Player Matchup

Anubis
Anubis
Kiizarru
Anubis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,644 Elo+
Party 4
Sobek
Sobek
Mitsurogi
Sobek
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 7L
1,412 Elo+
Party 4
Neith
Neith
bnsh6an
Neith
Level 5
God Stats
1W - 1L
1,671 SR
Queue Stats
2W - 3L
1,644 Elo+
Party 4
Hel
Hel
xCytrynka
Hel
Level 19
God Stats
3W - 4L
1,704 SR
Queue Stats
31W - 20L
1,373 Elo+
Party 2
Set
Set
xTeewoo
Set
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 12L
1,330 Elo+
Party 2
Team Averages
Level 15
1,575 SR
1,480 Elo+

VS

Team Averages
Level 27
1,593 SR
1,393 Elo+
Ra
Ra
DjAdrejo_21
Ra
Level 99
God Stats
4W - 0L
1,745 SR
Queue Stats
100W - 63L
1,657 Elo+
Party 3
Fenrir
Fenrir
Gaizka1608
Fenrir
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 7L
1,512 Elo+
Party 3
Bacchus
Bacchus
Isbjorg
Bacchus
Level 5
God Stats
15W - 13L
1,718 SR
Queue Stats
17W - 30L
1,158 Elo+
Solo
Nemesis
Nemesis
Tsuneros
Nemesis
Level 20
God Stats
8W - 6L
1,500 SR
Queue Stats
27W - 27L
1,356 Elo+
Party 1
Chaac
Chaac
Ze1ga
Chaac
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Kiizarru
Anubis
20
9 / 5 / 14
17,400
1,024
39,105
27,040
15,817
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
Mitsurogi
Sobek
20
8 / 6 / 22
15,929
937
24,973
37,443
50,609
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Neith
bnsh6an
Neith
20
2 / 6 / 24
14,987
882
19,700
23,738
10,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 6 / 22
16,704
983
21,745
21,264
13,161
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Set
20
7 / 11 / 22
15,803
930
32,535
36,239
23,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 8
17,235
1,014
46,973
23,945
8,599
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
Gaizka1608
Fenrir
20
2 / 11 / 8
14,367
845
15,109
30,509
13,050
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
Isbjorg
Bacchus
20
0 / 4 / 12
15,421
907
6,858
26,831
32,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Tsuneros
Nemesis
20
18 / 5 / 7
19,695
1,159
42,113
30,095
13,798
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
Ze1ga
Chaac
20
5 / 8 / 16
16,260
956
28,899
37,785
60,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
85
33
Kills
34
34
Deaths
35
104
Assists
51
Player
Kills
Deaths
Assists
KDA
W
9
7
8
1.86
W
Fenrir
Gaizka1608
Fenrir
2
11
8
0.55
W
Bacchus
Isbjorg
Bacchus
0
4
12
1.5
L
Anubis
Kiizarru
Anubis
9
5
14
3.2
L
Sobek
Mitsurogi
Sobek
8
6
22
3.17
W
Nemesis
Tsuneros
Nemesis
18
5
7
4.3
W
Chaac
Ze1ga
Chaac
5
8
16
1.63
L
Neith
bnsh6an
Neith
2
6
24
2.33
L
7
6
22
3
L
Set
7
11
22
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,058
Damage
139,952
145,724
Taken
149,165
113,348
Mitigated
128,172
44,645
Healing
31,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
46,973
2,225
6,014
7,586
23,945
8,599
0
16,410
7,535
95,389
0
W
Fenrir
Gaizka1608
Fenrir
15,109
3,664
0
290
30,509
13,050
0
17,780
12,729
0
26,745
W
Bacchus
Isbjorg
Bacchus
6,858
470
0
945
26,831
32,332
0
15,792
11,039
32,499
0
L
Anubis
Kiizarru
Anubis
39,105
1,532
793
11,659
27,040
15,817
0
13,784
12,711
82,176
0
L
Sobek
Mitsurogi
Sobek
24,973
2,515
252
4,420
37,443
50,609
0
13,932
22,555
38,348
0
W
Nemesis
Tsuneros
Nemesis
42,113
34,515
315
9,505
30,095
13,798
0
16,873
13,222
0
76,104
W
Chaac
Ze1ga
Chaac
28,899
4,067
0
6,780
37,785
60,393
0
18,968
18,817
2,046
42,462
L
Neith
bnsh6an
Neith
19,700
10,813
0
2,846
23,738
10,731
0
8,594
15,036
0
40,896
L
21,745
3,313
14,878
6,754
21,264
13,161
0
8,847
12,104
54,708
0
L
Set
32,535
15,943
0
3,043
36,239
23,030
0
9,114
26,674
0
47,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,823
Gold Earned
82,978
286
Minions Killed
300
5
Camps Cleared
17
1,478,053
Distance Traveled
1,701,371
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
17,235
1,014
138
8
1
343,411
0
W
Fenrir
14,367
845
29
2
0
327,915
0
W
Bacchus
15,421
907
35
2
0
373,715
1
L
Anubis
17,400
1,024
99
6
1
230,938
1
L
Sobek
15,929
937
19
1
1
320,030
1
W
Nemesis
19,695
1,159
50
3
14
329,296
0
W
Chaac
16,260
956
48
3
2
327,034
0
L
Neith
14,987
882
41
2
1
295,209
0
L
Hel
16,704
983
85
5
0
313,897
0
L
Set
15,803
930
42
2
2
317,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role