Player Matchup

Hun Batz
Hun Batz
ALEXISDLC
Hun Batz
Level 26
God Stats
18W - 23L
1,612 SR
Queue Stats
168W - 165L
1,630 Elo+
Solo
Sylvanus
Sylvanus
Mouth2Mouth
Sylvanus
Level 156
God Stats
1W - 1L
1,687 SR
Queue Stats
262W - 206L
1,674 Elo+
Party 2
Poseidon
Poseidon
Skadewds
Poseidon
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,615 Elo+
Party 2
Team Averages
Level 65
1,599 SR
1,640 Elo+

VS

Team Averages
Level 12
1,579 SR
1,492 Elo+
Ymir
Ymir
Jakcoll
Ymir
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
98W - 67L
1,500 Elo+
Party 1
Vulcan
Vulcan
RomanEnthusiast
Vulcan
Level 22
God Stats
1W - 1L
1,664 SR
Queue Stats
8W - 17L
1,427 Elo+
Solo
Ullr
Ullr
SweetNutz
Ullr
Level 7
God Stats
6W - 5L
1,572 SR
Queue Stats
53W - 45L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ALEXISDLC
Hun Batz
12
7 / 0 / 7
9,110
828
6,524
7,318
2,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Mouth2Mouth
Sylvanus
11
2 / 1 / 14
8,184
744
6,191
7,616
5,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
Skadewds
Poseidon
12
7 / 2 / 8
9,023
820
7,918
3,621
1,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Jakcoll
Ymir
10
2 / 5 / 0
7,629
694
2,356
9,277
6,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 4 / 0
7,134
649
3,831
6,504
2,346
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
9
0 / 7 / 2
6,924
629
3,427
10,836
3,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
16
Kills
3
3
Deaths
16
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
ALEXISDLC
Hun Batz
7
0
7
10.5
L
Ymir
Jakcoll
Ymir
2
5
0
0.4
W
Sylvanus
Mouth2Mouth
Sylvanus
2
1
14
9
L
1
4
0
0.25
W
Poseidon
Skadewds
Poseidon
7
2
8
5.5
L
Ullr
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,633
Damage
9,614
18,555
Taken
26,617
9,013
Mitigated
12,607
7,139
Healing
1,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
ALEXISDLC
Hun Batz
6,524
1,790
0
394
7,318
2,715
752
1,722
5,596
0
30,493
L
Ymir
Jakcoll
Ymir
2,356
29
0
424
9,277
6,774
0
4,667
4,610
9,561
0
W
Sylvanus
Mouth2Mouth
Sylvanus
6,191
2,091
2,818
3,927
7,616
5,112
839
2,316
5,300
16,212
2,260
L
3,831
1,684
0
189
6,504
2,346
0
2,962
3,542
20,931
0
W
Poseidon
Skadewds
Poseidon
7,918
1,529
0
0
3,621
1,186
690
2,161
1,460
41,730
0
L
Ullr
3,427
1,882
0
1,003
10,836
3,487
0
6,139
4,697
0
25,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,317
Gold Earned
21,687
137
Minions Killed
79
0
Camps Cleared
0
614,186
Distance Traveled
433,042
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,110
828
46
4
0
240,522
2
L
Ymir
7,629
694
13
1
0
95,387
0
W
Sylvanus
8,184
744
25
2
0
175,693
0
L
Vulcan
7,134
649
31
3
0
198,227
0
W
Poseidon
9,023
820
66
6
0
197,971
3
L
Ullr
6,924
629
35
3
0
139,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role