Player Matchup

Guan Yu
Guan Yu
Gold III
Perѕona
Guan Yu
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fafnir
Fafnir
Gold III
WiggyMode
Fafnir
Gold III
Level 159
God Stats
5W - 2L
2,051 SR
Queue Stats
30W - 5L
1,799 MMR
Party 1
Thoth
Thoth
Gold V
andrea7121
Thoth
Gold V
Level 149
God Stats
8W - 1L
1,914 SR
Queue Stats
34W - 7L
1,681 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 155
1,822 SR
1,660 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 113
1,509 SR
1,383 MMR
Chernobog
Chernobog
Bronze IV
Denerion
Chernobog
Bronze IV
Level 156
God Stats
2W - 3L
1,457 SR
Queue Stats
23W - 31L
1,378 MMR
Solo
Odin
Odin
Silver I
LorDDaniMax
Odin
Silver I
Level 53
God Stats
6W - 8L
1,569 SR
Queue Stats
21W - 31L
1,270 MMR
Solo
Chang'e
Chang'e
Bronze III
adranoo
Chang'e
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Perѕona
Guan Yu
13
5 / 2 / 12
10,179
727
8,462
15,713
15,730
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fafnir
WiggyMode
Fafnir
14
6 / 1 / 13
11,580
827
6,951
12,514
15,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
15
10 / 0 / 11
10,901
779
21,142
7,712
3,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SobekAresAphroditeXing TianNox

VS

Bans
He BoCabrakanAh Muzen CabCerberusArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Denerion
Chernobog
11
1 / 7 / 1
8,312
594
6,098
13,767
3,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 6 / 1
8,295
593
4,669
15,213
8,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
adranoo
Chang'e
11
1 / 8 / 2
8,201
586
6,479
12,362
3,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
7
21
Kills
3
3
Deaths
21
36
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Denerion
Chernobog
1
7
1
0.21
L
1
6
1
0.25
W
Guan Yu
Perѕona
Guan Yu
5
2
12
5.5
W
Fafnir
WiggyMode
Fafnir
6
1
13
12.5
L
Chang'e
adranoo
Chang'e
1
8
2
0.25
W
Thoth
10
0
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,555
Damage
17,246
35,939
Taken
41,342
33,925
Mitigated
15,882
13,053
Healing
5,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Denerion
Chernobog
6,098
3,092
0
754
13,767
3,956
0
10,925
2,569
0
35,711
L
4,669
1,117
0
396
15,213
8,431
0
10,224
4,703
0
28,298
W
Guan Yu
Perѕona
Guan Yu
8,462
2,458
2,393
6,222
15,713
15,730
686
3,276
12,148
9,057
39,253
W
Fafnir
WiggyMode
Fafnir
6,951
2,029
0
2,689
12,514
15,124
669
1,619
10,675
18,024
0
L
Chang'e
adranoo
Chang'e
6,479
371
1,285
2,621
12,362
3,495
0
7,834
4,484
20,878
0
W
Thoth
21,142
307
9
1,740
7,712
3,071
989
1,210
6,384
62,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,660
Gold Earned
24,808
159
Minions Killed
143
0
Camps Cleared
0
805,267
Distance Traveled
697,579
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,312
594
57
4
0
226,184
1
L
Odin
8,295
593
42
3
0
237,249
1
W
Guan Yu
10,179
727
62
4
0
288,576
2
W
Fafnir
11,580
827
13
1
0
260,821
3
L
Chang'e
8,201
586
44
3
0
234,146
0
W
Thoth
10,901
779
84
6
0
255,870
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role