Player Matchup

Yemoja
Yemoja
Ankry
Yemoja
Level 12
God Stats
14W - 15L
1,376 SR
Queue Stats
15W - 16L
1,338 Elo+
Party 2
Neith
Neith
Diztroyed
Neith
Level 15
God Stats
4W - 2L
1,465 SR
Queue Stats
23W - 23L
1,445 Elo+
Party 2
Anubis
Anubis
LeoTi
Anubis
Level 26
God Stats
19W - 16L
1,577 SR
Queue Stats
26W - 29L
1,465 Elo+
Party 3
King Arthur
King Arthur
YspecialY
King Arthur
Level 21
God Stats
4W - 9L
1,249 SR
Queue Stats
10W - 19L
1,389 Elo+
Party 3
Thanatos
Thanatos
lXanatosl
Thanatos
Level 36
God Stats
18W - 19L
1,498 SR
Queue Stats
27W - 30L
1,467 Elo+
Party 3
Team Averages
Level 22
1,433 SR
1,421 Elo+

VS

Team Averages
Level 23
1,444 SR
1,443 Elo+
Sun Wukong
Sun Wukong
Fidget109
Sun Wukong
Level 84
God Stats
0W - 2L
1,236 SR
Queue Stats
32W - 24L
1,547 Elo+
Party 4
Nemesis
Nemesis
Jeycin
Nemesis
Level 4
God Stats
3W - 2L
1,663 SR
Queue Stats
16W - 11L
1,553 Elo+
Party 1
Medusa
Medusa
Lemniscata123
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,507 Elo+
Party 1
He Bo
He Bo
LusciousBallz
He Bo
Level 12
God Stats
14W - 10L
1,681 SR
Queue Stats
235W - 229L
1,412 Elo+
Solo
Ymir
Ymir
illumiNaughty91
Ymir
Level 11
God Stats
0W - 2L
1,140 SR
Queue Stats
2W - 5L
1,194 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ankry
Yemoja
11
1 / 2 / 9
6,787
566
4,361
8,007
3,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Diztroyed
Neith
12
7 / 0 / 3
7,106
592
10,724
7,118
2,193
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
LeoTi
Anubis
11
3 / 1 / 3
6,822
569
4,838
5,752
2,777
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
YspecialY
King Arthur
11
0 / 1 / 2
5,684
474
995
5,532
2,235
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
lXanatosl
Thanatos
12
6 / 3 / 4
7,421
618
7,351
10,579
3,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fidget109
Sun Wukong
11
0 / 2 / 0
6,450
538
1,629
5,816
3,434
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
Jeycin
Nemesis
10
0 / 2 / 2
6,213
518
2,096
8,610
2,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
2 / 4 / 0
5,754
480
7,144
9,695
2,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 3 / 0
6,460
538
5,798
6,488
1,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
0 / 6 / 2
5,453
454
2,570
9,961
3,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
17
Kills
6
7
Deaths
17
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Ankry
Yemoja
1
2
9
2.75
W
Neith
Diztroyed
Neith
7
0
3
8.5
L
Sun Wukong
Fidget109
Sun Wukong
0
2
0
0
L
Nemesis
Jeycin
Nemesis
0
2
2
0.5
L
2
4
0
0.5
W
Anubis
LeoTi
Anubis
3
1
3
4.5
L
4
3
0
1.33
W
King Arthur
YspecialY
King Arthur
0
1
2
1
L
0
6
2
0.17
W
Thanatos
lXanatosl
Thanatos
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,269
Damage
19,237
36,988
Taken
40,570
14,427
Mitigated
13,345
19,247
Healing
9,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Ankry
Yemoja
4,361
747
825
2,289
8,007
3,791
401
1,353
6,654
20,551
0
W
Neith
Diztroyed
Neith
10,724
7,388
0
2,861
7,118
2,193
621
374
6,744
0
36,804
L
Sun Wukong
Fidget109
Sun Wukong
1,629
93
0
1,442
5,816
3,434
0
712
5,104
0
31,690
L
Nemesis
Jeycin
Nemesis
2,096
462
0
3,430
8,610
2,274
0
1,217
7,393
0
37,708
L
7,144
2,992
0
3,144
9,695
2,560
0
2,296
7,399
0
33,525
W
Anubis
LeoTi
Anubis
4,838
266
0
2,241
5,752
2,777
656
2,867
2,531
27,131
0
L
5,798
73
0
786
6,488
1,133
0
3,172
3,316
23,285
0
W
King Arthur
YspecialY
King Arthur
995
434
0
1,489
5,532
2,235
296
564
4,948
0
20,094
L
2,570
390
0
612
9,961
3,944
0
1,802
8,159
14,813
0
W
Thanatos
lXanatosl
Thanatos
7,351
2,016
0
9,542
10,579
3,431
50
2,696
7,743
0
37,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,820
Gold Earned
30,330
255
Minions Killed
290
0
Camps Cleared
0
1,035,844
Distance Traveled
1,168,689
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,787
566
30
3
0
188,829
2
W
Neith
7,106
592
57
5
0
195,286
1
L
Sun Wukong
6,450
538
87
7
0
201,608
2
L
Nemesis
6,213
518
77
6
0
280,879
3
L
Medusa
5,754
480
60
5
0
216,762
3
W
Anubis
6,822
569
55
5
0
227,379
2
L
He Bo
6,460
538
43
4
0
221,879
0
W
King Arthur
5,684
474
46
4
0
186,022
2
L
Ymir
5,453
454
23
2
0
247,561
3
W
Thanatos
7,421
618
67
6
0
238,328
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role