Player Matchup

Osiris
Osiris
Hits420blunt
Osiris
Level 62
God Stats
0W - 1L
1,205 SR
Queue Stats
2W - 5L
1,331 Elo+
Party 2
Chang'e
Chang'e
ShadowDragon409
Chang'e
Level 86
God Stats
0W - 2L
1,257 SR
Queue Stats
2W - 4L
1,253 Elo+
Party 2
Poseidon
Poseidon
ShadowHawk409
Poseidon
Level 101
God Stats
0W - 3L
1,525 SR
Queue Stats
8W - 11L
1,253 Elo+
Party 2
Skadi
Skadi
UndulatePeak15
Skadi
Level 69
God Stats
0W - 1L
1,457 SR
Queue Stats
0W - 3L
1,253 Elo+
Party 2
Team Averages
Level 80
1,361 SR
1,273 Elo+

VS

Team Averages
Level 95
1,528 SR
1,255 Elo+
Kukulkan
Kukulkan
CaptainBananas
Kukulkan
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,281 Elo+
Party 1
Jormungandr
Jormungandr
CheezeBa11
Jormungandr
Level 91
God Stats
3W - 2L
1,612 SR
Queue Stats
10W - 5L
1,281 Elo+
Party 1
Heimdallr
Heimdallr
blueArmogamer
Heimdallr
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,178 Elo+
Party 1
Sun Wukong
Sun Wukong
drstalker123
Sun Wukong
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
0 / 4 / 4
11,290
706
4,778
16,911
18,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
2 / 4 / 2
10,775
673
7,139
20,976
7,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Poseidon
ShadowHawk409
Poseidon
18
3 / 4 / 3
11,830
739
9,627
16,366
6,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 6 / 2
9,601
600
5,988
12,314
4,373
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
6 / 1 / 6
13,803
863
21,177
7,091
3,451
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
CheezeBa11
Jormungandr
18
6 / 1 / 6
12,427
777
11,759
14,772
15,758
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
blueArmogamer
Heimdallr
17
3 / 2 / 6
11,804
738
10,404
12,040
5,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sun Wukong
drstalker123
Sun Wukong
18
3 / 2 / 8
12,096
756
11,241
16,746
19,238
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
5
Kills
18
18
Deaths
6
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
6
1
6
9
W
Jormungandr
CheezeBa11
Jormungandr
6
1
6
9
L
Osiris
0
4
4
0.5
L
2
4
2
0.75
L
Poseidon
ShadowHawk409
Poseidon
3
4
3
1.13
L
0
6
2
0.17
W
Heimdallr
blueArmogamer
Heimdallr
3
2
6
3
W
Sun Wukong
drstalker123
Sun Wukong
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,532
Damage
54,581
66,567
Taken
50,649
37,418
Mitigated
44,035
19,382
Healing
3,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
21,177
553
0
440
7,091
3,451
1,493
2,609
4,380
89,785
0
W
Jormungandr
CheezeBa11
Jormungandr
11,759
1,115
0
439
14,772
15,758
887
3,528
10,184
38,303
0
L
Osiris
4,778
1,310
381
1,421
16,911
18,904
297
8,920
7,991
0
25,972
L
7,139
357
3,326
7,917
20,976
7,937
224
9,175
11,801
46,591
0
L
Poseidon
ShadowHawk409
Poseidon
9,627
1,019
1,356
2,697
16,366
6,204
0
8,183
8,183
58,004
0
L
5,988
2,575
691
1,593
12,314
4,373
0
7,037
5,277
0
33,922
W
Heimdallr
blueArmogamer
Heimdallr
10,404
1,206
0
1,091
12,040
5,588
2,844
5,149
6,745
0
44,269
W
Sun Wukong
drstalker123
Sun Wukong
11,241
1,629
0
2,025
16,746
19,238
603
5,449
10,833
0
29,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,496
Gold Earned
50,130
272
Minions Killed
291
5
Camps Cleared
13
1,110,741
Distance Traveled
1,278,486
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,803
863
135
8
8
334,112
2
W
Jormungandr
12,427
777
42
3
1
305,013
2
L
Osiris
11,290
706
34
2
2
284,103
4
L
Chang'e
10,775
673
89
6
0
317,123
2
L
Poseidon
11,830
739
109
7
2
284,011
4
L
Skadi
9,601
600
40
3
1
225,504
2
W
Heimdallr
11,804
738
90
6
2
327,778
0
W
Sun Wukong
12,096
756
24
2
2
311,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role