Player Matchup

Izanami
Izanami
Deeehts
Izanami
Level 16
God Stats
16W - 4L
1,739 SR
Queue Stats
147W - 79L
1,881 Elo+
Solo
Sol
Sol
NoLoveZen
Sol
Level 15
God Stats
27W - 19L
1,570 SR
Queue Stats
38W - 48L
1,498 Elo+
Solo
Hercules
Hercules
OogalyBooga
Hercules
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
37W - 23L
1,617 Elo+
Solo
Cabrakan
Cabrakan
Steaksaucepie
Cabrakan
Level 26
God Stats
2W - 0L
1,763 SR
Queue Stats
24W - 35L
1,580 Elo+
Solo
Bellona
Bellona
lissymaeb2
Bellona
Level 22
God Stats
15W - 11L
1,610 SR
Queue Stats
72W - 81L
1,572 Elo+
Solo
Team Averages
Level 19
1,636 SR
1,630 Elo+

VS

Team Averages
Level 13
1,544 SR
1,640 Elo+
Da Ji
Da Ji
Kodaryn
Da Ji
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 48L
1,641 Elo+
Party 1
Kukulkan
Kukulkan
KoolAidCahill
Kukulkan
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
MAYHEM945
Sun Wukong
Level 5
God Stats
2W - 1L
1,719 SR
Queue Stats
158W - 150L
1,771 Elo+
Party 1
Xing Tian
Xing Tian
R3XP 13
Xing Tian
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
299W - 288L
1,604 Elo+
Party 1
Skadi
Skadi
motts sauce VI
Skadi
Level 6
God Stats
15W - 10L
1,500 SR
Queue Stats
1,285W - 1,196L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Deeehts
Izanami
12
9 / 0 / 7
7,040
704
9,526
3,819
2,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 0 / 3
7,051
705
2,297
3,450
924
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
OogalyBooga
Hercules
11
7 / 1 / 1
6,497
650
3,276
4,497
1,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
Steaksaucepie
Cabrakan
10
5 / 2 / 9
6,588
659
4,129
4,915
4,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
lissymaeb2
Bellona
10
3 / 2 / 0
5,973
597
3,683
4,606
3,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Kodaryn
Da Ji
7
1 / 3 / 1
4,863
486
1,275
6,137
1,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
KoolAidCahill
Kukulkan
6
1 / 9 / 0
4,273
427
1,283
5,851
1,533
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
MAYHEM945
Sun Wukong
7
2 / 5 / 1
4,762
476
3,336
7,343
3,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Xing Tian
R3XP 13
Xing Tian
7
1 / 6 / 0
4,579
458
1,300
7,414
5,642
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

7
0 / 7 / 0
4,302
430
2,192
7,033
1,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
29
Kills
5
5
Deaths
30
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
Deeehts
Izanami
9
0
7
12.5
L
Da Ji
Kodaryn
Da Ji
1
3
1
0.5
L
Kukulkan
KoolAidCahill
Kukulkan
1
9
0
0.11
L
Sun Wukong
MAYHEM945
Sun Wukong
2
5
1
0.5
W
5
0
3
6.5
W
Hercules
OogalyBooga
Hercules
7
1
1
7.5
L
Xing Tian
R3XP 13
Xing Tian
1
6
0
0.17
W
Cabrakan
Steaksaucepie
Cabrakan
5
2
9
4.75
W
Bellona
lissymaeb2
Bellona
3
2
0
1.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,911
Damage
9,386
21,287
Taken
33,778
12,996
Mitigated
13,792
7,805
Healing
4,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Deeehts
Izanami
9,526
6,560
0
1,436
3,819
2,258
1,423
370
3,427
0
51,925
L
Da Ji
Kodaryn
Da Ji
1,275
410
0
2,028
6,137
1,827
0
651
5,486
0
17,600
L
Kukulkan
KoolAidCahill
Kukulkan
1,283
798
0
0
5,851
1,533
26
2,144
3,707
9,232
0
L
Sun Wukong
MAYHEM945
Sun Wukong
3,336
896
0
709
7,343
3,738
0
995
6,348
0
12,224
W
2,297
721
0
2,203
3,450
924
895
540
2,910
36,429
0
W
Hercules
OogalyBooga
Hercules
3,276
1,088
0
2,252
4,497
1,581
0
454
4,018
0
26,481
L
Xing Tian
R3XP 13
Xing Tian
1,300
198
87
468
7,414
5,642
0
1,779
5,635
11,293
0
W
Cabrakan
Steaksaucepie
Cabrakan
4,129
909
0
864
4,915
4,530
418
1,219
3,624
13,357
0
W
Bellona
lissymaeb2
Bellona
3,683
1,521
0
1,050
4,606
3,703
226
0
4,364
0
21,708
L
2,192
1,216
0
711
7,033
1,052
0
857
6,176
0
14,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,149
Gold Earned
22,779
285
Minions Killed
133
0
Camps Cleared
0
921,926
Distance Traveled
857,620
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,040
704
76
8
0
176,797
2
L
Da Ji
4,863
486
41
4
0
194,288
0
L
Kukulkan
4,273
427
17
2
0
166,344
2
L
Sun Wukong
4,762
476
24
2
0
174,001
0
W
Sol
7,051
705
76
8
0
173,724
0
W
Hercules
6,497
650
60
6
0
188,488
0
L
Xing Tian
4,579
458
19
2
0
168,370
0
W
Cabrakan
6,588
659
26
3
0
190,207
3
W
Bellona
5,973
597
47
5
0
192,710
0
L
Skadi
4,302
430
32
3
0
154,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role