Player Matchup

Thanatos
Thanatos
CidBlackmont
Thanatos
Level 8
God Stats
2W - 4L
1,255 SR
Queue Stats
19W - 25L
1,303 Elo+
Solo
Zeus
Zeus
Ikkiº17
Zeus
Level 26
God Stats
0W - 2L
1,189 SR
Queue Stats
60W - 52L
1,374 Elo+
Solo
Heimdallr
Heimdallr
WHT_JAWA
Heimdallr
Level 25
God Stats
4W - 7L
1,248 SR
Queue Stats
6W - 10L
1,383 Elo+
Solo
Hercules
Hercules
Warezboss99
Hercules
Level 25
God Stats
4W - 9L
1,500 SR
Queue Stats
60W - 67L
1,425 Elo+
Party 2
Thoth
Thoth
dobi258
Thoth
Level 22
God Stats
3W - 3L
1,618 SR
Queue Stats
26W - 27L
1,463 Elo+
Party 2
Team Averages
Level 21
1,362 SR
1,390 Elo+

VS

Team Averages
Level 26
1,457 SR
1,417 Elo+
Olorun
Olorun
JoelSchizzle
Olorun
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 90L
1,406 Elo+
Solo
Jing Wei
Jing Wei
KoolKidKairo
Jing Wei
Level 49
God Stats
19W - 15L
1,500 SR
Queue Stats
286W - 306L
1,261 Elo+
Party 1
Ares
Ares
POTATO AIMER128
Ares
Level 4
God Stats
3W - 2L
1,283 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Bellona
Bellona
Thejewinthe_camp
Bellona
Level 22
God Stats
10W - 18L
1,500 SR
Queue Stats
15W - 31L
1,500 Elo+
Party 1
Bakasura
Bakasura
escarpin_eolique
Bakasura
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 35L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CidBlackmont
Thanatos
9
0 / 11 / 0
6,289
331
1,459
12,154
3,638
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Zeus
12
1 / 7 / 1
8,126
428
6,271
9,332
2,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
WHT_JAWA
Heimdallr
14
2 / 8 / 1
8,362
440
7,679
14,966
5,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
Warezboss99
Hercules
12
4 / 6 / 3
7,901
416
8,044
17,916
9,717
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
dobi258
Thoth
14
5 / 5 / 3
8,992
473
9,228
8,739
2,763
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
8 / 1 / 1
10,982
578
6,680
8,134
3,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
KoolKidKairo
Jing Wei
15
7 / 3 / 4
10,061
530
12,953
15,494
5,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
3 / 6 / 8
9,583
504
8,446
16,372
16,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
8 / 2 / 3
10,506
553
11,088
13,710
12,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
7 / 1 / 6
10,926
575
7,394
16,138
9,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
12
Kills
33
37
Deaths
13
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CidBlackmont
Thanatos
0
11
0
0
L
Zeus
1
7
1
0.21
W
Olorun
8
1
1
8.5
W
Jing Wei
KoolKidKairo
Jing Wei
7
3
4
3
W
3
6
8
1.17
W
8
2
3
4.75
L
Heimdallr
WHT_JAWA
Heimdallr
2
8
1
0.31
L
Hercules
Warezboss99
Hercules
4
6
3
0.92
L
Thoth
dobi258
Thoth
5
5
3
1.3
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,681
Damage
46,561
63,107
Taken
69,848
24,817
Mitigated
47,898
12,918
Healing
25,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CidBlackmont
Thanatos
1,459
214
0
2,995
12,154
3,638
289
2,417
9,737
0
18,484
L
Zeus
6,271
1,674
0
1,859
9,332
2,920
398
3,480
5,602
43,168
0
W
Olorun
6,680
3,457
124
3,011
8,134
3,550
5,078
5,954
2,180
48,970
2,586
W
Jing Wei
KoolKidKairo
Jing Wei
12,953
8,975
695
7,693
15,494
5,986
3,043
3,575
11,919
0
59,348
W
8,446
1,056
0
1,277
16,372
16,817
668
3,320
13,052
20,604
0
W
11,088
5,288
243
5,174
13,710
12,402
2,375
516
13,194
0
46,525
L
Heimdallr
WHT_JAWA
Heimdallr
7,679
2,198
0
4,066
14,966
5,779
326
836
14,105
0
38,920
L
Hercules
Warezboss99
Hercules
8,044
3,178
0
3,501
17,916
9,717
0
5,476
12,440
0
23,444
L
Thoth
dobi258
Thoth
9,228
569
0
497
8,739
2,763
0
2,416
6,183
32,132
0
W
7,394
5,972
0
7,066
16,138
9,143
1,030
2,134
14,004
0
63,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,670
Gold Earned
52,058
256
Minions Killed
407
0
Camps Cleared
0
1,328,898
Distance Traveled
1,953,357
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,289
331
33
2
0
232,233
0
L
Zeus
8,126
428
76
4
0
196,216
0
W
Olorun
10,982
578
107
6
0
292,809
1
W
Jing Wei
10,061
530
94
5
0
384,368
0
W
Ares
9,583
504
11
1
0
349,060
2
W
Bellona
10,506
553
75
4
0
479,900
0
L
Heimdallr
8,362
440
67
4
0
256,553
1
L
Hercules
7,901
416
33
2
0
366,377
0
L
Thoth
8,992
473
47
2
0
277,519
0
W
Bakasura
10,926
575
120
6
0
447,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role