Player Matchup

Scylla
Scylla
Ailllen
Scylla
Level 100
God Stats
2W - 3L
1,355 SR
Queue Stats
26W - 26L
1,578 Elo+
Party 1
Geb
Geb
BrumakLambet
Geb
Level 153
God Stats
2W - 3L
1,500 SR
Queue Stats
179W - 201L
1,211 Elo+
Solo
Neith
Neith
Kransuri
Neith
Level 106
God Stats
1W - 0L
1,727 SR
Queue Stats
17W - 13L
1,517 Elo+
Party 1
Danzaburou
Danzaburou
ShamanChavo
Danzaburou
Level 160
God Stats
5W - 4L
1,538 SR
Queue Stats
129W - 131L
1,301 Elo+
Solo
Team Averages
Level 130
1,530 SR
1,402 Elo+

VS

Team Averages
Level 112
1,550 SR
1,498 Elo+
Hel
Hel
ExhaustedFatRat
Hel
Level 160
God Stats
9W - 6L
1,492 SR
Queue Stats
213W - 280L
1,422 Elo+
Solo
Mulan
Mulan
Majikz
Mulan
Level 78
God Stats
0W - 1L
1,476 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Mythas
Ah Puch
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 51L
1,424 Elo+
Solo
Cthulhu
Cthulhu
Telikk
Cthulhu
Level 65
God Stats
3W - 3L
1,734 SR
Queue Stats
3W - 4L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ailllen
Scylla
13
3 / 1 / 1
7,491
832
3,569
4,045
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 1 / 5
7,877
875
2,598
6,929
5,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Kransuri
Neith
13
2 / 0 / 3
7,591
843
7,152
5,281
2,191
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Danzaburou
ShamanChavo
Danzaburou
15
6 / 0 / 2
9,215
1,024
6,336
6,673
2,531
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
6,416
713
5,539
8,117
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
Majikz
Mulan
10
0 / 2 / 1
6,137
682
3,298
5,370
2,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
Mythas
Ah Puch
10
1 / 1 / 0
5,995
666
1,384
2,515
603
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
Telikk
Cthulhu
12
1 / 3 / 1
6,650
739
3,281
10,051
5,380
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
11
Kills
2
2
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
Ailllen
Scylla
3
1
1
3.5
W
0
1
5
2.5
L
0
5
0
0
W
Neith
Kransuri
Neith
2
0
3
3.5
L
Mulan
Majikz
Mulan
0
2
1
0.25
L
Ah Puch
Mythas
Ah Puch
1
1
0
1
W
Danzaburou
ShamanChavo
Danzaburou
6
0
2
7
L
Cthulhu
Telikk
Cthulhu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,655
Damage
13,502
22,928
Taken
26,053
11,118
Mitigated
11,359
4,446
Healing
5,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Ailllen
Scylla
3,569
345
0
101
4,045
1,331
216
1,603
2,342
16,318
0
W
2,598
1,157
0
568
6,929
5,065
572
2,247
4,657
19,417
0
L
5,539
186
173
2,799
8,117
2,729
50
1,203
6,889
24,032
0
W
Neith
Kransuri
Neith
7,152
3,152
0
1,388
5,281
2,191
1,244
2,573
2,633
0
21,376
L
Mulan
Majikz
Mulan
3,298
206
0
1,357
5,370
2,647
0
1,212
4,109
0
11,137
L
Ah Puch
Mythas
Ah Puch
1,384
0
0
148
2,515
603
0
515
1,975
5,105
0
W
Danzaburou
ShamanChavo
Danzaburou
6,336
2,105
0
2,389
6,673
2,531
2,250
4,350
2,323
0
38,871
L
Cthulhu
Telikk
Cthulhu
3,281
544
0
1,328
10,051
5,380
0
3,679
6,372
22,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,174
Gold Earned
25,198
182
Minions Killed
124
12
Camps Cleared
3
657,029
Distance Traveled
423,553
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,491
832
35
4
3
170,960
1
W
Geb
7,877
875
31
3
2
165,307
0
L
Hel
6,416
713
48
5
1
125,639
1
W
Neith
7,591
843
37
4
1
164,477
2
L
Mulan
6,137
682
25
3
2
91,219
1
L
Ah Puch
5,995
666
8
1
0
41,156
1
W
Danzaburou
9,215
1,024
79
9
6
156,285
3
L
Cthulhu
6,650
739
43
5
0
165,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role