Player Matchup

Sun Wukong
Sun Wukong
Kaplan84
Sun Wukong
Level 14
God Stats
9W - 2L
1,615 SR
Queue Stats
28W - 18L
1,520 Elo+
Party 3
Kukulkan
Kukulkan
Smithhh6068
Kukulkan
Level 29
God Stats
109W - 92L
1,487 SR
Queue Stats
667W - 629L
1,491 Elo+
Solo
Jing Wei
Jing Wei
TnX Faker
Jing Wei
Level 11
God Stats
10W - 1L
1,614 SR
Queue Stats
22W - 15L
1,490 Elo+
Party 3
Cerberus
Cerberus
akeils
Cerberus
Level 5
God Stats
6W - 6L
1,336 SR
Queue Stats
7W - 7L
1,272 Elo+
Solo
Ravana
Ravana
pacasaplatita
Ravana
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 13
1,510 SR
1,455 Elo+

VS

Team Averages
Level 17
1,703 SR
1,638 Elo+
Scylla
Scylla
BadApe_97
Scylla
Level 14
God Stats
62W - 19L
1,719 SR
Queue Stats
63W - 22L
1,730 Elo+
Party 1
Kukulkan
Kukulkan
Dimdaft king
Kukulkan
Level 10
God Stats
31W - 35L
1,707 SR
Queue Stats
41W - 41L
1,502 Elo+
Party 2
Neith
Neith
Nasare
Neith
Level 8
God Stats
8W - 11L
1,773 SR
Queue Stats
26W - 22L
1,690 Elo+
Solo
Loki
Loki
dastmalchian
Loki
Level 29
God Stats
32W - 23L
1,814 SR
Queue Stats
69W - 64L
1,515 Elo+
Party 2
Olorun
Olorun
xL-_-Trxp
Olorun
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 21L
1,751 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kaplan84
Sun Wukong
20
6 / 3 / 10
14,925
995
13,854
19,904
14,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Smithhh6068
Kukulkan
20
13 / 0 / 7
17,273
1,152
26,042
8,519
3,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
TnX Faker
Jing Wei
20
6 / 5 / 11
14,902
993
26,205
20,997
9,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
akeils
Cerberus
19
0 / 11 / 13
12,788
853
3,859
25,051
9,895
20
2 / 5 / 13
14,188
946
23,996
19,343
9,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

100

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BadApe_97
Scylla
19
4 / 6 / 7
13,611
907
19,191
17,661
6,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Dimdaft king
Kukulkan
19
1 / 8 / 11
13,114
874
12,090
20,542
7,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Nasare
Neith
20
3 / 2 / 12
13,688
913
11,420
12,578
4,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 2 / 10
15,300
1,020
11,603
14,974
5,147
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
xL-_-Trxp
Olorun
20
8 / 9 / 11
15,201
1,013
35,451
33,470
13,439
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
75
27
Kills
24
24
Deaths
27
54
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Scylla
BadApe_97
Scylla
4
6
7
1.25
L
Kukulkan
Dimdaft king
Kukulkan
1
8
11
0.81
W
Sun Wukong
Kaplan84
Sun Wukong
6
3
10
3.67
L
Neith
Nasare
Neith
3
2
12
4.5
W
Kukulkan
Smithhh6068
Kukulkan
13
0
7
16.5
W
Jing Wei
TnX Faker
Jing Wei
6
5
11
2.3
W
Cerberus
akeils
Cerberus
0
11
13
0.59
L
8
2
10
6.5
W
2
5
13
1.7
L
Olorun
xL-_-Trxp
Olorun
8
9
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,956
Damage
89,755
93,814
Taken
99,225
45,813
Mitigated
36,350
14,165
Healing
20,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BadApe_97
Scylla
19,191
1,642
0
1,032
17,661
6,220
0
4,864
12,508
34,299
0
L
Kukulkan
Dimdaft king
Kukulkan
12,090
1,295
0
0
20,542
7,194
0
7,847
12,570
31,487
0
W
Sun Wukong
Kaplan84
Sun Wukong
13,854
2,082
244
4,467
19,904
14,154
0
15,094
4,420
0
26,835
L
Neith
Nasare
Neith
11,420
6,747
0
3,154
12,578
4,350
0
6,339
6,112
0
39,947
W
Kukulkan
Smithhh6068
Kukulkan
26,042
1,026
240
986
8,519
3,292
0
7,415
1,020
80,346
0
W
Jing Wei
TnX Faker
Jing Wei
26,205
23,210
813
2,223
20,997
9,000
0
15,627
5,219
0
55,525
W
Cerberus
akeils
Cerberus
3,859
180
0
2,322
25,051
9,895
0
15,482
9,375
12,085
0
L
11,603
2,599
360
1,300
14,974
5,147
0
3,444
11,459
0
27,681
W
23,996
6,103
0
2,870
19,343
9,472
0
12,186
7,048
0
52,193
L
Olorun
xL-_-Trxp
Olorun
35,451
22,068
714
13,713
33,470
13,439
0
7,407
25,657
84,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,076
Gold Earned
70,914
318
Minions Killed
278
9
Camps Cleared
14
1,398,127
Distance Traveled
1,340,564
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,611
907
40
3
1
283,317
1
L
Kukulkan
13,114
874
50
3
0
265,936
0
W
Sun Wukong
14,925
995
49
3
3
310,620
1
L
Neith
13,688
913
49
3
2
250,929
0
W
Kukulkan
17,273
1,152
128
9
1
318,473
0
W
Jing Wei
14,902
993
55
4
1
274,598
0
W
Cerberus
12,788
853
27
2
0
183,695
2
L
Loki
15,300
1,020
33
2
3
297,905
2
W
Ravana
14,188
946
59
4
4
310,741
0
L
Olorun
15,201
1,013
106
7
8
242,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role