Player Matchup

Danzaburou
Danzaburou
GoodLuck2x
Danzaburou
Level 8
God Stats
8W - 10L
1,306 SR
Queue Stats
55W - 66L
1,510 Elo+
Solo
Terra
Terra
Tom2gamer2
Terra
Level 6
God Stats
0W - 1L
1,366 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Chronos
Chronos
xEXACUTIONER-11x
Chronos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 114L
1,500 Elo+
Party 1
Team Averages
Level 7
1,391 SR
1,503 Elo+

VS

Team Averages
Level 83
1,585 SR
1,405 Elo+
Nike
Nike
BigSmokeHarold
Nike
Level 63
God Stats
3W - 3L
1,500 SR
Queue Stats
195W - 242L
1,191 Elo+
Solo
Scylla
Scylla
DementedPsychoX
Scylla
Level 158
God Stats
2W - 0L
1,721 SR
Queue Stats
15W - 18L
1,483 Elo+
Party 2
Ra
Ra
XF Butters
Ra
Level 27
God Stats
8W - 9L
1,533 SR
Queue Stats
60W - 49L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GoodLuck2x
Danzaburou
11
4 / 2 / 1
8,912
743
7,899
12,072
4,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Terra
9
0 / 8 / 3
7,062
589
4,054
16,211
6,281
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

9
1 / 8 / 3
7,463
622
2,408
9,987
3,443
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 12
8,857
738
7,767
9,741
6,017
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
10 / 2 / 7
10,117
843
12,829
7,111
2,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 2 / 14
9,377
781
9,223
5,485
1,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
5
Kills
18
18
Deaths
5
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
4
1
12
10
W
10
2
7
6.75
L
Danzaburou
GoodLuck2x
Danzaburou
4
2
1
2.25
L
Terra
0
8
3
0.19
W
4
2
14
5.5
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,361
Damage
29,819
38,270
Taken
22,337
14,091
Mitigated
10,310
4,421
Healing
10,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,767
1,397
1,001
1,240
9,741
6,017
852
2,349
7,392
0
22,654
W
12,829
768
949
737
7,111
2,340
1,139
2,371
4,740
39,181
0
L
Danzaburou
GoodLuck2x
Danzaburou
7,899
2,697
0
1,906
12,072
4,367
306
5,581
6,247
0
25,164
L
Terra
4,054
603
760
853
16,211
6,281
0
8,848
7,169
15,665
0
W
9,223
727
4,137
2,703
5,485
1,953
584
1,869
3,616
44,478
0
L
2,408
992
264
638
9,987
3,443
64
6,978
2,802
18,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,437
Gold Earned
28,351
91
Minions Killed
148
0
Camps Cleared
0
542,686
Distance Traveled
670,689
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,857
738
25
2
0
237,272
4
W
Scylla
10,117
843
48
4
0
200,161
2
L
Danzaburou
8,912
743
46
4
0
228,212
0
L
Terra
7,062
589
14
1
0
168,464
0
W
Ra
9,377
781
75
6
0
233,256
4
L
Chronos
7,463
622
31
3
0
146,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role