Player Matchup

Bellona
Bellona
Nikole37
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,381 Elo+
Solo
Ra
Ra
Robby Quick
Ra
Level 28
God Stats
31W - 20L
1,636 SR
Queue Stats
68W - 67L
1,512 Elo+
Solo
Thanatos
Thanatos
Sappercide
Thanatos
Level 10
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 5L
1,314 Elo+
Solo
Jing Wei
Jing Wei
Somint23
Jing Wei
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,593 Elo+
Solo
Neith
Neith
mourtesan
Neith
Level 9
God Stats
9W - 7L
1,657 SR
Queue Stats
32W - 38L
1,478 Elo+
Solo
Team Averages
Level 11
1,559 SR
1,456 Elo+

VS

Team Averages
Level 21
1,561 SR
1,461 Elo+
Bellona
Bellona
Afro_Mac92
Bellona
Level 10
God Stats
2W - 2L
1,387 SR
Queue Stats
21W - 16L
1,577 Elo+
Solo
Merlin
Merlin
CaptnKratos
Merlin
Level 28
God Stats
69W - 70L
1,500 SR
Queue Stats
198W - 232L
1,341 Elo+
Solo
Artemis
Artemis
CroTheDestroyer
Artemis
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 10L
1,337 Elo+
Solo
Ares
Ares
PakoLobos
Ares
Level 15
God Stats
165W - 124L
1,779 SR
Queue Stats
674W - 702L
1,511 Elo+
Solo
Neith
Neith
SlimothyC
Neith
Level 24
God Stats
18W - 5L
1,640 SR
Queue Stats
20W - 8L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Nikole37
Bellona
17
4 / 7 / 2
11,629
969
14,770
24,499
18,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
2 / 5 / 4
11,837
986
16,658
21,107
16,577
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Sappercide
Thanatos
14
0 / 5 / 0
9,360
780
1,259
8,776
4,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

Jing Wei
Somint23
Jing Wei
16
1 / 7 / 4
10,785
899
7,197
21,121
8,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
mourtesan
Neith
14
0 / 5 / 0
9,364
780
3,011
10,303
3,269
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Afro_Mac92
Bellona
19
6 / 2 / 15
12,198
1,017
16,367
13,885
15,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
19
10 / 1 / 12
12,908
1,076
23,825
8,831
3,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 1 / 12
12,285
1,024
12,397
7,061
3,572
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ares
18
1 / 2 / 16
12,152
1,013
8,918
8,687
7,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Neith
SlimothyC
Neith
19
7 / 1 / 14
12,603
1,050
18,507
9,706
4,742
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
98
7
Kills
29
29
Deaths
7
10
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Bellona
Afro_Mac92
Bellona
6
2
15
6.75
W
Merlin
10
1
12
16
W
5
1
12
11
L
Bellona
Nikole37
Bellona
4
7
2
0.71
W
Ares
1
2
16
4.5
L
2
5
4
0.8
L
Thanatos
Sappercide
Thanatos
0
5
0
0
W
Neith
SlimothyC
Neith
7
1
14
14
L
Jing Wei
Somint23
Jing Wei
1
7
4
0.43
L
Neith
mourtesan
Neith
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,895
Damage
80,014
85,806
Taken
48,170
50,380
Mitigated
35,777
9,233
Healing
7,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Afro_Mac92
Bellona
16,367
7,631
0
1,492
13,885
15,615
0
4,873
8,839
185
25,247
W
Merlin
23,825
3,000
0
747
8,831
3,996
0
2,223
6,483
49,330
0
W
12,397
7,668
0
0
7,061
3,572
0
3,096
3,890
0
27,499
L
Bellona
Nikole37
Bellona
14,770
3,104
517
2,668
24,499
18,152
0
11,027
13,272
0
24,767
W
Ares
8,918
880
0
1,279
8,687
7,852
0
3,688
4,849
29,901
0
L
16,658
389
1,016
2,735
21,107
16,577
0
8,542
12,285
55,913
0
L
Thanatos
Sappercide
Thanatos
1,259
1,259
0
1,094
8,776
4,092
0
1,292
7,434
0
5,125
W
Neith
SlimothyC
Neith
18,507
11,279
0
3,962
9,706
4,742
0
2,778
6,878
0
40,480
L
Jing Wei
Somint23
Jing Wei
7,197
5,064
0
818
21,121
8,290
0
5,634
15,259
0
11,271
L
Neith
mourtesan
Neith
3,011
579
0
385
10,303
3,269
0
6,429
3,799
0
7,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,975
Gold Earned
62,146
149
Minions Killed
234
0
Camps Cleared
4
765,248
Distance Traveled
1,000,603
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,198
1,017
20
2
0
230,760
2
W
Merlin
12,908
1,076
65
5
1
224,374
0
W
Artemis
12,285
1,024
45
4
2
195,885
0
L
Bellona
11,629
969
21
2
0
154,909
0
W
Ares
12,152
1,013
34
3
0
182,950
0
L
Ra
11,837
986
99
8
0
208,436
0
L
Thanatos
9,360
780
12
1
0
60,800
0
W
Neith
12,603
1,050
70
6
1
166,634
0
L
Jing Wei
10,785
899
8
1
0
251,024
0
L
Neith
9,364
780
9
1
0
90,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role