Player Matchup

Tsukuyomi
Tsukuyomi
Arxym
Tsukuyomi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Remnant96
Hercules
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 115L
1,523 Elo+
Solo
Ra
Ra
Shalomsex
Ra
Level 88
God Stats
8W - 9L
1,500 SR
Queue Stats
45W - 48L
1,466 Elo+
Party 2
Kuzenbo
Kuzenbo
chrisangel3
Kuzenbo
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 107L
1,562 Elo+
Solo
Cupid
Cupid
xFIFA19xc-T
Cupid
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,249 Elo+
Party 2
Team Averages
Level 119
1,500 SR
1,460 Elo+

VS

Team Averages
Level 135
1,514 SR
1,540 Elo+
Janus
Janus
Ericjohn
Janus
Level 128
God Stats
3W - 5L
1,500 SR
Queue Stats
132W - 130L
1,547 Elo+
Party 1
Osiris
Osiris
Raizuh13
Osiris
Level 128
God Stats
14W - 14L
1,448 SR
Queue Stats
1,013W - 860L
1,534 Elo+
Solo
Ao Kuang
Ao Kuang
SatoTaijiri
Ao Kuang
Level 153
God Stats
5W - 8L
1,527 SR
Queue Stats
402W - 369L
1,587 Elo+
Solo
Kumbhakarna
Kumbhakarna
Saïjan
Kumbhakarna
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Skeletör
Danzaburou
Level 150
God Stats
6W - 6L
1,598 SR
Queue Stats
129W - 122L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Arxym
Tsukuyomi
12
4 / 2 / 3
7,162
597
5,924
7,174
2,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
Remnant96
Hercules
13
0 / 0 / 0
7,294
608
3,562
6,978
5,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 2 / 2
7,314
610
7,452
5,012
1,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
chrisangel3
Kuzenbo
9
1 / 2 / 2
6,072
506
4,648
6,685
5,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 2 / 0
6,168
514
2,492
4,370
1,260
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ericjohn
Janus
11
0 / 4 / 2
6,371
531
1,824
6,369
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
Raizuh13
Osiris
12
1 / 0 / 1
7,199
600
5,648
8,174
5,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
SatoTaijiri
Ao Kuang
12
4 / 2 / 0
7,032
586
2,821
7,091
4,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kumbhakarna
Saïjan
Kumbhakarna
9
0 / 3 / 4
5,830
486
2,259
9,067
3,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Skeletör
Danzaburou
13
3 / 1 / 1
7,167
597
3,460
5,575
1,989
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
10
Kills
8
8
Deaths
10
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Arxym
Tsukuyomi
4
2
3
2.75
L
Janus
Ericjohn
Janus
0
4
2
0.25
L
Osiris
Raizuh13
Osiris
1
0
1
1.5
W
Hercules
Remnant96
Hercules
0
0
0
0
L
Ao Kuang
SatoTaijiri
Ao Kuang
4
2
0
2
L
Kumbhakarna
Saïjan
Kumbhakarna
0
3
4
0.67
W
4
2
2
2.5
L
Danzaburou
Skeletör
Danzaburou
3
1
1
3.5
W
Kuzenbo
chrisangel3
Kuzenbo
1
2
2
1
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,078
Damage
16,012
30,219
Taken
36,276
16,741
Mitigated
17,343
11,048
Healing
9,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Arxym
Tsukuyomi
5,924
1,289
0
2,526
7,174
2,833
147
1,929
5,245
0
42,989
L
Janus
Ericjohn
Janus
1,824
204
0
703
6,369
1,770
0
2,144
4,175
41,327
0
L
Osiris
Raizuh13
Osiris
5,648
1,336
0
3,366
8,174
5,872
0
863
6,980
0
43,178
W
Hercules
Remnant96
Hercules
3,562
1,435
0
3,434
6,978
5,496
0
0
6,978
0
44,946
L
Ao Kuang
SatoTaijiri
Ao Kuang
2,821
579
0
2,217
7,091
4,149
0
2,297
4,736
31,865
5,575
L
Kumbhakarna
Saïjan
Kumbhakarna
2,259
206
0
1,573
9,067
3,563
0
4,967
3,874
11,195
0
W
7,452
1,009
505
1,856
5,012
1,845
76
2,138
2,874
36,763
0
L
Danzaburou
Skeletör
Danzaburou
3,460
907
0
1,558
5,575
1,989
0
1,482
4,093
0
43,365
W
Kuzenbo
chrisangel3
Kuzenbo
4,648
1,678
0
1,209
6,685
5,307
48
2,134
4,551
17,994
0
W
2,492
1,074
368
1,150
4,370
1,260
64
656
3,714
0
32,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,010
Gold Earned
33,599
390
Minions Killed
358
0
Camps Cleared
0
1,177,253
Distance Traveled
1,187,271
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,162
597
83
7
0
256,680
7
L
Janus
6,371
531
102
9
0
232,535
3
L
Osiris
7,199
600
97
8
0
257,772
0
W
Hercules
7,294
608
115
10
0
269,658
4
L
Ao Kuang
7,032
586
72
6
0
247,213
4
L
Kumbhakarna
5,830
486
15
1
0
250,429
4
W
Ra
7,314
610
88
7
0
232,368
4
L
Danzaburou
7,167
597
72
6
0
199,322
0
W
Kuzenbo
6,072
506
24
2
0
216,946
2
W
Cupid
6,168
514
80
7
0
201,601
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role