Player Matchup

Bacchus
Bacchus
HussainBolt00
Bacchus
Level 65
God Stats
5W - 7L
1,500 SR
Queue Stats
50W - 62L
1,443 Elo+
Party 1
Nu Wa
Nu Wa
IamUrStepMom484
Nu Wa
Level 68
God Stats
11W - 6L
1,537 SR
Queue Stats
30W - 30L
1,439 Elo+
Solo
Bellona
Bellona
Ix Quickscoped
Bellona
Level 157
God Stats
5W - 4L
1,342 SR
Queue Stats
464W - 461L
1,480 Elo+
Party 1
Artemis
Artemis
Latynazo
Artemis
Level 96
God Stats
3W - 4L
1,395 SR
Queue Stats
70W - 84L
1,453 Elo+
Solo
Anubis
Anubis
Legiion7460
Anubis
Level 79
God Stats
12W - 5L
1,909 SR
Queue Stats
149W - 133L
1,520 Elo+
Party 1
Team Averages
Level 93
1,537 SR
1,467 Elo+

VS

Team Averages
Level 94
1,570 SR
1,466 Elo+
Mulan
Mulan
Chill_im_All
Mulan
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
182W - 183L
1,488 Elo+
Solo
Ares
Ares
DarkSaber161
Ares
Level 103
God Stats
12W - 9L
1,294 SR
Queue Stats
359W - 371L
1,428 Elo+
Solo
Nu Wa
Nu Wa
Woodlunatika
Nu Wa
Level 63
God Stats
55W - 50L
1,644 SR
Queue Stats
141W - 159L
1,391 Elo+
Solo
Apollo
Apollo
aleejohdez13
Apollo
Level 123
God Stats
29W - 26L
1,729 SR
Queue Stats
995W - 977L
1,536 Elo+
Party 2
Skadi
Skadi
j_e_s_u_s049
Skadi
Level 61
God Stats
58W - 40L
1,683 SR
Queue Stats
261W - 227L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
3 / 6 / 2
8,141
428
5,812
13,870
11,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
0 / 3 / 2
9,094
479
10,167
9,989
3,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 8 / 3
8,667
456
7,436
15,953
9,382
Artemis
Latynazo
Artemis
17
3 / 2 / 1
10,397
547
8,710
9,899
4,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
10
1 / 9 / 2
7,206
379
4,600
13,560
6,342

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 8
10,366
546
7,286
15,342
13,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
5 / 1 / 9
9,401
495
7,956
15,872
15,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
8 / 2 / 8
10,190
536
11,005
5,763
2,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
18
10 / 1 / 9
11,473
604
17,236
13,737
5,521
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 2 / 1
10,510
553
3,454
7,798
3,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
63
11
Kills
28
28
Deaths
11
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
4
5
8
1.6
W
5
1
9
9.5
L
Bacchus
3
6
2
0.67
L
0
3
2
0.33
L
4
8
3
0.69
L
Artemis
Latynazo
Artemis
3
2
1
1.75
L
Anubis
1
9
2
0.22
W
8
2
8
6
W
Apollo
10
1
9
14.5
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,725
Damage
46,937
63,271
Taken
58,512
35,061
Mitigated
40,384
15,188
Healing
14,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,286
890
0
4,787
15,342
13,049
1,699
4,299
10,941
0
54,900
W
7,956
395
0
3,312
15,872
15,826
0
7,449
8,079
21,331
0
L
Bacchus
5,812
642
0
2,422
13,870
11,356
0
5,217
8,258
17,294
0
L
10,167
1,480
0
2,783
9,989
3,605
188
4,663
5,039
88,386
0
L
7,436
3,002
0
2,068
15,953
9,382
42
3,442
12,167
0
37,787
L
Artemis
Latynazo
Artemis
8,710
3,999
0
4,857
9,899
4,376
724
1,290
8,481
0
64,460
L
Anubis
4,600
33
0
3,058
13,560
6,342
0
3,288
9,892
27,760
0
W
11,005
2,606
334
1,198
5,763
2,199
1,245
2,894
2,667
53,758
0
W
Apollo
17,236
12,284
0
3,880
13,737
5,521
222
4,114
9,431
0
85,894
W
3,454
1,108
0
925
7,798
3,789
714
880
6,815
0
74,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,505
Gold Earned
51,940
427
Minions Killed
498
0
Camps Cleared
0
1,523,453
Distance Traveled
1,602,495
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,366
546
107
6
0
296,430
3
W
Ares
9,401
495
14
1
0
349,671
4
L
Bacchus
8,141
428
15
1
0
361,720
0
L
Nu Wa
9,094
479
161
8
0
307,923
1
L
Bellona
8,667
456
71
4
0
295,947
0
L
Artemis
10,397
547
126
7
0
307,867
10
L
Anubis
7,206
379
54
3
0
249,996
0
W
Nu Wa
10,190
536
103
5
0
261,264
2
W
Apollo
11,473
604
122
6
0
386,647
3
W
Skadi
10,510
553
152
8
0
308,483
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role