Player Matchup

Ganesha
Ganesha
ARedSpectre
Ganesha
Level 112
God Stats
13W - 6L
1,556 SR
Queue Stats
14W - 7L
1,473 Elo+
Party 2
Chaac
Chaac
EpicJGamerFTW
Chaac
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,473 Elo+
Party 2
Scylla
Scylla
GONZO5160
Scylla
Level 67
God Stats
3W - 2L
1,180 SR
Queue Stats
52W - 40L
1,433 Elo+
Party 2
Danzaburou
Danzaburou
Qfutbolsatr
Danzaburou
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Pele
Pele
WofulUwU
Pele
Level 33
God Stats
2W - 1L
1,723 SR
Queue Stats
4W - 4L
1,700 Elo+
Party 2
Team Averages
Level 59
1,492 SR
1,516 Elo+

VS

Team Averages
Level 55
1,511 SR
1,461 Elo+
Chaac
Chaac
Ant_-U-
Chaac
Level 52
God Stats
4W - 5L
1,514 SR
Queue Stats
181W - 182L
1,463 Elo+
Party 1
Poseidon
Poseidon
Auron4991
Poseidon
Level 97
God Stats
0W - 2L
1,530 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 1
Apollo
Apollo
Batnoia13
Apollo
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,515 Elo+
Solo
Guan Yu
Guan Yu
Noe_-U-
Guan Yu
Level 30
God Stats
1W - 2L
1,531 SR
Queue Stats
138W - 155L
1,378 Elo+
Party 1
Jormungandr
Jormungandr
Syriie
Jormungandr
Level 51
God Stats
2W - 6L
1,477 SR
Queue Stats
112W - 121L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ARedSpectre
Ganesha
13
0 / 1 / 23
9,222
485
5,516
11,856
11,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 6 / 16
9,032
475
12,688
17,095
16,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Scylla
GONZO5160
Scylla
16
17 / 0 / 7
10,241
539
15,756
7,493
2,723
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Qfutbolsatr
Danzaburou
14
7 / 3 / 8
10,052
529
10,473
11,535
4,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
14
4 / 1 / 12
9,153
482
4,717
10,109
4,126
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ant_-U-
Chaac
13
3 / 5 / 3
8,271
435
8,785
16,346
11,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
Auron4991
Poseidon
13
4 / 6 / 3
8,504
448
10,172
10,938
3,105
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Batnoia13
Apollo
13
1 / 8 / 1
8,647
455
5,451
12,556
5,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Noe_-U-
Guan Yu
11
2 / 7 / 4
7,615
401
3,105
13,911
9,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
Syriie
Jormungandr
12
1 / 6 / 5
7,344
387
7,238
12,454
8,477
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
27
32
Kills
11
11
Deaths
32
66
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ganesha
ARedSpectre
Ganesha
0
1
23
11.5
L
Chaac
Ant_-U-
Chaac
3
5
3
0.9
L
Poseidon
Auron4991
Poseidon
4
6
3
0.92
L
Apollo
Batnoia13
Apollo
1
8
1
0.19
W
4
6
16
2
W
Scylla
GONZO5160
Scylla
17
0
7
20.5
L
Guan Yu
Noe_-U-
Guan Yu
2
7
4
0.57
W
Danzaburou
Qfutbolsatr
Danzaburou
7
3
8
3.67
L
Jormungandr
Syriie
Jormungandr
1
6
5
0.58
W
Pele
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,150
Damage
34,751
58,088
Taken
66,205
39,163
Mitigated
37,989
18,332
Healing
15,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
ARedSpectre
Ganesha
5,516
339
0
3,694
11,856
11,482
865
4,488
7,218
20,759
0
L
Chaac
Ant_-U-
Chaac
8,785
2,178
0
5,347
16,346
11,230
216
5,677
10,269
0
33,734
L
Poseidon
Auron4991
Poseidon
10,172
889
0
3,111
10,938
3,105
1,165
5,159
5,704
43,897
0
L
Apollo
Batnoia13
Apollo
5,451
2,773
0
2,410
12,556
5,609
1,306
1,663
10,868
0
43,108
W
12,688
3,089
0
5,691
17,095
16,728
441
5,461
11,159
0
39,334
W
Scylla
GONZO5160
Scylla
15,756
756
0
969
7,493
2,723
328
3,287
4,156
40,062
0
L
Guan Yu
Noe_-U-
Guan Yu
3,105
769
1,432
2,392
13,911
9,568
0
5,090
8,755
0
36,212
W
Danzaburou
Qfutbolsatr
Danzaburou
10,473
6,035
0
3,423
11,535
4,104
1,099
1,676
9,859
0
48,512
L
Jormungandr
Syriie
Jormungandr
7,238
2,644
385
576
12,454
8,477
0
3,683
8,621
29,419
0
W
Pele
4,717
186
0
4,555
10,109
4,126
718
2,498
7,586
0
46,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,700
Gold Earned
40,381
293
Minions Killed
294
0
Camps Cleared
0
1,821,498
Distance Traveled
1,655,772
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,222
485
6
0
0
380,446
6
L
Chaac
8,271
435
62
3
0
362,134
0
L
Poseidon
8,504
448
54
3
0
356,826
2
L
Apollo
8,647
455
86
5
0
287,319
2
W
Chaac
9,032
475
64
3
0
310,827
8
W
Scylla
10,241
539
60
3
0
372,762
2
L
Guan Yu
7,615
401
54
3
0
339,936
4
W
Danzaburou
10,052
529
90
5
0
323,011
0
L
Jormungandr
7,344
387
38
2
0
309,557
0
W
Pele
9,153
482
73
4
0
434,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role