Player Matchup

Ullr
Ullr
 
Ullr
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AlberJunior90
Loki
Level 106
God Stats
2W - 3L
1,382 SR
Queue Stats
26W - 21L
1,528 Elo+
Solo
Nu Wa
Nu Wa
Ickycursedme
Nu Wa
Level 67
God Stats
2W - 5L
1,500 SR
Queue Stats
617W - 593L
1,555 Elo+
Solo
Xing Tian
Xing Tian
Jeckal_7
Xing Tian
Level 87
God Stats
4W - 7L
1,138 SR
Queue Stats
350W - 335L
1,438 Elo+
Party 1
Artio
Artio
ZeroStriker_X
Artio
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 56L
1,486 Elo+
Party 1
Team Averages
Level 94
1,404 SR
1,501 Elo+

VS

Team Averages
Level 78
1,500 SR
1,494 Elo+
Tsukuyomi
Tsukuyomi
Flow-Nice100
Tsukuyomi
Level 89
God Stats
16W - 10L
1,632 SR
Queue Stats
352W - 353L
1,376 Elo+
Party 2
Chaac
Chaac
I bloodxshed I
Chaac
Level 69
God Stats
48W - 45L
1,467 SR
Queue Stats
517W - 481L
1,548 Elo+
Party 2
Bellona
Bellona
NegzXVIII
Bellona
Level 84
God Stats
14W - 28L
1,280 SR
Queue Stats
193W - 202L
1,392 Elo+
Party 2
Freya
Freya
The x Viisionz
Freya
Level 89
God Stats
4W - 0L
1,500 SR
Queue Stats
367W - 370L
1,589 Elo+
Solo
Janus
Janus
xPurpleR41Nx
Janus
Level 60
God Stats
19W - 22L
1,622 SR
Queue Stats
268W - 245L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
1 / 5 / 0
6,907
460
4,636
10,521
3,139
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 2 / 2
6,680
445
3,106
7,877
2,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 7 / 0
8,177
545
5,959
8,649
3,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
Jeckal_7
Xing Tian
10
0 / 3 / 2
6,505
434
3,247
12,530
9,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 4 / 0
6,441
429
4,691
12,206
11,927
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Flow-Nice100
Tsukuyomi
11
4 / 2 / 2
6,812
454
9,440
10,577
3,648
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 1 / 3
8,653
577
8,595
11,762
7,745
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
NegzXVIII
Bellona
13
6 / 1 / 2
8,156
544
5,274
10,077
6,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
0 / 0 / 3
7,327
488
3,293
8,705
4,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
8 / 1 / 3
9,921
661
8,016
4,951
1,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
5
Kills
21
21
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
5
0
0.2
L
1
2
2
1
W
Tsukuyomi
Flow-Nice100
Tsukuyomi
4
2
2
2.5
W
3
1
3
4.5
L
3
7
0
0.43
L
Xing Tian
Jeckal_7
Xing Tian
0
3
2
0.33
W
Bellona
NegzXVIII
Bellona
6
1
2
7
W
0
0
3
1.5
L
0
4
0
0
W
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,639
Damage
34,618
51,783
Taken
46,072
30,098
Mitigated
23,480
15,869
Healing
15,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,636
2,561
0
2,306
10,521
3,139
0
1,388
9,133
0
34,809
L
3,106
389
0
3,656
7,877
2,344
0
1,198
6,657
0
27,601
W
Tsukuyomi
Flow-Nice100
Tsukuyomi
9,440
2,812
0
1,554
10,577
3,648
186
2,467
7,918
0
29,340
W
8,595
2,061
0
6,609
11,762
7,745
236
5,139
6,431
42
52,144
L
5,959
490
0
685
8,649
3,071
0
4,197
4,238
40,260
0
L
Xing Tian
Jeckal_7
Xing Tian
3,247
350
0
3,636
12,530
9,617
0
2,825
9,659
22,127
0
W
Bellona
NegzXVIII
Bellona
5,274
2,175
0
1,256
10,077
6,112
0
1,904
7,997
0
48,481
W
3,293
1,382
552
5,012
8,705
4,420
159
2,154
6,408
35,548
3,387
L
4,691
1,099
0
5,586
12,206
11,927
0
1,094
11,046
36,155
0
W
8,016
377
0
661
4,951
1,555
120
1,368
3,421
69,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,710
Gold Earned
40,869
286
Minions Killed
456
0
Camps Cleared
0
1,249,336
Distance Traveled
1,449,333
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,907
460
69
5
0
228,628
1
L
Loki
6,680
445
59
4
0
283,046
9
W
Tsukuyomi
6,812
454
33
2
0
297,811
5
W
Chaac
8,653
577
118
8
0
274,231
0
L
Nu Wa
8,177
545
73
5
0
250,576
4
L
Xing Tian
6,505
434
27
2
0
263,694
5
W
Bellona
8,156
544
89
6
0
326,355
0
W
Freya
7,327
488
76
5
0
251,479
0
L
Artio
6,441
429
58
4
0
223,392
0
W
Janus
9,921
661
140
9
0
299,457
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role