Player Matchup

Cernunnos
Cernunnos
DrowsyPotato_
Cernunnos
Level 141
God Stats
3W - 6L
1,760 SR
Queue Stats
232W - 223L
1,532 Elo+
Party 1
Chaac
Chaac
FootlongKony
Chaac
Level 126
God Stats
3W - 3L
1,723 SR
Queue Stats
202W - 219L
1,451 Elo+
Party 4
Kali
Kali
InfiniteCam
Kali
Level 137
God Stats
1W - 2L
1,285 SR
Queue Stats
328W - 326L
1,531 Elo+
Party 1
Ra
Ra
Sark Manchez
Ra
Level 105
God Stats
4W - 4L
1,775 SR
Queue Stats
110W - 105L
1,587 Elo+
Party 4
Kuzenbo
Kuzenbo
ajstiyles
Kuzenbo
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 235L
1,508 Elo+
Solo
Team Averages
Level 112
1,609 SR
1,522 Elo+

VS

Team Averages
Level 100
1,559 SR
1,569 Elo+
Sun Wukong
Sun Wukong
Albertorio_
Sun Wukong
Level 82
God Stats
36W - 23L
1,745 SR
Queue Stats
379W - 280L
1,579 Elo+
Party 3
Fenrir
Fenrir
Cap_JadShadow
Fenrir
Level 88
God Stats
8W - 4L
1,556 SR
Queue Stats
70W - 53L
1,569 Elo+
Party 3
Hachiman
Hachiman
TheBlueKnight_Z
Hachiman
Level 46
God Stats
24W - 22L
1,449 SR
Queue Stats
579W - 513L
1,581 Elo+
Party 2
Hera
Hera
theprinceogames
Hera
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
309W - 260L
1,474 Elo+
Solo
Hercules
Hercules
urplayingthegoat
Hercules
Level 141
God Stats
5W - 2L
1,545 SR
Queue Stats
64W - 63L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DrowsyPotato_
Cernunnos
12
5 / 4 / 0
7,311
562
9,083
7,913
3,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 0 / 1
8,284
637
7,891
12,990
9,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
1 / 2 / 2
6,615
509
3,318
7,871
4,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 5 / 1
7,554
581
1,704
7,800
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
ajstiyles
Kuzenbo
9
0 / 4 / 4
6,248
481
2,741
11,290
7,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Albertorio_
Sun Wukong
13
0 / 2 / 0
7,288
561
6,070
9,445
5,197
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 2 / 4
6,614
509
3,025
8,175
2,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hachiman
12
2 / 2 / 5
7,216
555
6,470
8,034
2,207
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 1 / 2
7,796
600
7,125
4,874
1,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
6 / 3 / 5
7,370
567
8,636
10,682
5,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
10
Kills
15
15
Deaths
10
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Albertorio_
Sun Wukong
0
2
0
0
W
2
2
4
2
L
Cernunnos
DrowsyPotato_
Cernunnos
5
4
0
1.25
L
2
0
1
2.5
L
1
2
2
1
L
2
5
1
0.5
W
Hachiman
2
2
5
2.25
L
Kuzenbo
ajstiyles
Kuzenbo
0
4
4
0.5
W
5
1
2
6
W
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,737
Damage
31,326
47,864
Taken
41,210
28,045
Mitigated
16,924
17,296
Healing
14,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Albertorio_
Sun Wukong
6,070
1,016
0
3,065
9,445
5,197
0
0
9,445
0
49,347
W
3,025
616
0
3,656
8,175
2,886
0
1,355
6,758
0
35,170
L
Cernunnos
DrowsyPotato_
Cernunnos
9,083
4,086
0
2,237
7,913
3,509
0
1,048
6,828
0
37,869
L
7,891
2,257
0
8,626
12,990
9,482
0
0
12,990
0
60,597
L
3,318
1,138
0
2,355
7,871
4,470
0
2,275
5,496
0
35,568
L
1,704
129
228
1,642
7,800
2,742
0
2,437
5,086
50,393
0
W
Hachiman
6,470
3,141
0
4,602
8,034
2,207
0
538
7,496
0
45,995
L
Kuzenbo
ajstiyles
Kuzenbo
2,741
1,527
0
2,208
11,290
7,842
0
917
10,339
16,217
0
W
7,125
2,015
0
986
4,874
1,366
186
375
4,430
48,026
0
W
8,636
2,572
0
2,470
10,682
5,268
0
1,990
8,636
0
18,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,012
Gold Earned
36,284
418
Minions Killed
358
0
Camps Cleared
0
1,172,416
Distance Traveled
1,258,187
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,288
561
107
8
0
237,081
0
W
Fenrir
6,614
509
69
5
0
275,083
0
L
Cernunnos
7,311
562
72
6
0
195,016
1
L
Chaac
8,284
637
140
11
0
241,607
0
L
Kali
6,615
509
65
5
0
233,315
1
L
Ra
7,554
581
117
9
0
245,061
1
W
Hachiman
7,216
555
83
6
0
227,992
1
L
Kuzenbo
6,248
481
24
2
0
257,417
4
W
Hera
7,796
600
89
7
0
258,843
5
W
Hercules
7,370
567
10
1
0
259,188
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role