Player Matchup

Ares
Ares
AFriedPotatoChip
Ares
Level 21
God Stats
8W - 5L
1,500 SR
Queue Stats
35W - 38L
1,609 Elo+
Party 3
Chang'e
Chang'e
SwoodGoose
Chang'e
Level 102
God Stats
20W - 17L
1,142 SR
Queue Stats
48W - 43L
1,093 Elo+
Party 1
Hercules
Hercules
TheBigBOOMski
Hercules
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,253 Elo+
Party 1
Bellona
Bellona
nickels0515
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,468 Elo+
Solo
Hachiman
Hachiman
roflneo
Hachiman
Level 27
God Stats
13W - 7L
1,500 SR
Queue Stats
39W - 26L
1,608 Elo+
Party 3
Team Averages
Level 32
1,428 SR
1,406 Elo+

VS

Team Averages
Level 36
1,512 SR
1,322 Elo+
Artemis
Artemis
AlphaOzen
Artemis
Level 26
God Stats
37W - 23L
1,559 SR
Queue Stats
62W - 45L
1,465 Elo+
Solo
Ymir
Ymir
CHIBAKUTENSSEI
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 57L
1,329 Elo+
Solo
Thor
Thor
Cam7301
Thor
Level 21
God Stats
4W - 5L
1,500 SR
Queue Stats
18W - 35L
1,116 Elo+
Party 2
Raijin
Raijin
Sp99ky
Raijin
Level 96
God Stats
6W - 7L
1,500 SR
Queue Stats
53W - 63L
1,272 Elo+
Party 2
Hun Batz
Hun Batz
Thongsmeller
Hun Batz
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 13
14,816
1,058
19,693
33,869
51,242
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
SwoodGoose
Chang'e
20
3 / 8 / 16
13,949
996
24,186
22,876
10,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
TheBigBOOMski
Hercules
20
4 / 6 / 14
13,882
992
12,369
29,347
34,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
nickels0515
Bellona
20
2 / 16 / 12
13,585
970
18,463
36,198
42,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
roflneo
Hachiman
20
9 / 6 / 7
14,551
1,039
21,218
21,119
8,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AlphaOzen
Artemis
20
8 / 1 / 20
14,726
1,052
36,345
16,771
7,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
2 / 4 / 31
14,681
1,049
14,530
25,569
31,284
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thor
Cam7301
Thor
20
10 / 6 / 19
14,252
1,018
15,977
20,823
9,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
Sp99ky
Raijin
20
10 / 4 / 22
15,096
1,078
32,742
19,568
9,041
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
Thongsmeller
Hun Batz
20
13 / 7 / 17
15,490
1,106
33,003
21,111
9,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
152
22
Kills
43
43
Deaths
22
62
Assists
109
Player
Kills
Deaths
Assists
KDA
L
4
7
13
1.5
W
Artemis
AlphaOzen
Artemis
8
1
20
18
W
2
4
31
4.38
W
Thor
Cam7301
Thor
10
6
19
3.25
W
Raijin
Sp99ky
Raijin
10
4
22
5.25
L
Chang'e
SwoodGoose
Chang'e
3
8
16
1.38
L
Hercules
TheBigBOOMski
Hercules
4
6
14
1.83
W
Hun Batz
Thongsmeller
Hun Batz
13
7
17
3.07
L
Bellona
nickels0515
Bellona
2
16
12
0.5
L
Hachiman
roflneo
Hachiman
9
6
7
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,929
Damage
132,597
143,409
Taken
103,842
146,310
Mitigated
67,236
23,785
Healing
12,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,693
2,420
0
3,259
33,869
51,242
0
12,056
21,813
41,642
0
W
Artemis
AlphaOzen
Artemis
36,345
25,799
0
7,302
16,771
7,661
0
9,337
7,067
0
72,495
W
14,530
1,090
0
1,406
25,569
31,284
0
9,351
15,484
23,759
0
W
Thor
Cam7301
Thor
15,977
3,490
0
454
20,823
9,393
0
8,894
11,339
0
25,702
W
Raijin
Sp99ky
Raijin
32,742
3,784
0
1,258
19,568
9,041
0
6,127
12,962
76,092
0
L
Chang'e
SwoodGoose
Chang'e
24,186
293
5,890
5,647
22,876
10,661
0
7,178
15,698
61,398
0
L
Hercules
TheBigBOOMski
Hercules
12,369
3,402
0
5,341
29,347
34,023
0
10,957
18,390
344
29,622
W
Hun Batz
Thongsmeller
Hun Batz
33,003
13,662
0
2,014
21,111
9,857
0
9,810
10,649
0
45,886
L
Bellona
nickels0515
Bellona
18,463
6,510
0
1,495
36,198
42,316
0
11,089
24,419
646
40,856
L
Hachiman
roflneo
Hachiman
21,218
14,765
0
2,153
21,119
8,068
0
5,992
15,127
0
45,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,783
Gold Earned
74,245
259
Minions Killed
247
7
Camps Cleared
7
1,162,771
Distance Traveled
1,168,187
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
14,816
1,058
25
2
1
242,652
1
W
Artemis
14,726
1,052
80
6
2
241,941
0
W
Ymir
14,681
1,049
31
2
1
259,041
0
W
Thor
14,252
1,018
19
1
0
238,117
0
W
Raijin
15,096
1,078
88
6
3
220,265
1
L
Chang'e
13,949
996
98
7
0
227,899
0
L
Hercules
13,882
992
29
2
2
248,208
0
W
Hun Batz
15,490
1,106
29
2
1
208,823
0
L
Bellona
13,585
970
67
5
3
235,163
2
L
Hachiman
14,551
1,039
40
3
1
208,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role