Player Matchup

The Morrigan
The Morrigan
Silver IV
 
The Morrigan
Silver IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Yemoja
Yemoja
Gold V
BeAsTxMoDe94494
Yemoja
Gold V
Level 86
God Stats
6W - 10L
1,500 SR
Queue Stats
289W - 297L
1,438 MMR
Party 3
Tsukuyomi
Tsukuyomi
Bronze III
Deataylor
Tsukuyomi
Bronze III
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 11L
1,457 MMR
Party 2
Skadi
Skadi
Gold IV
QUEEN_GRAnNy
Skadi
Gold IV
Level 123
God Stats
339W - 291L
1,577 SR
Queue Stats
1,567W - 1,602L
1,441 MMR
Solo
Achilles
Achilles
Silver II
Wanted x leGit
Achilles
Silver II
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 212L
1,440 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,515 SR
1,455 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,507 SR
1,439 MMR
King Arthur
King Arthur
Bronze III
ArbysMeatMan
King Arthur
Bronze III
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 47L
1,438 MMR
Solo
Scylla
Scylla
Gold IV
BiggerGuitar5
Scylla
Gold IV
Level 125
God Stats
4W - 2L
1,500 SR
Queue Stats
76W - 70L
1,441 MMR
Party 4
Apollo
Apollo
Bronze III
GeorgeMichael49
Apollo
Bronze III
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Gold IV
Vegetablez
Kuzenbo
Gold IV
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 100L
1,441 MMR
Party 4
Erlang Shen
Erlang Shen
Gold V
clownbaby2020
Erlang Shen
Gold V
Level 158
God Stats
28W - 21L
1,533 SR
Queue Stats
337W - 329L
1,377 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
8
0 / 4 / 0
4,783
435
1,433
4,886
1,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 2 / 1
4,955
450
2,122
7,159
2,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
Deataylor
Tsukuyomi
8
0 / 3 / 2
5,099
464
2,423
7,672
2,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 0 / 0
5,363
488
1,516
4,449
815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
11
0 / 0 / 0
5,527
502
3,648
7,657
7,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
Cu ChulainnSetJanusCthulhuNemesis

VS

Bans
DanzaburouNu WaArachneHeraBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArbysMeatMan
King Arthur
12
0 / 0 / 0
6,333
576
4,822
7,426
4,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
1 / 0 / 7
6,329
575
4,489
3,369
937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 2 / 0
6,035
549
4,096
4,186
1,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
Vegetablez
Kuzenbo
10
1 / 0 / 5
5,944
540
4,423
4,430
2,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
clownbaby2020
Erlang Shen
12
6 / 0 / 0
7,134
649
2,024
5,515
2,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
9
9
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
4
0
0
W
King Arthur
ArbysMeatMan
King Arthur
0
0
0
0
L
0
2
1
0.25
W
1
0
7
4.5
L
Tsukuyomi
Deataylor
Tsukuyomi
0
3
2
0.33
W
1
2
0
0.5
L
2
0
0
2
W
Kuzenbo
Vegetablez
Kuzenbo
1
0
5
3.5
L
Achilles
0
0
0
0
W
Erlang Shen
clownbaby2020
Erlang Shen
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,142
Damage
19,854
31,823
Taken
24,926
13,975
Mitigated
11,122
10,819
Healing
6,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
1,433
112
0
967
4,886
1,267
0
2,527
2,129
21,623
299
W
King Arthur
ArbysMeatMan
King Arthur
4,822
562
0
3,813
7,426
4,448
0
0
7,012
0
36,895
L
2,122
247
577
1,737
7,159
2,580
0
3,875
3,264
16,493
0
W
4,489
135
0
323
3,369
937
0
1,033
2,226
33,684
0
L
Tsukuyomi
Deataylor
Tsukuyomi
2,423
472
0
2,354
7,672
2,080
23
1,893
5,729
0
22,754
W
4,096
2,559
0
280
4,186
1,023
560
704
3,482
0
39,549
L
1,516
612
0
1,483
4,449
815
0
317
4,132
0
24,725
W
Kuzenbo
Vegetablez
Kuzenbo
4,423
2,075
0
846
4,430
2,573
10
1,373
3,021
16,973
0
L
Achilles
3,648
1,462
0
3,701
7,657
7,233
0
0
7,107
0
31,040
W
Erlang Shen
clownbaby2020
Erlang Shen
2,024
784
0
1,005
5,515
2,141
0
0
5,515
0
51,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,727
Gold Earned
31,775
251
Minions Killed
355
0
Camps Cleared
0
966,607
Distance Traveled
1,026,909
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
4,783
435
50
5
0
189,746
3
W
King Arthur
6,333
576
82
7
0
190,127
0
L
Yemoja
4,955
450
30
3
0
190,400
1
W
Scylla
6,329
575
69
6
0
197,631
5
L
Tsukuyomi
5,099
464
58
5
0
226,761
1
W
Apollo
6,035
549
90
8
0
201,220
3
L
Skadi
5,363
488
59
5
0
171,611
3
W
Kuzenbo
5,944
540
20
2
0
197,706
2
L
Achilles
5,527
502
54
5
0
188,089
4
W
Erlang Shen
7,134
649
94
9
0
240,225
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role