Level 60
God Stats
8W - 10L
1,333 SR
Queue Stats
156W - 211L
1,313 Elo+
Party 2
Scylla
Scylla
aj1320
Scylla
Level 53
God Stats
10W - 4L
1,649 SR
Queue Stats
263W - 262L
1,389 Elo+
Party 2
Mercury
Mercury
cf0000000000000z
Mercury
Level 88
God Stats
14W - 14L
1,509 SR
Queue Stats
369W - 368L
1,455 Elo+
Party 2
Team Averages
Level 67
1,498 SR
1,359 Elo+

VS

Team Averages
Level 75
1,500 SR
1,532 Elo+
Yemoja
Yemoja
Cozy Ninja72
Yemoja
Level 101
God Stats
7W - 8L
1,469 SR
Queue Stats
356W - 352L
1,508 Elo+
Party 1
Tyr
Tyr
Cozy Ninja73
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
281W - 286L
1,626 Elo+
Party 1
Neith
Neith
Poukau
Neith
Level 103
God Stats
4W - 10L
1,626 SR
Queue Stats
99W - 87L
1,594 Elo+
Party 1
Scylla
Scylla
Sukuuna
Scylla
Level 105
God Stats
3W - 2L
1,489 SR
Queue Stats
418W - 409L
1,594 Elo+
Party 1
Erlang Shen
Erlang Shen
jason3g13
Erlang Shen
Level 49
God Stats
23W - 45L
1,413 SR
Queue Stats
40W - 78L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CCA27
Athena
14
0 / 3 / 10
9,837
492
4,450
17,189
12,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
Estejua13
Cupid
17
0 / 4 / 3
10,662
533
6,174
10,050
5,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
JackJP
Cu Chulainn
17
4 / 2 / 5
11,584
579
10,868
17,603
14,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Scylla
aj1320
Scylla
20
16 / 0 / 0
13,597
680
20,915
12,224
5,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 2 / 8
11,646
582
6,123
13,562
6,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
5 / 2 / 1
9,286
464
9,587
19,811
17,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
1 / 6 / 0
8,832
442
2,882
14,623
10,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Poukau
Neith
15
1 / 4 / 5
8,796
440
7,649
12,964
4,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Sukuuna
Scylla
14
0 / 7 / 2
8,591
430
11,373
11,061
3,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
jason3g13
Erlang Shen
11
1 / 5 / 0
7,511
376
5,209
13,965
7,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
23
Kills
8
11
Deaths
24
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Athena
CCA27
Athena
0
3
10
1.67
L
Yemoja
5
2
1
2.75
L
1
6
0
0.17
W
Cupid
Estejua13
Cupid
0
4
3
0.38
W
Cu Chulainn
JackJP
Cu Chulainn
4
2
5
3.25
L
Neith
Poukau
Neith
1
4
5
0.88
L
Scylla
Sukuuna
Scylla
0
7
2
0.14
W
Scylla
aj1320
Scylla
16
0
0
16
W
3
2
8
3.5
L
Erlang Shen
jason3g13
Erlang Shen
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,530
Damage
36,700
70,628
Taken
72,424
44,085
Mitigated
44,414
18,783
Healing
12,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
CCA27
Athena
4,450
1,365
0
1,544
17,189
12,773
27
4,185
12,910
31,722
0
L
Yemoja
9,587
1,982
843
2,232
19,811
17,973
69
7,924
11,601
34,296
0
L
2,882
988
0
890
14,623
10,620
547
2,662
11,901
0
37,453
W
Cupid
Estejua13
Cupid
6,174
3,557
55
2,654
10,050
5,213
3,377
2,713
7,337
0
74,561
W
Cu Chulainn
JackJP
Cu Chulainn
10,868
2,007
0
6,464
17,603
14,654
470
4,987
12,235
8,940
51,339
L
Neith
Poukau
Neith
7,649
3,956
0
4,718
12,964
4,492
215
5,729
7,173
0
52,833
L
Scylla
Sukuuna
Scylla
11,373
327
0
1,452
11,061
3,935
0
5,760
5,082
59,039
0
W
Scylla
aj1320
Scylla
20,915
2,532
638
6,928
12,224
5,343
1,544
6,742
5,186
97,209
0
W
6,123
2,902
0
500
13,562
6,102
1,426
1,740
11,705
0
103,983
L
Erlang Shen
jason3g13
Erlang Shen
5,209
2,566
0
2,039
13,965
7,394
0
4,205
9,710
0
39,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,326
Gold Earned
43,016
602
Minions Killed
400
0
Camps Cleared
0
2,070,927
Distance Traveled
1,719,830
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,837
492
32
2
0
439,243
6
L
Yemoja
9,286
464
44
2
0
360,731
0
L
Tyr
8,832
442
84
4
0
401,405
0
W
Cupid
10,662
533
124
6
0
357,957
3
W
Cu Chulainn
11,584
579
115
6
0
400,613
3
L
Neith
8,796
440
102
5
0
309,922
1
L
Scylla
8,591
430
101
5
0
325,919
3
W
Scylla
13,597
680
176
9
0
384,772
3
W
Mercury
11,646
582
155
8
0
488,342
3
L
Erlang Shen
7,511
376
69
3
0
321,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role